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Patch 0.6.5

Additions

  • Raider AI now has additional skills, weapons, and more

  • Vehicle animations have been updated to be a bit more fluid

Changes

  • Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods if they fail to spawn the first time

  • Changed some of the UI highlighting while moving and hovering over items

  • Changed casing ejection setup for performance

  • Default grid size is now 5 instead of 10

  • Updated the weapon inspect window background and lighting for visibility

  • Changes to zombie ragdoll when dying

  • Reworked how vehicles collide with players and zombies (no more brick wall zombies)

Bug Fixes

  • FINALLY! Fixed serialization bug with inventory saves that could eventually lead to empty containers (most common on airdrop crates)

  • Adjusted some inventory functions that could lead to crashing

  • Fixed recoil displaying incorrectly when inspecting guns

  • Resolved some issues with gun attachments not registering when joining multiplayer

  • Removed reticle showing while scoped in

  • Zombies are less scared of stairs