Cloud changes (v6.22)
Back-end feature for player initiated sends of saved games to the developer.

Developer posts and news about this game.

Back-end feature for player initiated sends of saved games to the developer.

Version 6.21 brings some quality-of-life improvements to warehouses and delivery vans and major structural fixes for bridges. Logistics & Pathfinding Warnings Delivery Ripples: To make tracking your logistics network easier, every delivery vehicle on the map now emits a conti

Addressed multiple underlying bugs related to ferries to ensure smoother operation, happier mariners, and reliable interactions across your water routes.

v6.19 contains some minor improvements. Saved games that are in the sandbox are now marked as such on the level overview, and also on the erase-save list. This same sandbox icon appears while playing in the sandbox to reinforce its meaning. Some fixes were made so that the goal i

Update v6.18 - Hover Labels & Victory Extensions Version 6.18 introduces labels and gives players more control over their Fulfillment victory. Hover Labels: A new toggle has been added to the top of the screen above the info button, allowing players to turn UI hover labels on

Update v6.17 - Goal Alignment & Scoring Adjustments Version 6.17 improves the Fulfillment UI and adjusts how delivery scoring is awarded. UI Clarity for Leaderboards: The Delivery Trips goal has been moved to the right side of the interface, setting it apart from neighborhood

This is a smaller, targeted update designed to move actual games into sandbox play. Rescue from Crisis: If your overflowing neighborhood can no longer be saved through crisis management you can now transition that game directly into Sandbox Mode. This allows you to grant yourself

Version 6.15 introduces a balance pass for the first city, London, alongside a much requested sandbox where you can test your urban planning theories without risking your leaderboard standing. London Rebalance: The gameplay in London has been thoroughly overhauled. The introducti

All Quiet Roads v6.14 fundamentally changes the late-game experience by introducing a definitive way to win the game through the new Fulfillment system . The best part? You already know exactly how to play. This massive new logistics network is built entirely on the core road-bui

Update v6.13 - Crisis Management & London Adjustments Version 6.13 completely redefines the end-game failure state, replacing instant game-overs with a desperate, last-ditch tactical mode to save the city. Enter Crisis Mode: When a neighborhood overflows, the game no longer i

All Quiet Roads Update v6.12 - Crash Penalties & Classic Mode Maintenance Development is currently focused on refining Classic mode, resolving a major scoring exploit, and introducing new tracking mechanics for vehicle crashes. Scoring Penalties for Crashes: The AQR score is

As development pushes toward Version 7, the focus shifts toward expanding and refining the Pattern game mode. Version 6.11 introduces powerful new preview tools for Pattern players, alongside visibility improvements and bug fixes for Classic mode. Pattern Action Previews: Takes t

A Major New City - San Antonio! Version 6.10 introduces San Antonio , a sprawling new environment emphasizing fluid, high-scoring road building, alongside a massive wave of UI polish and bug fixes. ☀️ The New City: San Antonio Accessible Waterways: The rivers in San Antonio are n

All Quiet Roads Update v6.08 Pathfinding Overhaul This update introduces the highly anticipated pathfinding engine rewrite alongside several key tactical and interface improvements for complex grids. Pathfinding Engine Overhaul: The logic for heavy congestion has been rewritten.

Update v6.07 - Pathfinding & Crash Fixes This update targets a few stubborn bugs and resolves a crash identified by the new diagnostic reporting system. Pathfinding Bug Fixes: Two longstanding pathfinding bugs have been resolved, resulting in significantly more reliable vehic

All Quiet Roads Update v6.06 Post-Game Map Review & Precision Targeting Version 6.06 adds requested map review and tightens up vehicle interactions on the grid. Post-Game Map Review: A new "Review Game" option now appears directly on the Game Over screen. Selecting this retur

All Quiet Roads Update v6.05 Previewing Vehicle Routes Vehicle Path Visualizer: When the game is paused, hovering over any active vehicle now displays its projected route across the grid. While dynamic traffic conditions can always force a vehicle to alter its course in real-time

Update v6.04 - Diagnostic Reporting & Tutorial Polish This update introduces an automated diagnostic tool to streamline issue resolution, refines the tutorial experience to match the modern interface, and resolves an issue with intersection upgrade removals. Anonymous Diagnos

Fixed some minor bugs and introduced better map colors for the Classic Tutorial.

Update v6.02 - Departure Timers & Hover Sensitivity This update adds visual clarity to vehicle departure timing and introduces a new setting to customize interface hover sensitivity. Visualized Departure Delays: Ever say you're leaving the house, only to spend a few minutes l