Football Simulator

Refactor Games

Released
Jun 8, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes v0.5 Early Access

    Features: Online Multiplayer - Prototype feature. Current version is from 7.7.2025. Hotfixes incoming. New Season Mode Sports Complex Game Feel / Tuning: AI improvements Game feel improvements Performance: Multiple stadiums optimized Significantly reduced loading times Improvemen

  2. Developer post
  3. Developer post

    Patch Notes v0.4hr4 Early Access

    Improvements: Better downfield pass accuracy Fixed pass reception issue that was in the beta build

  4. Developer post

    Patch Notes v0.4hr3 Early Access

    Improvements: Improved catching variables Improved AI tackle angle before and after catch Disabled head IK when diving with ball

  5. Developer post

    Patch Notes v0.4hr2 Early Access

    Improvements: Improved catching variables Catching failsafe that uses fingertip position instead of wrist position. Bug Fixes: Hotfix for some season mode bugs.

  6. Developer post
  7. Developer post

    Patch Notes v0.4h Early Access

    New Features: In-game achievements. Player Spotlight interactive cinematic. Improvements: Better catching system. Stadium improvements across the board including improved lighting and effects. Increase in replay performance. New improved sideline characters including coaches and

  8. Developer post

    Patch Notes v0.4g Early Access

    Improvements: New game feel. Playing very nicely. General physics feel is (finally) locked in. Huddle cinematic added. Physics based field goal nets added. Ongoing stadium improvements. Ongoing lighting improvements. Ongoing optimizations. Moddable football texture (work in progr

  9. PC Gamer

    PC Gamer's simulated Super Bowl 2025 predicts Eagles victory, player getting hit so hard he flies out of the stadium and into the parking lot

    Welcome to the annual (except that one year I forgot) PC Gamer computer simulation of the Super Bowl! This year I used the early access physics-driven Football Simulator (using CPU-controlled teams) to perfectly predict the outcome of this Sunday's game between the Kansas City Ch

  10. PC Gamer

    PC Gamer's simulated Super Bowl 2025 live coverage: featuring Football Simulator's ridiculous physics

    Welcome to the annual (except that one year I forgot) PC Gamer computer simulation of the Super Bowl! Today I'm using the early access physics-driven Football Simulator to predict the outcome of this Sunday's game between the Kansas City Chiefs and the Philadelphia Eagles... Read

  11. Developer post

    Patch Notes v0.4f Early Access

    Bug Fixes: Fixed most launching issues with Dive, Jump and other moves. Fixed punter animation issues Fixed throw target gfx issue Fixed dive inconsistency issues Fixed videos on Steam Deck Season mode UI fixes Fix for in-game keyboard not having shift button Fixed tipped pass ta

  12. Developer post

    Patch Notes v0.4e Early Access

    Features: Experimental new feature: Keyboard support. Look in Settings menu. How To Play with keyboard coming soon. Improvements: Tackling AI variable overhaul with numerous fixes. Players take pursuit angles correctly now and generally make their tackles appropriately. Defensive

  13. Developer post

    Patch Notes v0.4d Early Access

    Improvements: Best gameplay yet. Lots of tuning across the board for improved gameplay feel for Default physics. Heavily recommended you use this physics. Others will need tuning. Improved Catching System: Catching now using regular continuous collision not continuous speculative

  14. Developer post

    Patch Notes v0.4c Early Access

    Improvements: How To Play (controls) page added to Main Menu Big head for referees, cheerleaders, and other NPCs Improvements to Season Mode free agent signings and trades Added option to disable auto-subs in settings menu Better jump animations on defense and without ball but no

  15. Developer post

    Patch Notes v0.4b Early Access

    Features: Added Coach Mode (experimental) Improvements: Outside city now has snow Faster loading Improved jump animation in some cases Better erratic passing when planting foot and hitting when throwing. Erratic passing numbers are now tweakable in json. Still need to be in menu.

  16. Developer post
  17. Developer post

    Patch Notes v0.4 Early Access

    Features: Upgraded to Unity 2021. New input system which should fix Steam Input controller issues Improvements: Improved menus and user interface. Configurable delay in grab tackling for more realism. New physics tuning playing very realistically. Game CPU and GPU Optimizations A

  18. Developer post

    Patch Notes v0.3r1 Early Access

    Features: Added max distance and fade distance in settings. Improvements: Better depth of field. Minor optimizations. Discord button on main menu. Improved Ambient Occlusion Modern helmets in playoffs screen Better night time lighting. Bug Fixes: Fix for all-star teams missing en

  19. Developer post

    Patch Notes v0.3b Early Access

    Features: QB throw platform system with proper QB throw animation (finally). Hold R1 to do running throws, which have 50% power reduction. Not holding R1 and releasing sets your feet to throw. More animations to come. Added Ratings to Data: Stamina, Durability, ThrowAccuracyShort

  20. Developer post

    Patch Notes v0.3ar1 Early Access

    Bug Fixes: Removed in-development non-working Multiplayer button. Performance: Minor loading optimization.