Monsters Loot Swag

YorkshireRifles

Released
May 8, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Steamworks SDK 1.65 Update

    Steamworks has been updated, and that means Monsters Loot Swag has been updated to match it! In other news the previously protected zip files (with the top secret comedy password of "hotWaifusInYourServer") have been replaced with folders, so you can look through the script files

  2. Developer post

    Update v.1.0.2.2. and Steamworks SDK 1.64

    Steamworks SDK has received an update to v.1.64, and so Monsters Loot Swag has been updated to use this. There has also been a small fix to the emission on the Rare Swag Attack "TSUNAMI" which was overly bright and nearly burnt my retinas out whilst testing. Happy Swaggening! ːby

  3. Developer post

    Minor Update 8th March 2026

    Very minor fix, I noticed 2 audio files were sampled at the wrong bit rate. Now they are not! ヾ( ˃ᴗ˂ )◞ • *✰

  4. Developer post

    Steam Deck Compatible

    Just a small announcement to say that, yes, Monsters Loot Swag does run on Steam Deck, and to prove it, here's a photo from a phone of our beloved Cosplaying Catgirl displaying the screenspace damage effect shader as she gets munched on by a zombie, because it's hard to take a ph

  5. Developer post

    Steamworks SDK 1.63 Update

    Valve have updated the Steamworks SDK to version 1.63, so MONSTERS LOOT SWAG has been updated to support it! Happy Swagening! Also there has been a minor bug fix with the text displayed when no save game was found was wrongly positioned inside the parent GUI, which cut off the la

  6. Developer post

    Update Notes For version 1.0.2.1

    Minor update brings the game up to version 1.0.2.1 with a change for balancing in O FORTUNA challenge mode for NG+, and a Static Objects have had their networking streamlined. Release: v.1.0.2.1 Change: (Balancing) New Game + challenge O FORTUNA has drop rate increased for SWAG i

  7. Developer post

    New Game +

    New Game Plus (NG+) is here and features multiple gameplay modifiers and challenges - each of which can be activated alone or all together - for new playthroughs after you Beat The Game™ . So let's check out the new Steam image carousel tech! Upon beating the game by fighting thr

  8. Developer post

    Preparing for New Game +

    Welcome to Release Update v.1.0.1.6! ːhappychappyː This update readies the game for the New Game+ mode, which will be releasing soon™ . (actually in ~2 weeks) The forthcoming NG+ update will add a number of variables, challenges and trials that the player may (or may not) select

  9. Developer post

    Update: Release v.1.0.1.1

    Welcome to Release Update v.1.0.1.1! There have been a few minor changes and fixes. Online Co-Op mode has seen the packet size sent to and from clients/players reduced somewhat to less than 512kb as it has been brought to my attention that even in the age of broadband, some peopl

  10. Developer post

    Update: Release v.1.0.0.6

    Most noticeable change is the removal of the Preload Screen on game startup. Previously materials would be preloaded here and the game would contact Steam Services for the player's data (achievements, stats, etc). However Valve have changed how games retrieve data from Steam duri

  11. Developer post

    Release Stream Part Trois

    Live Stream of the dev playing the release build v.1.0.01 of Monsters Loot Swag. Hopefully my internet connection doesn't die and OBS doesn't lose the stream like happened last night. ːnotsohappychappyː BLAST MONSTERS WIN LOOT GET SWAG!

  12. Developer post

    Release Update 1.0.0.1

    A few minor bugs made it through the release candidate build and have now been patched. Most noticeable change is that the Play or Skip Intro Screen is gone, and the Intro will now autoplay after the Startup Screen loads. This can be skipped as usual with ESC, mouse or gamepad bu

  13. Developer post

    Release Stream Part Deux

    Live Stream of the dev playing the release build of Monsters Loot Swag. BLAST MONSTERS WIN LOOT GET SWAG!

  14. Developer post

    Monsters Loot Swag Official Release 1.0!

    Monsters Loot Swag is officially released, after a 2 year stint in Early Access! Thanks to everyone who gave feedback! Happy Catgirl Cosplay Carnage! ːcorblimeyguvnorː

  15. Developer post

    Release Candidate Released!

    Early Access finally ends, and the Release Candidate Build has been uploaded. If all goes according to plan, the Final Release of Monsters Loot Swag will be pushed on the evening (UK time) of Thursday 8th of May, Space Year 2025. The gameplay has been complete for some time, and

  16. Developer post

    Hotfix For Update 1.9.9.8.

    And after a MAJOR UPDATE, comes the hotfix for the bits that got missed! Player manually ending the game before Victory or Death now defaults to Main Menu rather than Game Over screen, Players could still spawn at the edge of shallow water, so now water/lava levels have predefine

  17. Developer post

    Final Early Access Update

    Early Access comes to an end, and the full release of Monsters Loot Swag will be coming soon™! In this, the last of the Early Access updates, I have finished off the gameplay and achievements. Souvenirs are now unlocked, and may be collected when an Boss Monster is killed. Note t

  18. Developer post

    Final Level, Final Boss, Early Access Ending Soon

    This is Hollólány, she is the Final Boss of the Final Level - but this isn't even her Final Form. With the completion of level 8, the gameplay and all assets are pretty much complete. All that remains to be finalized for FULL RELEASE, is some 2D artwork for the "Souvenir Collecta

  19. Developer post

    New UNLOCKABLE Character: Introducing SCHIAVONA

    Introducing SCHIAVONA. She enjoys opening sparkling wine in a fancy manner, eating olives and skewering anything that moves with the overly large sword that she is named after. SCHIAVONA is the fourthand final unlockable player character, and can be unlocked by gaining the achiev

  20. Developer post

    New UNLOCKABLE Character: Introducing STARSHIP

    This is STARSHIP, she enjoys floating in zero gravity, getting blown out of airlocks, reads cheesy 1950s pulp sci-fi stories, and spamming phaser fire at anything that moves! STARSHIP is the third unlockable player character (out of 4), and can be unlocked by gaining the achievem