Patch notes v0.6.0:
Daily challenges and online leaderboards
- *Every day is a new challenge! All players start with the same seed meaning you're competing with the same exact run as others! You will start with a random upgrade and a debuff such as no legendary upgrades for the run. These challenges change every day, so be sure to check back!
- *The daily challenges and regular runs have their own leaderboards.
Other changes include:
- *Pineapple changed from 5% > 10% for enemies to drop second collectible
- *Burger patty now targets closest enemy on first bounce only, all bounces after will be random
- *Legendary ingredient and meal upgrades now only available after a boss fight
- *Adjusted the increase in enemy health, experience, and speed
- *Rebuilt upgrade system to accommodate incorporating seeds
- *Improved UI in menu rooms
- *Changed sausage from 20% less common upgrades to 10% chance to heal fully when picking up a heart
- *Fixed watermelon and cake throwing enemies not being effected by the cheese upgrade (they were still throwing accurately)
- *Fixed wonky battle cry text for sous chef boss
- *Fixed bug where buying the pizza upgrade seemed to permanently increase bullet size, not just when the timer reached 2 minutes
- *Fixed bug where ice cream sundae upgrade did not gather all collectibles on screen after defeating mini-boss
- *Change wheat to halve damage rather than quarter
