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Too Many Cooks Update v0.6.0

Patch notes v0.6.0:

Daily challenges and online leaderboards

    *Every day is a new challenge! All players start with the same seed meaning you're competing with the same exact run as others! You will start with a random upgrade and a debuff such as no legendary upgrades for the run. These challenges change every day, so be sure to check back!
    *The daily challenges and regular runs have their own leaderboards.

Other changes include:

    *Pineapple changed from 5% > 10% for enemies to drop second collectible
    *Burger patty now targets closest enemy on first bounce only, all bounces after will be random
    *Legendary ingredient and meal upgrades now only available after a boss fight
    *Adjusted the increase in enemy health, experience, and speed
    *Rebuilt upgrade system to accommodate incorporating seeds
    *Improved UI in menu rooms
    *Changed sausage from 20% less common upgrades to 10% chance to heal fully when picking up a heart
    *Fixed watermelon and cake throwing enemies not being effected by the cheese upgrade (they were still throwing accurately)
    *Fixed wonky battle cry text for sous chef boss
    *Fixed bug where buying the pizza upgrade seemed to permanently increase bullet size, not just when the timer reached 2 minutes
    *Fixed bug where ice cream sundae upgrade did not gather all collectibles on screen after defeating mini-boss
    *Change wheat to halve damage rather than quarter