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new Ship designer and ammo system

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Beta v0.1.2.4D (2023.4.17)

* New system
- (Ship Designer)
- Ammunition system
* New Weapon
- Add dog teeth
(small, missile)
- Added antimatter gun
(medium and energy)
- Add gazers
(Big, energy)

* Add ships
- Added Adjudicator (Class B [tentative], multipurpose Shapeshifter)
* New material
- Expand the magazine
- Additional magazine
* Change
- Onomatopoeia with explosive effects
- Increased Shield health
- Fix Gustav for being too tough
- Spear damage too high
- He who RIPS cannot strike
- Left mouse button to select an enemy, right mouse button to deselect it
- Increased the difficulty of Level 7 of the campaign
*bug fix
- Fixed hook and claw issues
- Changed the damage mode of kinetic weapons on armor from diffusion to penetration
- Fixed issue with standard 10 firing missiles not firing
- Increases the damage of Holder's laser
- Reduces the steering speed of the honeybee
- Fixed being able to aim at yourself
- Fixed issues with attaching battery packs and ineffective magazine cartridges
- No response to emergency evacuation
- Increased 0-1 random acceleration for Viper missiles
- Fixed an issue where the extra power could not be restored after increasing it
- Add log output