Fixed Up Island F to offer a better look/feel!
Fixed Up Island F to offer a better look/feel!
Fixed Up Island F to offer a better look/feel!


Fixed Up Island F to offer a better look/feel!
Fixed Up Island F to offer a better look/feel!

New - I've moved the 3rd person camera closer to the player's character. This should align with the "Horror/Survival gameplay Desperation is going for! News - I made a few changes and fixed a few bugs. - I'm currently working on a whole new way to play Desperation so stay tuned f
New
- I've moved the 3rd person camera closer to the player's character. This should align with the "Horror/Survival gameplay Desperation is going for!
News
- I made a few changes and fixed a few bugs.
- I'm currently working on a whole new way to play Desperation so stay tuned for more updates on the new game mode!

Added the new map "Genesis" I've been very busy recently but I plan on making the transition into free-to-play for the Early Access time of Desperation very soon. I had to wait at least 2 months from the last sale date. That time is now!
Added the new map "Genesis"
I've been very busy recently but I plan on making the transition into free-to-play for the Early Access time of Desperation very soon. I had to wait at least 2 months from the last sale date. That time is now!

- Added a decent amount of resources to the "Mountains" map - The map should now be properly playable - Added a new enemy to the maps "Mountains" and "Island F" - Reduced the number of Exploders spawning within the map "Mountains"
- Added a decent amount of resources to the "Mountains" map
- The map should now be properly playable
- Added a new enemy to the maps "Mountains" and "Island F"
- Reduced the number of Exploders spawning within the map "Mountains"

The map "Mountains" is a WIP and is not fully ready for play. This map is a smaller map and will provide players with a faster-paced and more dangerous environment to survive in. Enemies will be around every corner so be prepared!
The map "Mountains" is a WIP and is not fully ready for play.
This map is a smaller map and will provide players with a faster-paced and more dangerous environment to survive in. Enemies will be around every corner so be prepared!

- Changed the material on most wooden structures - Updated the Tent Item to show in which direction/position you will spawn
- Changed the material on most wooden structures
- Updated the Tent Item to show in which direction/position you will spawn

Added Stone & Iron resources and fixed the Ui map for "Onyx" Also increased the frequency of airdrops on Onyx from every 30 minutes to every 15 minutes Worked on a few networking/performance optimizations
Added Stone & Iron resources and fixed the Ui map for "Onyx"
Also increased the frequency of airdrops on Onyx from every 30 minutes to every 15 minutes
Worked on a few networking/performance optimizations

Optimized the Foliage within the Onyx map which should offer better performance Also added a few things to the Safe Zone area
Optimized the Foliage within the Onyx map which should offer better performance
Also added a few things to the Safe Zone area

Removed Forest Road map Added Onyx map with updated Foliage
Removed Forest Road map
Added Onyx map with updated Foliage

- Changed the torch to offer a better look/feel - Added multiple items to the Trainyard - Temporarily removed under map teleport due to randomly being teleported. Will fix it asap to ensure you won't infinitely fall if you somehow glitch under the map.
- Changed the torch to offer a better look/feel
- Added multiple items to the Trainyard
- Temporarily removed under map teleport due to randomly being teleported. Will fix it asap to ensure you won't infinitely fall if you somehow glitch under the map.

New - Added Poi - The map will now show Pois
New
- Added Poi
- The map will now show Pois

New - Added a few new pois that have lootable containers/areas - Worked on the Starting areas aesthetic - You can now encounter the Exploders, so be careful and kill them before they get too close!
New
- Added a few new pois that have lootable containers/areas
- Worked on the Starting areas aesthetic
- You can now encounter the Exploders, so be careful and kill them before they get too close!

