Released
Apr 14, 2023
Platforms
Last updated
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Updates & announcements

19 posts
  1. Developer post

    Auto Cast 2.01: Achievement and bug fixes

    - Progress towards the achievements "Toxic Farts" and "Live, destroy, repeat" were bugged and not updating properly. This is now fixed and both these achievements should now be achievable. You should have all progress towards "Toxic Farts", but unfortuanetly "Live, destroy, repea

  2. Developer post

    Lost Souls: Update 2.0

    What's New Lost Souls - 10 Modifiers added that can be unlocked by completing various achievements. View Lost Souls in the main menu. - These modifiers are intended to keep runs fresh, enable different builds, and increase the difficulty. - New Lost Souls: Ephemeral Hordes, Blood

  3. Developer post

    Auto Cast Update: Steam Cloud Saving

    Steam cloud saving is now enabled, please make sure to launch the game on the device with the most up to date progress first to ensure your progress does not get over-written.

  4. Developer post

    Auto Cast Update 1.07: Quality of life and bug fixes

    Bug Fixes Fixed a bug that allowed the final boss to be damaged after being defeated Fixed an issue with the final boss stage graphic indicator Rounded displayed move speed and immunity duration stat to 2 decimal places Improvements Enemies that get killed by the final bosses dea

  5. Developer post

    Auto Cast Update 1.06: More Bug Fixes

    Bug Fixes Fixed an issue with hovering over the relic charge tool tip Fixed a bug where the final boss only had 1 hp Updated soul fragment tool tip Fixed a bug where bonus monument rewards was displaying more than 2 decimal points Fixed a bug where some items would appear squashe

  6. Developer post

    Auto Cast Update 1.053: Some more bug fixes

    Hopefully this is the last bug fix patch and I can get back to working on new content. Thinking about adding a daily quest system and also some minor reworks to the soul talents to make them more impactful. Bug Fixes Fixed some issues with saving graphics settings Applied a fix w

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  9. Developer post

    Auto Cast Update 1.05: Just Tips (and balancing changes)

    New Added tips to the main menu Bug Fixes Fixed being able to interact with menus while game is paused Balancing Lowered the base xp gained from Rest from 20% to 10% Lowered Rest xp gained from enhancing from 10% to 5% Riled Up debuff now scales with difficulty. Normal = 25%, Har

  10. Developer post

    Auto Cast Update 1.04: General Balancing and Bug Fixes

    New Chest can now be rerolled. The rerolls are seperate from the level up rerolls, and are also affected by buying the reroll increase in the shop Bug Fixes Fixed relic tool tip not getting updated after casting it Fixed inferno health bar overlapping end screen Relics, aside fro

  11. Developer post

    Auto Cast Update: Remove MS Powerpoint

    Bug Fixes Removed the Microsoft PowerPoint presentation from the game: Optimized the enemy's colliders to improve framerate at extremely high enemy count. Some players were unable to select a talent in the soul forge menu. I've applied a change that should in theory fix this, but

  12. Developer post

    Auto Cast Update: Horde Meter Reworked

    After careful consideration, I have decided to rework the horde meter mechanic to hopefully make it feel less frustrating. Horde Meter Rework Filling the horde meter no longer starts a countdown, and the player can no longer directly die due to the horde meter being full. While t

  13. Developer post

    Auto Cast: Bug fixes patch

    Fixed an issue where the default volume was set to 500% Fixed a bug with anvils, which allowed the player to exit with the escape key, but the game would not resume Increased max horde meter from 126 -> 150

  14. Developer post

    Auto Cast Upate: Launch Day Patch Notes

    After over 2 years of working on Auto Cast, I'm ready to share it with the world! Special thanks to all of the play testers who gave me tons of awesome ideas, and caught just as many (if not more) bugs! New Boss, unlocked at prestige 25: Nightmare Item, unlocked at prestige 26: C

  15. Developer post

    Playtest 2: Hotfix #5

    New Added a new relic "Magnetize" that is unlocked at prestige 7 Added Prestige Potions, which have a small chance to drop from enemies. The chance increases with the difficulty level Bug Fixes Fixed wishing well despawn indicator being slightly behind Fixed previous item TT stil

  16. Developer post

    Playtest 2: Hotfix #4

    Bug Fixes Fixed a bug that caused prestige to reset Fixed hp and xp orbs sprites not being updated to match size correctly Improvements Added coin and prestige gain to greed tool tip Balancing Potions now despawn after a 1.5 minute delay Binding debuff is now percentage base, red

  17. Developer post

    Playtest 2: Hot fix #3

    Bug Fixes Fixed Mushrooms not giving xp and decreasing enemy count when dying Fixed being able to quit the game from the pause menu after end sceen comes up Fixed being able to interact with chest/anvil twice Fixed end screen being obscured by other menus Fixed shop max health up

  18. Developer post

    Playtest 2: Hot fix # 2

    Bug fixes Fixed error being displayed when enhancing a max level relic Fixed a bug with leveling up and not having enough available spells to fill every slot Fixed not being able to see certain menus while in the tutorial, interacting with a monument, or a soul forger Fixed havin

  19. Developer post

    Playtest 2: hot fix #1

    Fixed enemies being able to attack the player during the tutorial Added a button to the settings menu to replay the tutorial Fixed the relic charged sfx not playing Fixed Endless mode always being enabled