Atomic Picnic

BitCake Studio

Released
Nov 7, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update #30 - The Zone Gets Loud v0.9.2

    Small update, real fixes. The Zone's getting a few new voices, Bow and Arrow finally looks as good as it feels, and Twilight Dam got the balance pass it needed. New Enemy SFX Six enemies just got their voice: Teleporter, Mortar, Volcano, Flying Charger, Diver, and Slime. You'll h

  2. Developer post

    Update #29 - Settling In v0.9.1

    Hey Loners, Uninvited Guests brought twelve new faces into the Zone. This patch is us making sure they look and move the way they're supposed to. Small one, mostly polish, all of it in service of the new list. VISUAL IMPROVEMENTS The Rover now has animations at camp. VFX improvem

  3. Developer post

    Major Update #4 - Uninvited Guests v0.9.0

    Hey Loners! We know what you've been telling us. Two years of "more enemies would be nice." We heard it the first time. We just wanted to make sure they were worth meeting before we let them in. So: Twilight Dam, City of Sands, and Diamantina got new neighbors. Twelve of them. No

  4. Developer post

    Update #28 Sharpening the Signal - v0.8.4

    Hey Loners! New update is here with another round of visual polish, audio improvements, and bug fixes. First and most important news: As we get closer to the launch of Atomic Picnic , we’re slowing down the pace of regular updates. Not because there’s less happening. Because we’r

  5. Developer post

    Update #27 Small Sparks in the Zone

    Hey Loners, This minor update brings another round of polish to the Zone, with new visual feedbacks for the objectives, extra effects on Octavio’s attacks, more missing combat audio, and a few practical fixes. Visual Improvements Added VFX to the objectives HUD Added VFX to Octav

  6. Developer post

    Update #26 - Refining Chaos

    Hey Loners, This update brings a few more polish passes across the game, including visual cleanup, QOL improvements, audio additions, balance adjustments, and a good batch of fixes brought from you on our last Major Update. What’s New Visual Improvements Warren’s body now dissolv

  7. Developer post

    The Story Begins!

    Hey Loners! This is Lu , Atomic Picnic's Narrative Designer ! Our latest Major Update added something we've been wanting for a while: a proper introduction. In Atomic Picnic's case, it came in the shape (and text, and audio) of a cutscene. Cutscenes can be a fantastic tool for a

  8. Developer post

    Update #25 - A Clearer, Cleaner Picnic - v0.8.1

    Hey Loners, This one’s all about polish. We’ve been going through your feedback and focusing on making the game easier to read, smoother to play, and more consistent overall. A lot of small things, but they add up during a run. What’s New Visual Improvements We’ve made several up

  9. Developer post

    Major Update #3 - A New Way to Run

    Hey Loners, This update introduces a complete overhaul of the early game experience and the core run structure. New boss. New intro. Rebuilt tutorial. Revamped boss fights. A new way to run. Atomic's major update touches almost everything, and we want to walk you through it all.

  10. Developer post

    Atomic is at the Made in Brazil Sale 2026!

    Atomic is joining the Made in Brazil Sale 2026 , bringing Brazilian flavor straight to your gaming table. From pastel and pão de queijo to brigadeiro and Guaraná, that same energy fuels over 1000 games from Brazil’s most creative studios. February 13 to 17, during Carnaval, disco

  11. Developer post

    Small Update #24 - v0.7.15

    Hey Loners, Here's a small patch focused on clarity and a targeted gameplay fix. Quick, clean, and to the point. What’s New Added a new sound cue to better highlight when Ready Up is triggered. Fixes Fixed an issue where Lotus Rhythm Curio was not spawning orbs when used with the

  12. Developer post

    Small Update #23 - v0.7.14

    Hey Loners! We've just rolled out a small but important patch that addresses a few nagging issues and makes minor seasonal adjustments. Here's what's new in this version: Fixes & Improvements Visual Glitches Resolved: Fixed flickering objects that appeared in the Loner's Camp

  13. Developer post

    Update #22 – Clearer Signals v0.7.13

    Hey Loners, This update focuses on clarity and readability. We’ve improved how information is displayed during gameplay, cleaned up visuals, and made key systems easier to read at a glance, especially in the middle of combat. What’s New Visual Improvements Improved lighting on th

  14. Developer post

    Update #21 – Nightfall and Christmas 🌙🎄

    The world of Atomic Picnic just got darker, louder, and Festive? This update brings a brand-new night experience, fresh curios, and a new evolution. Visual clarity improvements and a round of gameplay streamlining focused on clarity over clutter . What’s New Dusk Dunes – Night Mo

  15. Developer post

    Check Out the Atomic Picnic X Night Swarm Bundle!

    Hey Loners, we have a new bundle that has just gone live: Atomic Picnic X Night Swarm ! Night Swarm is a new roguelike RPG from our publisher, Mad Mushroom, and Fubu Games. You play as a vampire prince in exile fighting hordes of enemies, summoning allies, taking down huge bosses

  16. Developer post

    Update #20 – Smooth Picnics, Sharp Shots

    Hey Loners, This update is focused on making your runs smoother, more precise, and faster to play . From synergy tags that simplify build choices to a polished Bow & Arrow experience, Update 20 cuts friction and boosts readability across the board. We also upgraded ambience,

  17. Developer post

    Update #19 – Aim True

    Hey Loners, One year of Early Access, and this one’s been a long time coming. The Bow and Arrow has landed! Our first charged weapon opens up a whole new way to fight: precise, powerful, and highly satisfying to master. Alongside it, we’ve polished visuals across every map and si

  18. Developer post

    1 Year of Early Access!

    Good moments don’t bother checking the clock One year in, and what a ride it's been, @Loners ! New character, tough new boss, fresh maps, weapon mods, mementos, evolutions, curios. Every update dropped like a little surprise, the kind that makes you lean back and think, yeah, I'v

  19. Developer post

    UPDATE #18 Good Times & Chill

    Hey Loners, Today’s patch is all about sound , feel , and flow . We’ve added new SFX to a bunch of Curios, gave Warren some proper attention, and polished several rough edges across visuals, performance, and QoL. What’s New Curios SFX Fresh sounds for a full lineup of Curios! The

  20. Developer post

    Update #17 - Reload. Rethink. React - v0.7.8

    Hey Loners, JD’s back from the workshop. We’ve rebuilt his entire kit from the ground up to make every reload count. This update refines his rhythm, cuts the noise, and turns him into the precise, tempo-driven powerhouse he was always meant to be. Alongside JD’s overhaul, you’ll