LUCID

Coming soon

The Matte Black Studio · Apogee Entertainment

Planned release
Coming soon
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    LUCID Gameplay Trailer | Movement, Combat & Exploration

    LUCID is a fast-paced action Metroidvania where movement and combat are deeply connected. Strike enemies, chain abilities together, and stay airborne as long as your skill allows. This gameplay breakdown showcases the core gameplay loop, including movement, combat, exploration, C

  2. Developer post

    💠 LUCID's Next Fest Demo Is Available!

    💠 The LUCID Steam Next Fest Demo Is Live Now This expanded demo features up to three hours of content and introduces a host of enhancements that further position LUCID as one of 2026’s most exciting platformers. A World Shattered, A Promise Unbroken Bound by a solemn vow, protag

  3. Developer post

    WAIT!... Has LUCID been a MEGA-troidvania this WHOLE TIME!?

    I've been affectionately calling LUCID a "Celestoidvania", due to the aerial mobility and striking gems to refresh your jump resources... BUT more and more players are saying LUCID feels more like a Megaman Zero Metroidvania! What do you think?? (I know these names can be dumb...

  4. Developer post

    LUCID is Awarded Trollymog's 2025 GHOSTIE for BEST DEMO! 🌸

    LUCID was awarded this years GHOSTIE for BEST DEMO! Thanks so so much Trollymog‬ for this lovely honor 🙏🌸🥰 Friends, I HIGHLY recommend checking out a Moggy Stream. Her vibes are only matched by her kindness.

  5. Developer post

    LUCID will be featured in the Winter OTK Games Expo!

    LUCID Friends, I'm excited to announce that LUCID will be taking part in the upcoming OTK Games Expo! A nifty new trailer will be shown in all its pixel-y goodness. I hope to see you all there, be sure to say "HI!" in the Stream Comments :D OTK Games Expo will be on November 22nd

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  7. Developer post

    LUCID Demo : 1.0.4 Patch

    LUCID DEMO - 1.0.4 ALTERATIONS + POLISH Circuit Text is more clear explaining that Grace Completion is optional Air Slashing Red Crystal Walls creates unique SFX that indicates you are not Slash Combo-ing Extended floor near Bombabite Laser puzzle to ensure laser is less likely t

  8. Developer post

    🌸LUCID "SPEEDRUN" CONTEST🌸

    🌸LUCID SPEEDRUN CONTEST🌸 ALL Entries will be IMMORTALIZED with their Name and Time placed in Game! TO ENTER: 1. Record or Stream your best run, tag me! 2. Runs must have an on-screen timer livesplit.org No cheats, mods, or external tools. 3. SHARE your run on Social Media use t

  9. Developer post

    LUCID Demo : 1.0.2 Patch

    ADJUSTMENTS Map Outlines now Scale and have anti aliasing for easier reading on small screens Altar Menus now "Grey Out" sections not pertaining to current Menu Selected Controller Mapping Remembers settings Volume Remembers settings When "Full Screen" clicking outside of window

  10. Developer post

    LUCID Demo : 1.0.1 Patch

    THANK YOU ALL SO MUCH I'm so grateful to everyone for playing the LUCID Demo . I cant believe how well the reception has been. I have recently pushed a NEW PATCH that addresses the following: - Totem Heads : larger Hit Box / No longer have timer that turns them off - BOSS - Senti

  11. Developer post

    💎 LUCID Demo Available Now - A Crystalpunk Celestoidvania Begins

    🌸 Demo Available Now! Today, as part of the Six One Indie Showcase , Apogee Entertainment and solo-dev Eric Manahan of The Matte Black Studio launched the first public demo for LUCID , a crystalpunk action-platformer that blends smooth traversal, rich storytelling, and handcraft

  12. Developer post

    Backtracking and "Non-Critical Path" Secrets!

    An example video detailing how LUCID handles Backtracking and "Non-Critical Path" Secrets! (Room still a W.I.P.) In LUCID there will be secrets to discover. Often hidden away from the critical path, behind more challenging, and optional platforming. Here you can see a more advanc

  13. Developer post

    New LUCID GAMEPLAY

    Really happy to share some more progress my friends. I hope you are excited to play LUCID, I'm giving it everything I got. I'd love to hear from you, what are you most excited to do in LUCID? Explore the world? Solve puzzles? Meet new friends? Aerial acrobatic combat? Boss fights

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  15. Developer post

    LUCID's First Boss Fight Progress - ORRO : Brethren of Ash Captain

    LUCID's First Boss Fight Progress - ORRO : Brethren of Ash Captain Though Orro is capable of rendering Flame Aura in unique and powerful fashions his brute strength is just as formidable and reliable. Add LUCID to your Steam Wishlist to learn more of this hot headed foe and his l

  16. Developer post

    LUCID KICKSTARTER DEMO - 05.17.24

    My Friends! I am so excited to announce that the LUCID Kickstarter Build will be coming to eligible backers THIS FRIDAY! 05.17.24 Prepare to dash and slash your way through Sentinel Training and overcome what challenges may be lurking within the Petrified Forest! I know you can d

  17. PCGamesN

    Mega Man and Doom collide in slick new indie platformer

    I played 40 games during my time at PAX East and GDC, and none of them were even close to rivaling Lucid . I walked into my demo feeling haggard and road-weary; late nights and over a week on the road working videogame conventions is fun, but it also takes a toll - and this was m

  18. Developer post

    LUCID - Hands On Impressions

    An amazing video why you should BACK and be HYPED for LUCID!!! ONLY 3 DAYS LEFT for the KICKSTARTER CAMPAIGN www.lucidkickstarter.com Head over and get your Kickstarter Exclusive Rewards before its too late!

  19. Developer post

    SECOND STRETCH GOAL... COMPLETE!

    Sentinels! We DID IT! 200% FUNDED. Another Stretch Goal Completed :) LUCID will now have even more DAVID WISE MUSIC .. How wild is that?? Now.. onto the next Stretch Goal , which is… BOSS RUSH MODE! A brand new way to test your might and challenge your friends with the fastest ti

  20. Developer post

    LUCID Has Reached Its FIRST STRETCH GOAL! 150% FUNDED!

    True Sentinels! We did it! 150%!! And with that, we unlock: THE SENTINEL TRIALS! I can’t wait for all of you to tackle some of the most challenging platforming I can conjure, and LUCID has officially become better because of your support! Thank you all so much! NOW! Onto the next