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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 5 | |
| 3 | |
| 5 | |
| 7 | |
| 5 | |
| 4 | |
| 6 | |
| 8 | |
| 4 | |
| 8 | |
| 10 | |
| 11 | |
| 6 | |
| 10 | |
| 9 | |
| 3 | |
| 6 | |
| 10 | |
| 4 | |
| 4 | |
| 9 | |
| 5 | |
| 4 | |
| 5 | |
| 4 | |
| 4 | |
| 5 | |
| 9 | |
| 5 | |
| 3 | |
| 6 | |
| 10 | |
| 19 | |
| 9 | |
| 4 | |
| 13 | |
| 8 | |
| 5 | |
| 12 | |
| 8 | |
| 7 | |
| 9 | |
| 9 | |
| 6 | |
| 7 | |
| 11 | |
| 11 | |
| 6 | |
| 10 | |
| 11 |
No observed activity does not establish abandonment.
I fixed some bugs for the new City V2 - fixed the ocean - fixed KB freezing when doing slow mo dive out of an exploding car - police will die from car explosions when they are leaving their car - pedestrians can't punch KB when he's in the car - respawns should be more consistent