
Welcome back Pilots!
Today brings the final patch before launch day. This patch brings updated weapon sound effects, a massive improvement to unit AI, and several bug fixes both minor and large. You can now disable shadows in the settings menu which will reduce GPU usage. Full patch notes below, and we'll see you all next week for Launch Day!

Full Patch Notes v0.9.03
Optimization
Optimized spark and cockpit spark VFX
Optimized missile explosion VFX
Miscellaneous
Updated weapon sound effects
Player fired weapons now have 25% base volume boost
Added toggle Shadows to settings menu
Added 3 second delay before mission end countdown begins
Bug Fixes
Fixed massive bug in unit AI target acquisition, causing them to often ignore nearby targets
Fixed several issues causing soft locking when refitting a unit with no weapons
Explosion VFX now correctly return to the object pool when unwitnessed by player
Overheat sounds now only play while player is in combat state (stops in refit bay and tactical map)
Overheat sounds now only play once rather than twice if shutting down from heat
Shutdown sound no longer plays multiple times while shutting down from overheat
Fixed several null reference exceptions

