Released
Nov 3, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 0.69

    Smaller patch this time still with 2 new cards and a rework. We added a 1 cost dark elf, due to Aldori’s rework as well as added a 1 cost Orc to round up Hero being pools some more. A few small balance fixes and bugfixes for the new cards from the last patch. New cards: Beings: C

  2. Developer post

    Patch 0.68

    New cards: Beings: Citadel Protector - 4 cost - Rare - Dark Elf - 2/7 - Guard After using your Hero Power, summon a 2/7 Protector with Guard. Black Forest Scout - 2 cost - Common - Dark Elf - 1/1 - Hidden After attacking and dealing damage, gain Cheat 1. Nyx, the Equilibrator - 7

  3. Developer post

    Patch 0.67

    New Player Experience: Levels 1-10 have been completely reworked with new rewards and tutorials. General: VFX effects are now preloaded when the game starts which should decrease stuttering and frame drops mid game. You can now select to bring the game to the front when a match i

  4. Developer post

    Patch 0.66

    Mechanics: In patch 0.64 we changed which afterlife cards go to depending on the owner of the card. After some testing we came to the conclusion that it's unintuitive as well as causing bugs with Resurrect abilities. We decided to take the WYSIWYG approach and have the cards go t

  5. Developer post

    Patch 0.65.0

    New Feature : New Feature : Reforge Stones: Legendary Reforge stone Transcendent Reforge stone We have enabled the inventory tab in your collections. You can now receive reforge stones from the Standard packs, that can be bought in our store. Once you open them in a pack, they wi

  6. Developer post

    Patch 0.64.0

    UI: We have improved card text readability. It is not perfect on some cards due to the constraints of the Unreal Engine, but it should be better for most cards and in line with the - - images on our website. This is a work-in-progress, so we will be happy with any feedback you ca

  7. Developer post

    Patch 0.63

    Sounds: Lowered Whisper Hero Power activation volume. Added Ava Hero Power activation sounds. Added Eldor Hero Power activation sounds. Added sounds for Burrow and Explode abilities. Text: Changed Tax text from “gains Tax X” to “is Taxed X” to indicate that it’s a negative effect

  8. Developer post
  9. Developer post

    Patch 0.62.0

    Notes: Due to player feedback, we are working on a new starting player experience. We have decided to completely rework the early levels and . There will be a developer insight post on this topic going into more detail. But it seems the current early player experience is quite ov

  10. Developer post

    Patch 0.61.0

    Experimental: This patch we will be testing an experimental feature, where your opponent’s decklist is always revealed (by clicking on their deck). The cards in the list are bundled “Deck+Hand” so that it’s not revealing any hand information. Let us know if you like or dislike th

  11. Developer post

    Patch 0.60

    Beings: Mellit (Epic and Legendary versions) - Changed text to “all other beings” to indicate that Mellit itself isn’t destroyed by its ability. Spells: Ultimate Defense - Now has two separate Global Status UI entries, depending on which option was chosen. Bug Fixes: Fixed Cazit’

  12. Developer post

    Destiny's Divide First Tournament

    🏆 🔥 🎮 Get ready to battle it out with the best of the best in the first Destiny’s Divide community tournament! 🎮🔥🏆 Join us on February 17th for an adrenaline-fueled competition that will leave you on the edge of your seat. With a community focused prize Oro's gift! Everyone

  13. Developer post

    Patch 0.59

    Visuals: More arenas should now have interactable objects. Some shadow fixes for the Night arena AI: Removed the turn timer for AI games, they no longer grant exp based on time. UI: Added filtering by ownership count Heroes: Zyn, Lord of the Dark Elves - Changed wording to “base

  14. Developer post

    Patch 0.58.1

    Hotfix: Fix crash when starting the tutorial as a new player.

  15. Developer post

    Patch 0.58

    Visuals: All abilities are now displayed in the same alphabetical order. No longer will some beings have eg. Devour first, Burrow second and others the other way around. Auras: Tinas, City of Spirits - Can now only resurrect friendly auras and beings. Beings: NEW CARD - Berserker

  16. Developer post

    Patch 0.57

    Visuals: The Desert arena now has less contrast. One arena now has interactable objects (trees, lanterns, ground) - Will be adding more gradually. Beings: Ber’oth, the Twisted: Slightly changed wording to reflect its ability triggering on each of the players turns, not on every t

  17. Developer post

    Patch 0.56

    Balance: Trapping roots cost lowered to 7 Ripple in Time cost set to 6 Menu UI: Main menu now shows additional tabs in the info panel to easily access News and Patch notes. We have added a direct link to the Discord Added the local time clock in the top right corner, both in game

  18. Developer post

    Patch 0.55

    Deckbuilder: Refresh now has a limit of 3 per deck, there is a notification that will let you know if you’ve exceeded it. Ingame UI: Cards are now correctly sorted in the Afterlife UI, from left to right Menu UI: Pack open sequence now has colors associated with rarity when openi

  19. Developer post

    Patch 0.54 - 07.12.2023 - current

    Heroes: - Eldor, Tzar of the East: Hero Power Tax reduced from 4 to 3. - Oz’rah, Golem of the North: Summoned Golems energy cost now equals the amount of maximum energy at the time of summoning. Auras: - Here Lies Zeus: Decay counters reduced from 3 to 2. - Amulet of the Witch: C

  20. Developer post

    DESTINY'S DIVIDE ENTERS EARLY ACCESS ON NOVEMBER 3RD, 2023

    Destiny's Divide Enters Early access on November 3rd. When can you play? North America: - November 3, 2023 @ 11:00am PST - November 3, 2023 @ 2:00pm EST - November 3, 2023 @ 1:00pm CST Europe: - November 3, 2023 @ 8:00pm CET Do join us on Discord if you can to talk about strategi