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Beta v0.1.2.2C (2023.2.4)
* Fixed an issue where the loading screen was not visible
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Beta v0.1.2.2C (2023.2.3)
* Fixed an issue where the electromagnetic gun range display was incorrect
* Tuning ships for sale and repair home ah
* Fixed issue with tracking weapon firing without judging distance
* Fix for Cupid jerking off
* Fixed the issue of ships being crafted with weapons attached
* Added store to display ship power
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Beta v0.1.2.2B (2023.2.2)
* Fixed errors after death
* Optimized efficiency (reduced square root calculation for distance calculation)
* Fixed the Mars space Station shield missing
* Added the ability to press and hold on the factory page
* Added ship repair capabilities
* Fixed material store refresh exception
* Optimize anti-aircraft gun interception efficiency
*ai launch tracking missile will launch within 90 degrees of deflection Angle
* Reduced power requirements for electromagnetic guns
*ai Immortalities will no longer misuse skills
* Increases Bear health and reduces Bear power and recharge
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Beta v0.1.2.2A (2023.2.1)
* Fixed bug where combo ships don't attack
* Fixed an issue where medium and large shields could not fill up
* "Immortal" is changed to two large slots and one medium slot, and two small shields are removed
* Fixed flashback issues
* Update the ship's name description
* Fixed an issue where the last level could not be cleared
* Fixed an issue where damaged ship modules do not affect values
* Updated voice for Level D shots
* Updated Egg
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Beta v0.1.2.2 (2023.1.31)
* Add weapons
- Igor (Medium, sniper carrier)
- Templer (large, forward fire carrier aircraft)
- Rail Gun -M140 (Medium, long range sniper gun)
- Dual anti-aircraft Gun -MD90 (Medium, range point defense)
- Reloaded anti-aircraft gun -MDS155 (Medium, range point defense)
- Ssangyong (Medium, intensive missile cluster)
- Perpetrator (Middle, accurate shield break)
* Add ships
- Immortal (Class B, heavy gunboat)
- Queen Ant (Class B, aircraft carrier)
- Harpoon (D class, Harasser)
- Defender (D class, heavy frigate)
- Mars Small Type A Space Station (Station class, Space Fortress)
- Mars Small D-type Space Station (station class, Space Factory)
* Add material
- A lot of material. I'm too lazy to write! It's all for building spaceships anyway.
* Ship adjustment
- Tank Level: Reworked tiles and improved skill mechanics
- Valhalla Level: Increased total power and regeneration, reduced structure
- Bear: Reduced the number of weapon slots and increased the rotation Angle of weapon slots
- Bodyguard: Reduced the number of weapon slots and increased the rotation Angle of weapon slots
- Storm Level: Reduced energy recovery by a small amount
- Primary machine: reduce angular speed by a small amount
* Weapons adjustment
- Reduced tracking missile damage and range
- Greatly reduces the damage of multiple barrel guns
- Nerfs damage from Standard J4
- Greatly increased the attack interval of the Holder Laser
- Reduced DPS and power consumption for travelers
- Increased the damage of Long Tongue Cannon
* System optimization
- Multi-shield ships can no longer supply power to all shields at full power at the same time, low power is preferred
- Added force to ship hit.
-AI will no longer use missiles to intercept missiles
- Optimize AI space judgment and obstacle avoidance system addition
- Added next level and restart button for driver's license
- Added the option of the first spaceship after completing the Level D driving test
- Removes blood strips from ships
- Add global volume adjustment
- Added the store's purchase function
- The materials store is open
- Optimized store refresh mechanism
- Modify a large number of voice resources
- Added FPS display
* New features
- Factory & Blueprint module (Ship, weapon, material making)
- Ship entry system (ship battle damage, hull of different materials and power specialization)
* Added new levels to the campaign
* Added some shame eggs