Castle Daybreak

David Lewis

Released
Dec 31, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Castle Daybreak - Unveiling the Next Step

    Stepping Into What’s Next Performance Over the past few updates, I began noticing performance issues throughout Castle Daybreak; inconsistent framerates, unexpected spikes during and after combat, and moments where the game simply wasn’t running as smoothly as it should. I took t

  2. Developer post

    Hotfix 1.3

    Hello! Here are the changes for hotfix 1.3 Fixed an issue where player summoned companions would continue attacking already defeated enemies. An attempt was made to reduce the amount of enemies spawns on certain levels. The keep inside of Ascension level now has a new look. There

  3. Developer post

    Hotfix 1.2

    Hello Adventurers!! We have a brand new hotfix today! In this fix, we tackle a few bugs that were discovered and added a little buff to the Exalted class. Floral Lasher ability cost 53 -> 48 Bramble Burst flame damage went from 1% -> 2% enemy max health. Grove Lantern now b

  4. Developer post

    Hotfix 1.1

    Hello! Some minor changes were just released Fixed an issue with the story missions skipping a step. Updated the Floral Lasher's projectile to ignore static objects/walls.

  5. Developer post

    Hotfix!!

    Hotfix 1.0 Hello, a few issues were found post launch of the recent update and they have been patched! Here's the rundown. Fixed an issue with the Exalted class Floral Lasher's projectile. Fix an issue with the Guardian class Fox Companion. -> The companion should now be more

  6. Developer post

    Castle Daybreak - Isles of Ascension Update!

    Greetings gamers! The Isles of Ascension update is now live. So, lets get into what has changed since the last update, one year ago. Change Log Overview Extensive overall of the entire game including, landscape, class abilities, weapons, AI, etc. Class Rework for all classes Upda

  7. Developer post

    Cloud Storage Added

    Hello everyone! Steam cloud is now enabled for Castle Daybreak! As part of the upcoming "Isles of Ascension" update, I wanted to have steam cloud enabled. This is the initial setup, I will be checking to be sure everything is working smoothly as intended! Thank you!

  8. Developer post

    Isles of Ascension Update!

    I would like to drop some news about the up-and-coming update titled, "Isles of Ascension" To start off, I will highlight some of the more basic changes made. There have been tons of bug fixes! Redesign of a lot of UI elements (Menus, Healthbars, lobby etc.) Landscape/environment

  9. Developer post

    Patch 9.21.23

    Achievements Patch Hello! Here's a small patch to address achievements not working. All achievements should now be working as intended! Small Changes Small landscape fixes. Changed out some boulders to have some more consistency with the level design. A new achievement was added.

  10. Developer post

    Small Fix

    There is an issue with achievements not working. Hopefully this patch fixes them. If not, they will be fixed soon! Removed a visible spawn box from a public event.

  11. Developer post

    Patch 8.7.23

    Fix an issue caused by the last patch. Attacks will now work as intended when loading back into an old save/changing levels.

  12. Developer post

    Patch 7.30.23

    Small fix for attributes being overwritten instead of being saved properly. Fixed an issue with Gold Pickup loot not working as intended. Updated the cloth simulation for the male character's cloak.

  13. Developer post

    Patch 7.29.23

    Hello Everyone! Here is a small patch to address a few bugs and some minor quality of life changes. Fixed a bug that caused the player's attribute points to double after leaving the level. There is now a proper description display for consumables inside the inventory. Items insid

  14. Developer post

    7.5.23.2 Hotfix

    There was an issue with the player's cloth simulation. Should be all good now!

  15. Developer post

    7.15.23 Patch

    Path Notes! Updated Teleporter UI - correct the cost information. Fix some bugs surrounding enemy spawn when player is mounted/dismounted. New location notification when visiting new checkpoints and forts. re-designed the Abyss location to fix bugs with enemy spawn. fix some othe

  16. Developer post

    Patch 7.11.23

    This patch fixes some bugs with quests, along with a small balance changes to the Exalted class. (The Exalted focus passive was not working as intended.)

  17. Developer post

    7.9.23 Patch Notes

    7.9.23 Changes Happy Sunday Gamers! Here are some more bug fixes and a small class update! Updated the tutorial zone information and UI Fixed an issue where projectiles had a delay before hitting targets that are rag dolled. Fixed an issue where enemies would spawn inside the Hea

  18. Developer post

    Patch Notes - 7.4.23

    Happy July 4th! Here is a quick rundown of the new patch. Balance change for the Guardian. Fix a bug where the player would fall through the world when knocked off their mount while simultaneously dismounting. Teleport fixes for the guardian. Quest window - text wrap issue fixed.

  19. Developer post
  20. Developer post

    Hotfix 6.28.23

    SFX and VFX update to the Guardian's Convergence ability.