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[0.0.23] Version Notes - Tweak them machines!

Makers, 

A true maker keeps their sleeves rolled up and never stops tweaking, improving and fixing. This patch, really more of a version if you will, adds some interesting game mechanics 

Major changes:

  • Engine Tuning/Tweaking - Added ability to tweak engines on machines using the multi-tool

  • Resource Recovery - Disassembled machines drop fuel and energy canisters so not lost now

  • Combat Loot - Enemies drop energy canisters when destroyed

Minor changes:

  • Added automatic break for machines so they don't roll when not active

  • Added names to base building parts in build menu

  • Added alert for machines with low fuel or energy

  • Added a location to find the Range Antenna part

  • Added new lore posters in various locations (below is one - can you find the other two?)

  • Added collider placement hint

  • Increased mouse sensitivity option

  • Increased fuel amount in fuel station

  • Adjusted fuel consumption and energy consumption of various parts

  • Update mount icon

Fixes:

  • Fixed non-responsive jump

  • Fixed interaction options order not being persistent

  • Fixed player tool selection sometimes not being responsive

  • Fixed exception on exit to Steam

  • Fixed Outpost gate colliders

  • Fixed terminal part trying to consume when not attached

  • Fixed tools cannot be invoked after machine prints another machine

  • Fixed saving of energy resources in gas station and DTHP base

Fight for Liberty, Fight for Progress!

Uzi