Sclender

Caudsoft

Released
Jul 28, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Sclender 1.8.5

    - Sclender works better with various display settings and the Launcher window is larger - Compatibility hacks for when you don't want to dig into an app's settings to get it to work with Sclender (beware the software rendering/reference rasterizer setting...) - Tooltips (hints th

  2. Developer post

    Sclender 1.8.4

    Debug messages for GPU shaders are disabled by default (enable by clicking "Shader debugging enabled" on Config menu).

  3. Developer post

    Sclender 1.8.3

    - Full screen output automatically repositions the target application to the upper left corner of the screen - Output positioning for offset mode fixed - Dejag HQ filter has been improved

  4. Developer post

    Sclender Gamers Gold 1.8.1

    This patch corrects the seam issues with TV CRT filter, and a couple other bug fixes.

  5. Developer post

    Sclender 1.8 Released

    If multiple GPUs are installed/active they can be selected from the Config Tab . By such means you can dedicate one GPU to Sclender and another to your game. You can now select how many processors/cores you use at a time for filtering. Look under the Config Tab . New filters rele

  6. Developer post

    Sclender 1.7.4 (Gamer's Gold)

    Sclender is now more streamer-friendly. Protocol is still to set Inactive Behavior to "Show", but the renderer no longer overlaps all other windows when in this mode, so you won't have to juggle it around your streaming software. If you still want the overlap behavior, set "Alway

  7. Developer post

    Sclender Lite 1.7 Update

    This update brings Sclender Lite in line with the developments in Gamer's Gold. Please report any issues/bugs/problems to either THE STEAM COMMUNITY FORUM ( ) or the FACEBOOK PAGE accessible from the in-app "Support" button.

  8. Developer post
  9. Developer post

    Sclender 1.7.2

    Filters that expect fractions as parameters can now accept percentages or decimals. (ie 1/2 as ".5" or "50%")

  10. Developer post

    Sclender 1.7.1

    This update fixes the crashing bug when Stretch (CPU) is not given a factor to stretch by. It also fixes seam issues when running with multiple cores. PC-98 style CRT (CPU) is also fixed.

  11. Developer post

    Sclender 1.7 Released

    It's a been a while since the last Sclender release. In that time a lot of work has been done. New filters : many new CRT filters; color adjustment filters and effects to mix together a faithful replica of the SD television/monitor experience. Bilinear and Bicubic filtering is no

  12. Developer post

    Sclender 1.6.6 Released

    Some filters have been tweaked, and most CPU filters are faster. Tool tips have been added to the buttons to provide some extra instruction on how to use Sclender with other apps.

  13. Developer post

    Sclender 1.6.5 released

    New Features User can now manually override Sclender's title bar detection. This is important because bugs happen when Sclender thinks there is a title bar but there isn't one. To see these bugs for yourself, try Sclender with your browser's pop-out-video on Youtube or Twitch and

  14. Developer post

    Sclender 1.6.4

    Features Bilinear post-filtering makes irregularly scaled images look better Bloom filter is now multi-threaded Fixes the rendering is a little cleaner Sclender is a bit faster

  15. Developer post

    Sclender Lite 1.6.4

    Added bilinear option BlurLeft and BlurLeftStrong fixed; algorithms for Perceptual Scanlines and Medium Blur changed. All known non-mouse related bugs fixed Sclender runs slightly faster

  16. Developer post

    Important Update!

    Fixes to rendering (checks window for title bar is presence, adjusts output accordingly) All buttons now show hand pointer instead of arrow pointer on hover Sclender Lite updates in-line with Gamers Gold edition (filter fixes and others)

  17. Developer post

    AVX-2 Optimized!

    AVX-2 support is now implemented (for those systems which support it) for filters which have scan lines and for the "gamma" filters (Brighten, Darken). There may be further AVX-2 optimizations implemented in future. Shine, a first-line filter for increasing the brightness of brig

  18. Developer post

    Sclender 1.6.1 Released

    Some of you may have noticed that since some months ago a bug crept into Sclender which resulted in high resource use, latency, and lag... and crashes every half hour or so. In this version of Sclender those issues have been fixed. These bugs trouble Sclender Lite also and will b

  19. Developer post

    Sclender 1.6 released

    Added GPU filters: PC98-style CRT S-Video-style CRT CRT Scanlines LCD GBA Scanlines Blur Left Strong Fixed Dejag (GPU) The GPU filters are substantially faster than the CPU filters and should perform well even on low-end machines. Enjoy! Focus for next version : Dejag family GPU

  20. Developer post

    Sclender Gamers Gold released

    The full version of Sclender provides better performance and more options than Sclender Lite, especially for streamers. * Frame rates up to 144fps (depending on hardware capabilities) * Support for up to 4 cores for CPU-based filters * The ability to position output at precise co