Several improvements to movement have been made and are ready for testing in the offline alpha testing demo, including wall running.
Keybindings have also been added since the last update mentioned on Steam.
0.1.06 patch notes
keybindings with azerty quick swap
improved dodge system
aerial directional dash
sprint no longer costs stamina (testing it out)
ymirs horn cooldown now shows in toolbar
increased slide window
reduced passive health regen
collision mesh improvements
crouching now slows movement
added new voice overs featuring Brello
login as guest
link email and username to guest account
moved register popup to be behind the play button (slightly less annoying)
UI message improvements
0.1.07 patch notes
action keybindings
fixed some bugs with keybindings
fixed issues with displaying menus for new players
removed redundant options from menus
remember me
wall slide + wall jump
bind and toggle sprinting
Fixed axis mapping bugs
patch notes 8/5 0.1.08
added wall running
added particle fx to double jump
added animations to aerial jukes
added particle fx to aerial jukes
improved dash fx
fixed bugs with wall hang
fixed out of mana spawn points for fx
adjusted voice acting volumes and timing for victory/defeat/draw screens
increased rock armor cooldown
increased rock armor mana cost from 35 to 40
added dust fx to slide
reduced light map resolution for foliage (optimization)
You can also join us on discord and reddit to help guide development and provide feedback as well.