Cyberfrags '69

D.A.S. Games

Released
Dec 10, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

10 posts
  1. Developer post

    New gun, fixes, and stuff!

    Some changes I've made recently! New skins, fixes, a gun, and more! -WASD can now be rebound -New Railer skins! They are called Gauss and Tesla. -I fixed the damn crosshair bug -Fixed issue where gun wouldn't disappear after player disconnected or died from falling. -New skin for

  2. Developer post

    Batch 'o Patch!!

    Heres a batch 'o patch-notes! New skins, a new secret code, and fixes: (join our discord for multiplayer lobbies and prompt patch-notes!) WASD can now be remapped. New Railer skins! They are called Gauss and Tesla. fixed clipped spawn on Market map fixed sound on Buzzer Fixed the

  3. Developer post

    New gun, who dis?

    Update!! I know it's been a while, this is a portion of what I've been working on: New gun and a rework! - Zip-Gun rework: New art and new mechanics! Primary-fire is now fully automatic, with a twist. Rate of fire doesn't scale with temperature, number of projectiles does. At max

  4. Developer post

    I suck at updating this page, I apologize...

    TL;DR: I am still updating the game, I'm just really bad about including the patch notes on Steam. I'm active on our community discord: and all patch notes are posted there immediately! I've added a bunch of stuff since my last post on here; guns, maps and more besides! @everyone

  5. Developer post

    Pile o' Patch-Notes

    New gun! New maps! Significant movement refinements! Lots of stuff happened since the last dump of patch notes, sorry for the delay. If you want more current info join the Discord ( ) where I post all this live, it's also a great way to find other players! Thanks for all the supp

  6. Developer post

    Recent Updates!

    Another pile of updates! Join the discord ( ) to get the patch-notes live, and to easily find players for PvP! P.S.A. FOR PLAYERS SUSCEPTIBLE TO MOTION SICKNESS: Added "Wallrun Rotation Scale" to the settings menu under "Gameplay", allowing players to reduce camera-roll while wal

  7. Developer post

    Holiday Update dump!

    Happy New Year Fraggers! Here's a list of all the changes that happened over the Holiday! All these updates are posted live on the Discord ( ). Make sure to join us so you see all the updates as they come out! Plus, our little community runs events and announces when they're play

  8. Developer post

    Here's another backlog of patch-notes!

    Here are the changelogs from the Discord ( ), where I post them in real-time! 12/17/2021 New Update: Wild shit. Just wild shit.. -Adjusted player outlines, you can see the models better now! -hopefully fixed weapon swap bug -Rocket jumps... everywhere. All explosives (except gren

  9. Developer post

    Changelog of this week's updates!

    Thanks to everyone for such a fantastic response! Here is a list of everything I've changed this week, in order from when it was announced on the Discord channel (join here! ). Update are all posted there in real-time, and when players want to frag they announce it so you know a

  10. Developer post

    New Update:

    Map changes: -Added cover for spawn points on Orbital Station (FFA and TDM) -Removed Cybernet City for being dumb and bad -New Map! Cybernet Stadium is hopefully less dumb and bad. Available in Classic modes -Added music to Cybernet Citadel and Cybernet Station -Waste disposal: 1