Hotfix v1.0.09
Small hotfix: unit AI now enables correctly even when player chooses their drop location (this should fix the issue players have been experiencing where their own squad members aren't acting correctly until occupied by the player).

Developer posts and news about this game.

Small hotfix: unit AI now enables correctly even when player chooses their drop location (this should fix the issue players have been experiencing where their own squad members aren't acting correctly until occupied by the player).

Small hotfix: Infantry in the player start squad no longer stand around doing nothing.

Welcome back Pilots! Today brings the first of two Quality of Life patches. This patch is arriving early so that we can fix a critical bug which has been causing the game to soft lock inside of campaign Refit Bays. Arriving early also means that we haven't finished adding quality

Welcome Back Pilots! It has been 1 week since Drop Command launched, and we have a patch ready to fix several unexpected game issues which became evident with so many thousands of new players trying the game. I want to thank you all for your tremendous patience as we worked on ge

Welcome back Pilots Drop Command: Online, All Systems Operational After many years of development, Drop Command launches today. Drop Command is a tactical combat and strategy game where you command Mechs, Tanks, VTOLs, and Infantry in battles for territory across an entire star c

Welcome back pilots! We had the pleasure of chatting with ZeroSum716 last week as we head into the final stretch towards launch day. Some of the topics covered included developing Drop Command, gaming inspirations, etc. You can listen to the interview over on his YouTube channel!

Welcome back Pilots! Today brings the final patch before launch day. This patch brings updated weapon sound effects, a massive improvement to unit AI, and several bug fixes both minor and large. You can now disable shadows in the settings menu which will reduce GPU usage. Full pa

Welcome back Pilots! Today brings another smaller patch where we improve map load times, improve the unit AI in several ways, and fix many smaller bugs and rough spots. Full patch notes are below. Full Patch Notes v0.9.02 Content Added unit targetting information to tactical map

Welcome back Pilots! Today brings a smaller patch as we count down the days until full release! Full patch notes are below. The biggest change is an increase in the maximum size of Hot Drop missions, with combat value increased to 50,000! This is possible due to a ton of code opt

Welcome back Pilots! We're gearing up for 1.0 release on September 28th! This patch includes many quality of life updates, a new Mech chassis to pilot, and tons more. Please see the full patch notes below. New Mech: Bangpae Look forward to piloting and facing against the mighty B

Welcome back Pilots! We're back with another update! This time hot on the heels of several content creators providing feedback. We still have a lot of work to do before launch, but we are closer every day! WARNING: This patch reworks the Save System Reworking the save system was

Welcome back Pilots! Steam Next Fest has ended, and we received a ton of excellent feedback and suggestions! Thank you everyone for playing the demo, and leaving your steam reviews and community feedback. Your support helps us to improve the game as we head towards a full launch

Welcome back pilots! Today a critical error was found in the save system, which was deleting save files with every patch! This emergency hotfix will unfortunately wipe save files, but should fix the issue moving forward. Very sorry for the inconvenience that this bug has caused.

Welcome back Pilots! We are mid-way through the Steam Next Fest, and things are going great! We figured we could all celebrate today with some new features. There is a new way to conveniently swap pilots between units ( use CTRL + click to select two units, then right click and p

Welcome back pilots! Today we have a few little changes to improve your piloting experience! Patch 0.1.90 Hotfix 5 changes listed below: Updated encyclopedia text links for unit names (this prevents several broken link issues) Pilot attributes are now listed after pilot traits in

Welcome back pilots! We're back today with a few minor changes to improve your piloting experience! Patch 0.1.90 Hotfix 4 changes listed below: VTOL units using "mouse turn" will now use A/D to strafe by default (rather than Q/E) Fixed Bug: pressing escape key during rebind no lo

Steam Next Fest is underway, and we're here with you to keep things running smoothly! Patch 0.1.90 Hotfix 3 changes listed below: VTOL units now use mouse to turn (disable in settings menu if you prefer the previous controls) Settings menu: added toggle to lock cursor to game win

Fixed several resolution scaling issues: tooltips and popup windows should now display correctly on a larger variety of screen sizes, including 2560x1440.

Fixed a critical issue: garrison units are no longer incorrectly flagged as mercenary support units (this error was causing unpredictable behaviour including game crashing during pirate raid defense missions)

Welcome back Pilots! I am very pleased to announce our biggest Demo patch yet! Get ready for the Steam Next Fest update, which is now live ! Here are some of the highlights to look forward to, and you can find the full patch notes further below. New Playable VTOL Unit We have add