1) Prevented duplications in the settings panel resolution dropdown selection 2) Fixed players starting with the wrong, and potentially incompatible, game resolution 3) Updated the launch screen UI to improve its handling of different resolutions
1) Prevented duplications in the settings panel resolution dropdown selection 2) Fixed players starting with the wrong, and potentially incompatible, game resolution 3) Updated the launch screen UI to improve its handling of different resolutions
1) Set default game resolution to 1920x1080, or the closest the players PC can handle 2) Limited the selectable game resolutions to 16:9 formats in the settings panel 3) Removed being able to resize the game window if it is windowed
1) Set default game resolution to 1920x1080, or the closest the players PC can handle 2) Limited the selectable game resolutions to 16:9 formats in the settings panel 3) Removed being able to resize the game window if it is windowed
1) Improved placing crafting stations and storage chests in player built houses 2) Improved interaction with crafting stations and storage chests 3) Prevented quitting in a forest scout instance so the instance server can reset properly
1) Improved placing crafting stations and storage chests in player built houses 2) Improved interaction with crafting stations and storage chests 3) Prevented quitting in a forest scout instance so the instance server can reset properly
1) Fixed invisible wall lights in player built houses 2) Fixed issues when logging in inside a player built house 3) Fixed navmesh update when building new stairs and floors in houses 4) Fixed issues with the 3x3 second floor frame in player built houses
1) Fixed invisible wall lights in player built houses 2) Fixed issues when logging in inside a player built house 3) Fixed navmesh update when building new stairs and floors in houses 4) Fixed issues with the 3x3 second floor frame in player built houses
1) Fixed flickering sun/moon light shadows 2) Smoothed shadow changes as the sun/moon moves in the sky 3) Improved the character selection camps and the way objects were blending with each other 4) Fixed unwalkable stairs in player built houses 5) Fixed invisible floor tiles in 3
1) Fixed flickering sun/moon light shadows 2) Smoothed shadow changes as the sun/moon moves in the sky 3) Improved the character selection camps and the way objects were blending with each other 4) Fixed unwalkable stairs in player built houses 5) Fixed invisible floor tiles in 3x3 player built houses 6) Fixed the green deed indicator colour when a deed has been purchased
1) Fixed keybinds 2) Fixed client->server endurance modification when walking/running 3) Player previews in character selection no longer trigger NPC/MOB spawns
1) Fixed keybinds 2) Fixed client->server endurance modification when walking/running 3) Player previews in character selection no longer trigger NPC/MOB spawns
1) Updated to Unity 6.3 and upgraded the game server 2) Optimised server database query performance 3) Optimised server NPC and MOB spawn handling 4) Optimised server monster AI calculations 5) Optimised server combat handling 6) More improvements to graphics and lighting 7) Opti
1) Updated to Unity 6.3 and upgraded the game server 2) Optimised server database query performance 3) Optimised server NPC and MOB spawn handling 4) Optimised server monster AI calculations 5) Optimised server combat handling 6) More improvements to graphics and lighting 7) Optimised resource node harvesting 8) Optimised/fixed quest marker initialisation 9) Equipment set tooltips are now shown in the inventory panel and equipment panel 10) Optimised the shortcut bar performance 11) Fixed loading screens when entering and leaving randomly generated instances 12) Improved guiding players through the tutorial quests 13) Improved the notice board quest generators and how they monitor the world state
1) Improved graphics and lighting 2) Improved the settings menu to allow configuration of graphics and environment 3) Expanded the settings menu keybinding configuration 4) Fixed accidentally using a recall rune when using the shop in an instanced zone 5) Fixed lighting glitches
1) Improved graphics and lighting 2) Improved the settings menu to allow configuration of graphics and environment 3) Expanded the settings menu keybinding configuration 4) Fixed accidentally using a recall rune when using the shop in an instanced zone 5) Fixed lighting glitches in character creation 6) Followers/pets are unsummoned when leaving an instanced zone
1) Fixed the misalignment between the minimap markers and map in the Adventurers guild HQ 2) Remodelled Lilenena, Kiela and the Shifty-Eyed Man 3) Fixed bonus information displayed on attribute tooltips 4) Equipment armour class now accounts for the current condition in tooltips
1) Fixed the misalignment between the minimap markers and map in the Adventurers guild HQ
2) Remodelled Lilenena, Kiela and the Shifty-Eyed Man
3) Fixed bonus information displayed on attribute tooltips
4) Equipment armour class now accounts for the current condition in tooltips
5) Fixed massive slowdown when viewing the bestiary
6) Updated bestiary images for Lilenena, Kiela and the Shifty-Eyed Man
7) Fixed the camera graphics glitches in Keltrath farmland
1) Players no longer dismount in character view 2) Redesigned and reopened forest scout procedurally generated random zones 3) Fixed guild details staying on screen when the character panel is closed
1) Players no longer dismount in character view 2) Redesigned and reopened forest scout procedurally generated random zones 3) Fixed guild details staying on screen when the character panel is closed
1) Optimised and reopened dungeon crawl procedurally generated random instances 2) Improved monster loot drops and loot chest items scaling with player level in instances 3) Improved loot drop/chest scaling in instances with the difficulty of instance that has been selected 4) Ad
1) Optimised and reopened dungeon crawl procedurally generated random instances 2) Improved monster loot drops and loot chest items scaling with player level in instances 3) Improved loot drop/chest scaling in instances with the difficulty of instance that has been selected 4) Added a shop in the start room of random instances 5) Procedurally generated random instances now require 'portal tokens' to enter
1) Fixed and optimised bindpoints 2) Improved snow on terrain, objects and vegetation 3) Added tree billboard snow effects 4) Optimised client occlusion culling 5) Improved environment effect removal when not outside 6) Optimised lights and particles performance 7) Optimised game
1) Fixed and optimised bindpoints 2) Improved snow on terrain, objects and vegetation 3) Added tree billboard snow effects 4) Optimised client occlusion culling 5) Improved environment effect removal when not outside 6) Optimised lights and particles performance 7) Optimised game batch calls performance 8) Fixed 3rd person character blocking interaction clicks ... fixed (s)hitboxes! 9) Prevented players being attacked when joining the game 10) Improved loading progress feedback when joining the game 11) Removed the guide paths for tutorial quests 12) When creating a character the random character button will now roll random attributes 13) Game tips are now displayed on the loading screen, not on the in game UI 14) Players now move towards clicked interactables if they are out of interaction range
1) Fixed occlusion culling problems when exiting instances 2) Fixed some shader issues in the forest scout instances 3) Fixed terrain lighting in the forest scout instances 4) When harvesting the required tool is now equipped again
1) Fixed occlusion culling problems when exiting instances 2) Fixed some shader issues in the forest scout instances 3) Fixed terrain lighting in the forest scout instances 4) When harvesting the required tool is now equipped again