Map changes:
-Added cover for spawn points on Orbital Station (FFA and TDM)
-Removed Cybernet City for being dumb and bad
-New Map! Cybernet Stadium is hopefully less dumb and bad. Available in Classic modes
-Added music to Cybernet Citadel and Cybernet Station
-Waste disposal:
1. plugged hole allowing you to exit the play-space
2. Reduced, if not eliminated, overlaps on the tile-sets. I'll do more with this in the future, just a quick patch.
Gun changes:
-Trimming the fat! AK-69 and My 'lil Frien have been removed for being redundant and generic.
-Reduced brightness of the Blazer in first-person to improve visibility.
Gameplay changes:
-Increased Kinetic-Shield from 25% to 32% max damage reduction. This mainly affects body-shots, slightly increasing TTK against moving opponents
-Increased K-Shield Boost Pickup from 50% to 64%
-Increased size of flag pickup in CTF to improve visibility and make it easier to grab or return. Also increased volume of indicator sound when you or a teammate grab the enemy flag (or grab your team's flag in Death Relay)
Bug Fixes:
-Fixed issue where a player reconnecting or joining late would join the wrong team
-Hopefully fixed issue where players would occasionally kill themselves throwing a grenade mid-air
-Hopefully fixed an issue where players would disconnect when someone else left the server
-Fixed spawns in CTF and DR