Kitsune Battlemage

Everflame Studio

Released
Apr 26, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Spooktober map returns

    October is here and that means Halloween is around the corner. The Halloween themed map has returned for fall. Reminder to all you ghouls and goblins that you can join the discord or subreddit to make feature requests and submit bugs. Helps me know what to prioritize. Happy spook

  2. Developer post

    Firewall hot fix

    Hello, still alive. Small hotfix this time for Praxeria, firewall no longer blocks projectiles and the radial skill menu has been sized better so the dead spot when hovering over the spell categories is less of a problem. I am working on some other undisclosed projects right now

  3. Developer post

    Player hosted horde mode

    Yo. You can now play horde mode with a friend via player hosted servers. There are still some bugs that need to be fixed but it is late and you have no idea what I went through to figure out what was breaking the project this month. Anyway the next update will probably be more li

  4. Developer post

    Horde Mode has been added

    Hola mis amores, a basic horde mode has been added. Fight off never-ending waves of enemies that grow in number until you either fall or your computer crashes! They get faster and have more health each level for the first few levels. Two things I want to add for this mode: Seidre

  5. Developer post

    Early Access Patch 1.02 - Radial skill menu and more controller support!

    Hello loves, The in-game skill menu has been replaced by a radial skill menu that can more easily be used by those who prefer to play with controllers. This wasn't a planned feature... I just couldn't figure out how to get the icon widgets in the skill menu to get and stay focuse

  6. Developer post

    Early access soft launch - patch 01 - The joystick fix

    Hello loves, Brian here, fixed a couple bugs and made some improvements for todays patch. The right joystick was firing skill slot 4, somehow it ended up being in the keybind map. There have been some minor improvements to the on screen keyboard for those playing with a controlle

  7. Developer post

    Halloween Event

    Something spooky this way comes. The Halloween map update is available to check out in the demo - and the next round of alpha playtests are scheduled for Steam's Scream Fest! Remember to sign-up to get alpha access and join the discord to get in sooner as well as help guide devel

  8. Developer post

    Patch 0.1.11

    Added springboard off walls Removed camera rotation on wall run Improved double jump to wall run transition Dragged skills while menu is closed get "dropped" Ice wall and ice pillar are no longer able to be cast into trees Earthbomb fixes, shouldn't soft lock player when spamming

  9. Developer post

    Patch 0.1.09

    air straffing - increased air control. levitate, hold spacebar to levitate for a brief moment. shouldn't be able to slingshot/zip around the map now. add account button to main menu to allow login/logout. unlocked earthbomb, iceblast, and firewall for the demo. modified firewall

  10. Developer post

    Movement Updates

    Several improvements to movement have been made and are ready for testing in the offline alpha testing demo, including wall running. Keybindings have also been added since the last update mentioned on Steam. 0.1.06 patch notes keybindings with azerty quick swap improved dodge sys

  11. Developer post

    Feedback Update

    Added: Can now enter the map to practice/mess around. Can queue from the options menu Crosshairs + hit markers Options menu: sound controls Options menu: mouse sensitivity controls Double jump to dash - now can turn in air and dash in that direction Sound adjustments: Attenuation