Too Many Cooks

Dr Jammy Games

Released
Nov 1, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Hotfix 0.6.3

    Fixed a bug where the magazine size would not be updated at first when purchasing the upgrade in the permanent upgrade shop

  2. Developer post

    Hotfix v0.6.2

    *Fixed a bug where rerolling chest in endless mode caused the game to crash *Fixed a bug where the boss chest would cause a crash for the stats only option challenge run

  3. Developer post

    Hotfix v0.6.1

    *Reduced rice slowing enemy speed from 25% to 10% *Increased strawberry recharge timer from 1 minute to 2 minutes *Decreased heart rate drop for enemies *Fixed bug where second coin dropped with the pineapple upgrade didn’t have any experience *Fixed a bug where the magazine size

  4. Developer post

    Too Many Cooks Update v0.6.0

    Patch notes v0.6.0: Daily challenges and online leaderboards *Every day is a new challenge! All players start with the same seed meaning you're competing with the same exact run as others! You will start with a random upgrade and a debuff such as no legendary upgrades for the run

  5. Developer post

    Too Many Cooks Update v0.5.5

    Patch notes v0.5.5: *Biggest change is the upgrade percentage increases. Before, most upgrades were calculated from current stat rather than base stat. This means if you had 200 damage and chose the 25% damage increase, your damage would go up to 250. Now the increase is calculat

  6. Developer post

    Hotfix v0.5.4

    *Final XP gained at end of run now continues into endless rather than stopping after second boss *Final XP gained increased 2x to help with permanent shop upgrade purchases *First boss in kitchen speed decreased from 3.5 > 3.15 *Fixed bug with snap peas upgrade *Fixed meatball

  7. Developer post

    Hotfix v0.5.3

    *Fixed timer and enemy spawner randomly stopping *Decreased lag cause by too many xp drops and enemies

  8. Developer post

    Hotfix v0.5.1

    *Decreased lag caused by xp drops *Decreased lag caused by heart drops *Slightly increased mini-boss health

  9. Developer post

    Too Many Cooks Update v0.5.0

    Patch notes v0.5.0: New character, weapon, and level! *Baker: start with sugar cane upgrade: spawn a helper that collects coins and does 25% damage *Croissant gun: start with 2 bounce Unique enemies in new level! *Includes cake bomb which explodes into cake slices! Two new bosses

  10. Developer post

    Hotfix v0.4.1

    *Fixed achievement issues for the latest three achievements *Fixed first kitchen boss being stuck in corner and not dying when health reached 0

  11. Developer post

    Too Many Cooks Update v0.4.0

    Patch notes v0.4.0: 10 new upgrades! *Cherries: Every 20th shot, shoot an exploding bullet *Walnuts: Shoot a circle of ice shards when hit *Cucumber: 1 free reroll every upgrade *Cream cheese: Gain 20% movement speed when out of dashes *Wheat: Double reload and fire rate, but dec

  12. Developer post

    Too Many Cooks Update v0.3.5

    Patch notes v0.3.5: *Added an auto-fire option *Hearts and coins will now fly to player once they’ve entered the pickup range, even if the player moves quickly and the loot is no longer in range *Adjusted the ice throwing enemy to make it more clear where the ice is being thrown

  13. Developer post

    Too Many Cooks Update v0.3.0

    Patch notes v0.3.0: New character, weapon, and level! *Ice cream scooper: start with mozzarella upgrade--gain 20% reload rate every 2 minutes, resets when hit, max 80% *Ice cream gun: every 20th shot, shoot an exploding bullet Unique enemies in new level! *Includes an enemy that

  14. Developer post

    Too Many Cooks v0.2.0

    Patch notes v0.2.0: Altered character starting traits: Chef now starts with the apple upgrade (heal every level up) Sushi chef now starts with the soy sauce upgrade (critical hits damage surrounding enemies by 20%) Redid unlocked ingredients and checkmarks due to a memory leak. T

  15. Developer post

    Small update v0.1.03

    Bugs: Fixed bell pepper checkmark not appearing Fixed framerate issues in menu rooms Improvements: Included total enemies killed in shop to help keep track of the Station Chef achievement Increased overall mini-boss speeds to help with automatic aiming Increased enemy speed overa

  16. Developer post

    Too Many Cooks releases in Early Access tomorrow!!

    It's official, Too Many Cooks will release in early access tomorrow at 12pm GMT! Be sure to wishlist the game so that you can get notified when it is officially live. Early access will include two unique characters, weapons, and levels. Each character and weapon have their own at

  17. Developer post

    Too Many Cooks releases in Early Access in one week!

    It's official, Too Many Cooks will release in early access in just one week! Be sure to wishlist the game so that you can get notified when it is officially live. Early access will include two unique characters, weapons, and levels. Each character and weapon have their own attrib

  18. Developer post

    Too Many Cooks releases in Early Access on November 1st

    It's official, Too Many Cooks will release in early access on November 1st! Be sure to wishlist the game so that you can get notified when it is officially live. Early access will include two unique characters, weapons, and levels. Each character and weapon have their own attribu

  19. Developer post

    Final Demo Update!

    Early access coming this November! Be sure to wishlist so you don't miss out on the new characters, weapons, levels, and upgrades that will be added! Full demo patch notes: New boss New enemy Collect ingredients to unlock new upgrades Better customisable difficulty settings Keybi

  20. Developer post

    Controller support and customizable difficulty settings!

    Hello fellow chefs! We have a major update for you today based on some player feedback and the roadmap for the game. I would also like to say thank you to those who have been alpha testers to help make sure this is all working! First new feature for today's update is controller s