DeadPoly

TFL Games

Released
Jan 12, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Preview: Patch 0.6.8

    Hello again, Survivors! It's been too long, so let's jump right in to what's on the near horizon. -- Factions - most NPCs are now a part of a faction which you will have increasing and decreasing reputation with. Reputation can unlock new tasks, purchasable items, better vendor p

  2. Developer post

    Patch 0.6.7 - Hello new faces + Translations

    Additions New character faces are here! Additional character customization options have been added (more on the way) New collectibles added Translations for multiple languages have begun and are located in the Settings menu (these are community driven, please report any and all e

  3. Developer post

    Patch 0.6.6b

    Additions Updated the water visuals to something a bit more stylized and more performant Changes Vehicle animations have once again been updated to add more fluid motion while driving First person driving camera is now attached to the vehicle First person driving camera raised a

  4. Developer post

    Patch 0.6.6

    Additions Main menu level is now interactive Added save system redundancy through atomic saving structure Added automatic save backups Added exit locations for vehicles Changes Log Walls, Rock Walls, Stone Walls are now considered flat for building and set down (just the walls, n

  5. Developer post

    Patch 0.6.5

    Additions Raider AI now has additional skills, weapons, and more Vehicle animations have been updated to be a bit more fluid Changes Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods if they fail to spawn the first time Changed some of the UI hi

  6. Developer post

    Community Update #7

    As always, community updates have been too sparsely happening. I've continually said that I'd ramp up the communication with everyone repeatedly, but it never really materializes in to anything tangible. Due to there not being an unlimited amount of hours in a day, I basically al

  7. Developer post

    Patch 0.6.4 - Raiders Incoming

    Additions Raiders have been added Upgrade system for firearms and armor (melee weapons on the way) Airdrop pilots have finally completed their training and acquired their Pilot Licenses (less airdrops in mountains, new airdrop paths, randomization of airdrop routes) Gameplay opti

  8. Developer post

    Patch 0.6.3 - Holiday Event

    Patch 0.6.3 Additions Holiday event enabled Zombies have consumed enough human brains and have become ever so slightly more intelligent, and their eyes function a bit more reliably now as well Experimental: Zombie hit boxes have been changed to improve performance and allow more

  9. Developer post

    Community Update #6

    Survivors, Raiders, and Factions are on the way! Raiders are non-zombie AI that attack, well, basically everything. They will spawn randomly, and also have some specific areas where they frequently spawn. Raider driven events are in the works where a raiding party can spawn and h

  10. Developer post

    Patch 0.6.2

    Additions Added difficulty options for Zombie Health and Zombie Damage, Some new base parts added (Right angle foundations, new stairs, ramps), Added up/down on controller D pad raising and lowering foundations while building, Changes Right Trigger on controller now accelerates w

  11. Developer post

    Patch 0.6.1 - Halloween!

    Patch 0.6.1 Additions Halloween event enabled, New collectibles added, New clothing added, New helmets added, New melee weapons added, Added Tapes for the BoomBox which play 8 bit style music, New vehicles added, You can now flip cars over (will require a jack in the next update)

  12. Developer post

    Patch 0.6.0 - Finally!

    First and foremost; this update took way too freaking long to get released. It suffered from a massive amount of feature creep, and stuff kept getting piled on. This is obviously on top of the map expansion, which as the past updates have shown, always take me exponentially longe

  13. Developer post

    Garden City Renovation Project

    The Garden City Renovation Project has begun. Please see the below map with areas that should be largely unaffected. Bases built in the green circles should be largely unaffected from large changes, but the other areas may change significantly, including height changes, buildings

  14. Developer post

    Harsh Feedback Request

    DeadPoly needs YOU! I am looking for harsh but actionable feedback on things DeadPoly needs to improve upon to make the game better for everyone who currently plays, has played in the past, or might play in the future. The players of DeadPoly are one of my greatest resources, so

  15. Developer post

    Patch 0.5.1

    Additions You can now queue stacks while crafting Stack selector for crafting defaults to a max stack (Shift + Left Click to craft a stack) Navigation for AI has been reworked to prevent performance dips during large save loads Texture optimizations to increase overall performanc

  16. Developer post

    Patch 0.5.0

    Additions Many more of the building on Garden City now have unique interiors Some of the locked areas around Garden City are now accessible with keys More quests have been added along with Shay finally arriving (If you're having trouble with any quests, try abandoning and picking

  17. Developer post

    Happy Cake Day!

    Three years? Not shot. Feels like just the other day I was sitting in my room playing around with what would become the first iteration of DeadPoly, but they say time flies when you're having fun I suppose. The journey of releasing DeadPoly to the world is still hard for me to de

  18. Developer post

    Patch 0.4.3

    Additions Winter Holiday items have been added to the loot pools Unlocked achievements now add random things to the main menu Changes Logout timer after engaging in PvP has been increased significantly You can no longer build while flagged for recent PvP Basically all loot contai

  19. Developer post

    DeadPoly Community Update #5

    Hello again, Survivors! It has been, according to my notes, way too damn long since I posted an update with what's going on with DeadPoly, so first and foremost, I'm sorry for that. For the players who don't hang out in the Discord, you definitely get left in the dark with what's

  20. Developer post

    Patch 0.4.2 - Halloween

    Patch 0.4.2 is live, and adds the limited time Halloween items, along with a handful of bug fixes, stability changes, and performance tweaks.