The Maker Way

Coming soon

Brave Games Inc.

Planned release
Oct 7, 2026
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    [v0.0.28.1] Demo 3.0 Patch 1 - Machine wrecks, resource drop & improved enemies

    Makers, This is the first patch for Demo 3.0. It's mostly bug fixes, but a few things that came out of the bug work turned into small changes. Changes (on the small/medium level): Better enemy aim - enemy weapons now aim at a remaining part of the machine instead of the machine's

  2. Developer post

    [v0.0.28] Demo 3.0 - Secure knowledge, new difficulty levels, locations & more

    Makers, This version focuses on adding a lot of strong game mechanics and variance. It edges closer and closer to the full game vision. This will be the last demo version (except for patches for bug fixes). Major Changes: Secured Human Knowledge - the main goal of securing lost h

  3. Developer post

    [v0.0.27] Choose block resource when printing, new base modules and more!

    Makers, This version focuses on enhancing machine printing by allowing you to choose which resource is used for machine blocks. This allows more freedom on resource consumption, but also affects machine weight and strength. Apart from that, two new fun base modules were added. Ma

  4. Developer post

    [v0.0.25] Demo 2.0 - the single biggest update to The Maker Way

    Makers, This version focuses on several major elements in the game: resource collection, enemy AI and simulation, UI improvements and much more! Major Changes: Resource collection - previously disintegrating a pile provided you with all the resources in it even if you only needed

  5. Developer post

    [v0.0.24] Version Notes - New Interaction System

    Makers, Between the in-game feedback form, steam reviews and watching streamers play, I collected a lot of feedback following the release of the demo. My major focus in this version was to simplify controls and improve interactions, as well as to improve driving physics and to re

  6. Developer post

    [0.0.23] Version Notes - Tweak them machines!

    Makers, A true maker keeps their sleeves rolled up and never stops tweaking, improving and fixing. This patch, really more of a version if you will, adds some interesting game mechanics Major changes: Engine Tuning/Tweaking - Added ability to tweak engines on machines using the m

  7. Developer post

    [v0.0.22b45] Patch Notes - Brighter Nights :)

    Happy Monday, Makers. Whoa, that week was crazy! Hundreds of new makers joined and played for many thousands of hours. Spent a bunch of time this past weekend to review all feedback and turn it into tasks for upcoming versions. Thank you everyone who took the time to play the gam

  8. Developer post

    [v0.0.21b44] Patch Notes

    Hello, Makers! First, I’d like to thank everyone who has been playing. The feedback has been incredible and very rewarding. Based on feedback from players I uploaded today a patch with the following changes: Major updates: The Night Roller enemy location changed - players were en

  9. Developer post

    Download The Maker Way demo now!

    Hello makers! The Maker Way will be making its way to the Steam Next Fest at the end of February. The Next Fest is a weeklong celebration of games and a great opportunity for players to try demos of games that are close to release. You do not need to wait though because The Maker

  10. Developer post

    The Maker Way Open Playtest Starts Today

    The first open playtest for The Maker Way starts today — come build, print, and pilot your own machines. After a successful closed playtest and great feedback from our amazing growing community, it’s time to put The Maker Way in more hands and shape what comes next. Game Mechanic

  11. Developer post

    Scrapman and Kosmo stream The Maker Way!

    It has been an incredible experience to watch those two amazing creators play the game! Also, it's a great opportunity for our community to get a sense of how the game plays. Here's Scrapman: And here's Kosmo:

  12. Developer post

    Maker Log #2 - Why I waited with external playtests for 18 more months

    I’ve been working on The Maker Way for more than four years now. Given that I started with zero knowledge in game dev, the first couple of years were really focused on getting to learn Unity, Blender, C#, Animation, Environment Design etc… you get the point. At some point I reall

  13. Developer post

    New playtest version available! You can even win a t-shirt!

    The day is here - looking for new signtups to our first community playtest! While I did ran several small playtesting sesssions, this is going to be the first playtest that is open to the community. I still intend to have only a couple dozen playtests this round but expect to gro

  14. Developer post

    The alpha demo is now AVAILABLE!

    So excited to release this alpha demo. We tried to capture the essence of the game in it. Hope you like it! Get it here and let us know what you think: We love feedback of any kind! Please feel free to share feature ideas, bugs etc. This is a long term project and we're committed

  15. Developer post

    Sign up for alpha access

    🔩 We'll release an early alpha version in just a couple months! 🔩 If you'd like to get access to the alpha build when it's ready, please sign up to our newsletter:

  16. Developer post

    Devlog #0 - Why make this game?

    On October 9th, 1903, the New York Times published an article predicting that it would take between 1 million to 10 million years to achieve human flight. Exactly 2 months and 8 days later , on December 17, 1903, the Wright Brothers flew for the first time. As a father, I'd like