Removed the crosshair as a test to see how the game feels without one. I also added a few lootable crates within the Pois and will be adding more in the near future
Removed the crosshair as a test to see how the game feels without one.
I also added a few lootable crates within the Pois and will be adding more in the near future

Fixed the Thirst bar using the stats for Hunger instead of Thirst
Fixed the Thirst bar using the stats for Hunger instead of Thirst

Changed UI such as Health, Stamina, Thirst and Hunger Worked on ladders. Players might get stuck if approaching a ladder at a very slow speed
Changed UI such as Health, Stamina, Thirst and Hunger
Worked on ladders. Players might get stuck if approaching a ladder at a very slow speed

New - Added airdrops to Island F - Added a new area to Island F - Updated some of the UI - Removed all maps except Island F and Forest Road - Fixed the lighting of the attachable weapon flashlight
New
- Added airdrops to Island F
- Added a new area to Island F
- Updated some of the UI
- Removed all maps except Island F and Forest Road
- Fixed the lighting of the attachable weapon flashlight

New - Added a new optimized map called Island F. This will be the new default and worked-upon map. Over the past 6 months, I have been working on a few different maps and learning along the way. I feel that my experience will now allow me to create a map that will be fun to play
New
- Added a new optimized map called Island F. This will be the new default and worked-upon map. Over the past 6 months, I have been working on a few different maps and learning along the way. I feel that my experience will now allow me to create a map that will be fun to play on, look good and run well on most hardware. Unless feedback is received on this, I will be removing every other map in the near future. This will allow me to focus all of my attention on one map and make it the best that it can be. At the moment, the map for Island F has been removed but it will be added very soon.
BIG NEWS - Free to Play for Now
-Desperation was always intended to be a hardcore survival PVPVE game with hints of an RPG. Over the past 10 months, it's been apparent that most players of Desperation were playing solo. This has made it very difficult to gather the proper data I require to tweak and fix the PVP aspects of the game.
I understand that $20 or even $5 for an early access game is asking a lot for most people. I want to provide the best game that I possibly can and with the current numbers of players and the lack of PVP data/feedback, it's just impossible. Therefore, I will be starting the transition to free to play for the duration of Desperation's Early Access stage.
Special Thanks
- I want to thank everyone who has bought Desperation and supported me thus far.
Without you, I wouldn't have been able to continue working on Desperation and my dream of creating a game that I can be proud of and share would have faded. Your support has impacted me and helped me more than you know. For anyone who was willing to try my game but refunded it, I want to thank you as well and apologize. I'm sorry Desperation did not meet your expectations and I fully understand your decision. That drives me even further to continue and work on Desperation to increase its quality and fun factor. I hope to meet everyone's expectations in the near future and will be working hard to.
I hope everyone understands my decision and will continue to support me. Thank you again.
Fixes/Changes
- There were a few audio glitches that would occur during most melee animations. The audio was initially added for extra feedback but has been removed for now to offer a better experience and will hopefully be re-added later on.
- The amount of particles on screen during rainy/snowy weather conditions has been greatly reduced to help with the impact of performance. Know that this is hardly noticeable and the player will definitely still see plenty of snow/rain particles on screen.

New - Testing out a more advanced loot system for the ai soldiers. Ai will now spawn with random gear and weapons for you to loot! - The game will now save upon loading into the map. This should help with any first initial save issues and not require the host to save once creatin
New
- Testing out a more advanced loot system for the ai soldiers. Ai will now spawn with random gear and weapons for you to loot!
- The game will now save upon loading into the map. This should help with any first initial save issues and not require the host to save once creating a new game.
Fixed
- Fixed the sound of the weather not playing properly
- Optimized a few of the maps with better culling
Coming Soon
- I will be adding new unique enemies to the game alongside more weapons and mechanics! Stay tuned for more updates and goodies!
Thank you to every for supporting this project!

New - When a player leaves, whether it be by using the quit , disconnect or main menu button. The game will now save automatically.
New
- When a player leaves, whether it be by using the quit , disconnect or main menu button. The game will now save automatically.

I have updated the engine version. This will help with future development. I have also updated a few minor things within the game.
I have updated the engine version. This will help with future development. I have also updated a few minor things within the game.