Localization fixes and updates
Fixed bugs in combat and item production Improved localization, thanks to Alexander Chang for help!

Developer posts and news about this game.

Fixed bugs in combat and item production Improved localization, thanks to Alexander Chang for help!

Fixed bugs in text quests Deer fight fixed Fixed the mechanics of opening doors and safes

The gas mask now protects against the effects of fog Balanced the cost of items at the merchant Added sounds for interacting with many objects Fixed merging of the same type of items When loading the game does not add an extra mutation Fixed several bugs in combat Spear recipe ad

Fixed inventory scroll, now items will not be hidden. When trading, the unit of measure is slag The vendor sells ready-to-use items, there will no longer be expired medicines. Brew production now requires slag. Some items have been removed from sale. Prices for repairing items ha

Burn Spray now heals burns. Corrected answers in several quests Added sounds when healing wounds Fixed prices for some items

Craftsmen appeared in the settlements capable of repairing things for a fee. You can get access to the repair from the buyer.

Now the game supports resolutions up to 3440x1440. Localization fixes have also been made, thanks guys for helping with the translation!

Hello friends! There will be a small but important update today. In addition to a huge number of localization fixes, we have corrected the performance drawdown when being in the game for a long time. Have a nice game and thanks everyone who is helping us with localisation! You're

Hi friends, the release of Lost Scavenger is just around the corner, we are actively working on bugs, making changes that the players proposed, as well as developing new mechanics and content. And as one of the interesting novelties in the game, there is an opportunity to travel

Hello everyone, a fairly large fix with fixes and additions was released today. We are gradually moving to the next chapter :) Fixed: - Damage to items lying on the ground - A bug in which a cut-off card was visible in the camera - A bug in which treatment in the city caused a bu

Hello, friends! Today's fix is primarily dedicated to the localization table, so that those who help in translation can work more conveniently. Thanks a lot, guys, we didn't expect such enthusiasm and response. It's really nice and very motivating to work :). As for other changes

Hello friends! Jubilee - the tenth hotfix has already been released! What have we added to it? Additions: - The ability to select the current cartridges for weapons - New container system. Now some bags and items that were previously a single container have sub-containers (pocket

Hello everyone This time there are few changes, they relate to the reconfiguration of the balance of some indicators and visual. Bugs continue to be fixed, once again, guys, thank you very much for your enthusiasm and help in finding them) - Inserted pictures in the dialogues of

Hello guys! New hotfix and related changes. There may be errors with the saves, we also fix it. Fixes: - Reduced the negative dynamics of thirst and hunger - No getting wet when resting when it rains - Error when deleting multiple saves in a row - Brotherhood of Hunters quest - C

Hotfix #8. Hello everyone! We are going on with "fixing". Now, in addition to bugfixes, there will be more changes in the gameplay and balance, which you, friends, help to implement. Fixes: - Enemies do not fall when moving failure - The moments of the onset of negative effects d

Hello everyone, friends! The seventh hotfix was released. So, what are the changes here: - Optimization of map generation - Reducing RAM consumption - The "Disguise" action is now available only when the game character is being chased by an enemy. - Correction of the absence of c

Hi guys, another hotfix, number #6 is on board! There're many bugfixes (as always) and addition, thanks to the community, I'm fixing others as hard as I can and developing the second chapter of the plot, so keep sending your bugreports and feedback! Changes: - Added the stress le

Hello everyone! Another hotfix, the fifth in a row. There are also many fixes, as in previous patches. Critical bugs (fingers crossed) should be gone. Fixes: - Reduced dynamics of hunger and thirst - Increased the threshold for the onset of critical conditions for hunger, thirst,

Hello, guys! Today's hotfix is little more than usual, there was a lot of work. In addition to fixing bugs and some changes, a normal (at least compared to the previous one) English localization of random quests has been added. Regarding problems and questions in localization, pl

Hi, guys. This is another hotfix. The changes, for the most part, are based on your bug reports, for which once again I would like thank you for this. So: - Restored the images of "Hunter brotherhood" and "Hostel" quests - Fixed a reward for a random quest "Deer in the trap" - Ad