Released
Jun 26, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 24 - Holiday Update

    Hi there I've released a small update which adds the Air Drop feature and Steam Achievements. Air Drops Added air drops. You can receive Air Drop Flares as rewards occasionally from The Wave or from Storm Warriors. After the flare is deployed, wait a moment and an emergency air d

  2. Developer post

    Update 23 - Fixes, Balance & New Support Abilities

    Hi there I've released a small update to address some feedback since the launch. I've receive a ton of feedback, with some people drawing attention to bugs and common pain points. Thanks for this support! New Support Ability: Focus Listen closely and try to locate any potential n

  3. Developer post

    Undeadly Full Launch

    Hi there! Undeadly has now launched from Early Access into Full Release! Thanks for following along this journey. To mark the occasion, here is an update which adds exciting new features. Let's dive in. The World Storm An ominous storm approaches on the horizon. The World Storm i

  4. Developer post

    Undeadly 1 Week Until Full Launch

    Undeadly is one week away from launching out of Early Access and into Full Release! Here is a quick preview of the World Storm, a major event that occurs in cycles throughout the game. Also featured is a new tier of weaponry, which can only be accessed by finding high level bluep

  5. Developer post

    Undeadly Upcoming Full Launch

    Exciting news! Undeadly is launching from Early Access into Full Release soon. The launch date is 26 June @ 3pm PDT . Click here to check the date in your local time zone . I'm hard at work adding exciting new features. Stay tuned over the coming weeks for more news and announcem

  6. Developer post

    Update #21 - Shock & Awe

    Hi there! Update #21 adds new dangers and opportunities themed around electric damage. New Hazard: Electricity Status Description The electric hazard lasts two turns and deals 15 base damage per turn. Unlike the fire, gas and bleed hazards, there is no way for a survivor to mitig

  7. Developer post

    Steam Cloud Support

    Hi there! Steam Cloud has been enabled for Undeadly. This means your save games will be synced by Steam, allowing you to easily switch between devices and keep your progress. Thanks, ːsteamthumbsupː Ryan

  8. Developer post

    No Place Like Home (Part 2)

    Hi there! We are continuing to celebrate the 1 year mark of Early Access for Undeadly. Here is Part 2 of the new major update 'No Place Like Home'. Part 2 focuses on polishing the map and survivor automation. The workshop doors in the autorepair building are now interactable. Add

  9. Developer post

    No Place Like Home (Part 1)

    Hi there! Today Marks 1 year of Early Access for Undeadly. Thank you all for your support over this period! I'm excited to release Part 1 of the new major update 'No Place Like Home'. Now you can pick from some options for where to set up your base and its facilities. Let's dive

  10. Developer post

    Patch 17th March 2024

    Hi there I've released a patch to fix some bugs in the tutorial and improve custom game mode support. Refreshed some basic values like survivor health and action points after saving custom game mode changes during an active game. Note that new games are still required for the ful

  11. Developer post

    Update #18 - Spring Update

    Hi there! Update #18 brings a few technical changes and some quality of life improvements to coincide with the Steam Spring Sale. New Game Menu The New Game Menu has been reworked. This is ready to support difficulties and different game modes, which will be a part of the 1.0 rel

  12. Developer post

    Patch 17th February 2024

    Hi there I've released a small patch to fix an issue. Fixed a bug where deploying a utility item like a mine would not work in some cases. Thanks ːsteamthumbsupː Ryan

  13. Developer post

    Update #17 - Holiday Update

    Hi there! I'm excited to release an update that adds a new area to the map and brings several quality of life features. Outskirts The Outskirts District is a new area west of the Residential District. Here you will find a burger restaurant, supermarket, ambulance and a military a

  14. Developer post

    Update #16 - Halloween

    Hi there! I'm excited to release an update that focuses on extending the melee system by adding new status effects and new weapons. Let's dive in! Melee Extensions Status Description Stun - Zombies that are stunned cannot move. Blunt melee weapons have a moderate chance to stun.

  15. Developer post

    Update #15

    Hi there I've made some fixes and improvements based on community feedback. Survivors can now pause and resume study inside the library. Survivors are now equipped with mostly tier 1 items when starting a new game. Fixed a bug where cancelling a study session would not correctly

  16. Developer post

    Update #14 - Steam Strategy Fest

    Hi there I've made some fixes and improvements based on community feedback. New feature - Long Range Movement This is a mode that makes it more convenient to move survivors across large distances. You can activate this mode by holding the 'Control' key and left clicking on a dist

  17. Developer post

    Upcoming Sale & Update: Steam Strategy Fest

    Hi there! I'm excited to share that a Undeadly is about to receive an update to coincide with the Steam Strategy Fest. The update is set to include a new quality of life feature, Long Range Movement , which will help speed things up when moving survivors over long distances, and

  18. Developer post

    Update #13 - Patch 21st July 2023

    Hi there I've made some fixes and improvements. Slightly reduced the size of some elements on the HUD. Added input icons inside the tooltips for the buttons in the contextual panel. Fixed a regression where the action point preview on the HUD no longer worked. Fixed a regression

  19. Developer post

    Blood & Flame (Part 2)

    Hi there! I'm excited to release Part 2 of the first major update to Undeadly. Inferno Rift This mobile rift moves around in a zig-zag pattern, is able to phase through walls and leaves behind a dense trail of fire. New Event: Inferno Beam A random Flux Beam will now have a chanc

  20. Developer post

    Blood & Flame (Part 1)

    Hi there! I'm excited to release Part 1 of the first major update to Undeadly. Let's dive in! Inferno Zombie Inferno zombies are a tough new variant. Inferno Zombies leave behind a trail of fire as they move, have increased health and immunity to fire. They rarely spawn during no