Hello! Here are the changes for hotfix 1.3
- Fixed an issue where player summoned companions would continue attacking already defeated enemies.
- An attempt was made to reduce the amount of enemies spawns on certain levels.
- The keep inside of Ascension level now has a new look.
- There is an enemy that previously made too many repetitive noises. This has been adjusted to have better variation and less vocalization.
- Adjusted the spawning feature for some systems to prevent enemies/allies from spawning stuck.
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 16275630 · public branch
Steam updated · First observed