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Playtest 2: Hot fix #3
Bug Fixes
- Fixed Mushrooms not giving xp and decreasing enemy count when dying
- Fixed being able to quit the game from the pause menu after end sceen comes up
- Fixed being able to interact with chest/anvil twice
- Fixed end screen being obscured by other menus
- Fixed shop max health upgrade not working
- Fixed "Elusive nature slows" shard not working
Improvements
- Changed the ways enemies are being counted, hopefully resulting in a more accurate count
Balancing
- Slightly increased base enemy spawns
- Decreased max health in higher difficulties -10/-25
- Decreased shop max health gain from 10/20/30 -> 5/10/15