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[v0.0.25] Demo 2.0 - the single biggest update to The Maker Way

Makers,

This version focuses on several major elements in the game: resource collection, enemy AI and simulation, UI improvements and much more!

Major Changes:

  • Resource collection - previously disintegrating a pile provided you with all the resources in it even if you only needed a specific resource. Now the piles break down to single resources which allow you to obtain the ones you need. 

  • Disintegration tools - You can disintegrate with the multi-tool and the Disintegrator (which is faster)

  • Rockets and Laser Capacitors as inventory items - you have to find them and load them onto a machine with relevant weapons

  • Inventory UI - an overhaul of the UI for the player inventory to accommodate item inventory (rockets etc.)

  • Structure Energy Management - added an energy screen as a structure element. You can see the energy info for a structure

  • Research Tree - new research UI which now moved to be part of the Terminal in a unified view

  • Enemy AI - enemies have multiple charging stations. They will look for the closest one to them that is available. If they run out of energy, they get destroyed

  • Enemy remains are lootable - any remains provide resources and specifications

  • Enemy Stations - stations can be destroyed and harvested for resources, while hurting enemy ability to charge

Smaller Changes:

  • Pinned recipes - pin recipes for tools and machines to know what resources you need to collect

  • Backpacks as wearables - backpacks are now fabricated and equipped 

  • Terminal UI -  updated and simplified UI with add inventory view

  • Network UI - moved to the Terminal

Minor Changes:

  • Terrain - small updates to the terrain 

  • Enemy POIs - Parallel HQ gate and loot update. DTHP Radar base minor changes

Fight for Liberty, Fight for Progress!

Uzi