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New collision systems, new ships, new weapons

* Add weapons
- Holder Laser Tower (middle, laser)
- Smurf (middle, fixed bomb)
* Add ships
- Ah Mui (Grade C)
- Bodyguard (level C, no skill)
* Other additions
- Added lottery system
-Shops are starting to sell weapons in bulk
- Added character: "Petulance (increases collision damage)"
* Ship changes
- Added Valhalla abilities
- Improved giant Bear skills (can now bounce off anything)
- Improved feral cat experience
* System optimization
- You can see your structure value and power value at the top of the screen
- Ship details can now be viewed on the dock page
- The weapon detail page shows the weapon type
- Added ship collision damage (shields take more damage)
- Added tracking tags to random battles
- Missiles will now focus on targeted targets
- Missiles are now accelerated (easier to intercept during launch)
- Buying and selling stocks super fast
- Stock market turmoil
- Stocks are moving every second now
- Added stock history 30-day record view
* Weapon changes
- No more reaper in the store
- Fixed the price of some weapons
- Increased missile speed generally
- Voyager nerf
Reaper damage and cooldown have been adjusted to 1200
* Level changes
- Optimized AI logic for the "They're coming" campaign
- When escorting merchant crossings, birds no longer carry death
- Simplified D level shooting test
- Enhanced D level field test
* bug fixes
- Fixed not showing tail flame
- Fixed android not being able to switch to Weapon Group 1
- Fix for laser not displaying on client when online
- Other minor issues