Released
Feb 22, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hotfix

    Changes Added corpses with medical items, and sage in the ghost realm. Beartraps now only deal 60 damage instead of an insta-kill. Regular Soul Seekers now deal 40 damage, was 80. Soul Seekers now move around smoother and can overshoot targets. Barricades now also spawn at the en

  2. Developer post

    Ghost Realm Update

    New Features Flashbacks Coming across tasks has become more interesting with the introduction of a new guide. When entering an area that contains an important object, an ethereal spirit will lead you to it. When completing major tasks or coming across important objects, a flashba

  3. Developer post

    Ghost Matter Update

    New Features Ghost Matter Ghost Matter now spreads throughout the house in A and S tier cases. Added 5 new types: Volcano Spore, Projectile Spore, Gas Spore, Ghost Matter Pool, and Exotic Pool. Slows the player down when stepping on it, which can be dangerous when paired with som

  4. Developer post

    Christmas Update

    New Features Gameplay Added Christmas themed lobby decorations and a new Christmas themed song! Added snow weather. Can randomly appear at the start of any case like any other weather event. Added doors to the tent. Added stamina bar. Generally we don't want to clutter the player

  5. Developer post

    Inspection Update

    New Features Inspection System Some objects such as boxes, books, and picture frames can now be inspected in the world to find hidden keys, codes, or even loot items. Inspecting an object moves it in front of the player's view, and allows the player to orbit around it. Use the ke

  6. Developer post

    Halloween Update

    New Features Voice Recognition When asking a question in VOIP while holding a ghost box you may get a response from the ghost! Certain phases or commands will give different results. Such as saying the victim's name may cause a hunt! There's a lot that can be done with this syste

  7. Developer post

    Patch

    Added back one of the old boom box songs which is now a full song instead of a loop. (The remaining ones will return soon too!) Added VOIP icon back when speaking. Increased overall audio volume across the board. Improved tent narrator voice, lowering pitch and slower read speed.

  8. Developer post

    Hotfix

    - Added Lake Martin back to map selection. (was disabled due to last minute issues) - Fixed breathing and heart beat playing on dead players. - Fixed generic death animation not playing.

  9. Developer post

    UE5 Foundational Update

    Maps General - Many rooms across all maps have been resized to be more realistic. - Some rooms have been tweaked to be more symmetrical and rectangular. (no more "L" shaped rooms) - Most textures have been replaced or tweaked to improve graphics overall. - All furniture, decorati

  10. Developer post

    Moving to Unreal Engine 5

    Hey everyone! Over the past month, we've been putting in lots of effort to transition Friki from Unreal Engine 4 to Unreal Engine 5. Upgrading to the new engine isn't a simple task, as many parts of the game need to be rebuilt or tweaked to make sure everything's perfect. This in

  11. Developer post

    Inventory Improvements & New Characters

    Similar to last update, we've created 4 new characters this time with a focus on ghost variety! In addition, a much requested quality of life feature for player's vaults and inventory is making its way in this update as well as some fixes! Characters Inventory & Vault When tr

  12. Developer post

    New Characters

    Hello everyone! This update we've overhauled player characters models and animations! Update Notes: Added and replaced all 6 player characters Added 1 new super natural character Added new idle, walk, and strafe animations Fixed misaligned feet in third person animations Fixed Lo

  13. Developer post

    Friki Anniversary

    Year One It’s hard to believe that an entire year has passed since we launched Friki. As a team of two, working on our first game, we’ve poured our time into creating a horror game that would challenge and terrify players. We’re thrilled to see that our community has embraced the

  14. Developer post

    Story Improvements

    This update introduces new story content, complete with different handwriting styles as well as a first-person cutscene when entering a case with an auto-skip option. Along with these new features, we've also made improvements to events, lootable notes, task clues, and more. Upda

  15. Developer post

    Gameplay Improvements

    Patch Notes: Added highlight to more interactables Added first person hands tablet open/close animation Added new first person arms Adjusted ghost kill animation Adjusted events to trigger near player instead of around the house Adjusted interactable highlight thickness Adjusted

  16. Developer post

    Ghost Realm Expansion

    Hello everyone! This months update includes a new death mechanic, improvements to the objectives system, and more! Ghost Realm Expansion When attacked by the ghost for the first time, the player will be sent to the ghost realm in a mysterious place that not many investigators ret

  17. Developer post

    Objectives Update

    Hello everyone! This update we're introducing an objective app, improvements to character movement, QOL, and fixes! Objective App Within the tablet you'll now find the objective app, a new way to interact with the investigation. Included are two questions related to the case, and

  18. Developer post

    Ambience Update

    Patch Notes: Added new ghost presence event Added camera shake when near the ghost while it's actively moving Added ghost strangle kill sequence Added new ghost sprint animation Added new physic objects Added a variety of new physic object sounds Added low health screen fx

  19. Developer post

    Horror Atmosphere Improvements

    Patch Notes: Added reverb when entering map interiors Added metallic ambient sounds Added breathing states for players, breathing will intensify based on psychosis level Added stamina cooldown sound Optimized unnecessary replication Ceiling lights will appear less bright Fixed in

  20. Developer post

    Dynamic Environment Update

    Patch Notes: Added dynamically spawning blood, writing, and corpses that appear based on task rooms or during ghost hunts Added new logo start screen Added smart phone ambient object Added new tablet notification, replaces task completion notification Ghost footsteps are now simi