Released
Aug 17, 2023
Platforms
Last updated
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Updates & announcements

19 posts
  1. Developer post

    Patch 6.1.8 - Better Building on Controller, Menu Stuck Fixes

    Patch 6.1.8 QoL: Build Menu is now bindable Copy Build is now bindable Building/Copying/Destroying with the controller should feel more natural Bugfixes: Fixed an issue where pressing escape too quickly could cause the player be unable to put in any more input Fixed an issue wher

  2. Developer post

    Leaving Early Access!

    Hey all, BlueFire here. Its launch time! I wanted to take the time to thank the over 1000 players who played during Early Access and provided feedback, bug reports, reviews, and their time. As a small team it means the world to us that you took a chance on us when we only had a s

  3. Developer post

    Patch 6.1.2 Planet 6, New Lore, New Multiplayer Tutorial, Controller Support

    Patch 6.1.2 This patch is the candidate for leaving early access and completing our goals with the game. It brings us to the final boss planet and the inclusion of a lot more lore as well as the ending of the game. We expect to only add full controller support and hopefully simpl

  4. Developer post

    Patch 5.1.55 - New Puzzles, Bosses Reworked, Visuals Polished

    Gameplay: - Mining Vessel now has v7 of controls. Would love to get feedback. - Turtle has been reworked to be more clear and challenging - Tons of new puzzles on every planet with a new mechanic of regrowable walls (note: some re-use upgrades previously findable just on the grou

  5. Developer post

    Patch 5.0.57 - Path to Planet 6, Ship Teleporters, and Lore

    We'll use this announcement to keep you updated as we approach patch 6.0.0. We want to be able to ship you improvements sooner so patch 6 will include all these notes but this is to help you understand what's changing in the interim. View the previous announcement for full 5.0.0

  6. Developer post

    Patch 5.0 - New Planet, New buildings, French/Turkish Added

    Explore and discover the secrets of the Lost Planet of Z with new puzzles, resources, monsters, and upgrades for you to discover. We're continuing to fulfill our early access promise of 6 planets with the addition of our 5th planet. We've take you to exploration, wonder, despair,

  7. Developer post

    Patch 4.6.0 - Planet 4 Rework, Spanish+Portuguese, New Crab AI

    Major Features: - Planet 4 Reworked with all new puzzles and lava - Environment shield will now autoactivate - A ton of new dialogue has been added to the game to assist the player - Beginning of game reworked to reduce walking back and forth to the spaceship. Guns are now picked

  8. Developer post

    AI Rework, Localization, New Puzzles Patch 4.5.0

    Major Features: - Non-boss monster AI reworked. Should be much more dynamic. - They can crawl over more things. - They will now dodge attacks instead of running straight at the player - They will now no longer have health bars until taking damage - They will now patrol and no lon

  9. Developer post

    Planet 1&2 Puzzles + Visual Improvements - Patch 4.4.0

    We've added about another half dozen puzzles and some of them are much more difficult. Additionally we've taken your feedback and really increased how dynamic planet 1 feels like. Please join us on Discord to let us know what you think. We hope you enjoy! Major Features: - New In

  10. Developer post

    Better Environments, Teleporters, Achievements, New Puzzles - 4.3.0 Patch

    Hey all, we are here with another giant patch (4.3.0). You'll notice some significant graphical improvements that come with about a 10-20% drop in FPS. We think this is a good trade-off but please let us know if you have performance issues or graphical glitches and we'd love to g

  11. Developer post

    Patch 4.2.0 - Boss Worm Reworked, Planet Visual Overhaul, Mining Ship v3

    We've been hard at work leveling up the planet visuals to match the increased cohesion we added to the ship. Additionally we've made Planet 1 and 2 clearer in both navigation and boss fights. Please give us feedback on the new features so we can continue to improve. Features - Al

  12. Developer post

    4.1.0 Graphics Upgrade, Combat Adjustments, 100+ Changes

    Hi all, we've been releasing regular hotfixes to the game and listing the changes in Discord. We're going to be pushing more of these announcements to Steam as well but this will cover all past hotfix patches. We've broken out what was in hotfixes for those of you who have been f

  13. Developer post

    Early Access has Launched! v4.0.0

    Welcome everyone to the Early Access launch of Lodestar! There are too many additions and changes to cover in a single patch note so we'll cover what's there now and what's coming. There Now! 4 Planets to visit with 4 Bosses Mining Asteroid Harvesting Crafting and Production 160+

  14. Developer post

    Upcoming Early Access Launch July 8th

    Launch Information We're happy to announce that we'll be launching to Early Access on July 8th immediately after the Steam Sale ends! Some notes about Early Access The demo will no longer be available and saves will be incompatible with the new version as much balancing has taken

  15. Developer post

    Patch Notes 2.2.0

    Overall we have been working on performance and polish of the game as we approach Early Access (tentatively Late June / Early July). Most features have been implemented, now we just need to beef up the amount of content for you all. Please let us know what you think! Gameplay - N

  16. Developer post

    Patch Notes 2.1.0

    We spent the last month polishing what we've made as well as starting on planet 3 that will only be available EA and onward. Although we still have some UI improvements and bug fixes, the game is much closer to the quality level we expect to ship EA at. Major Features: - You now

  17. Developer post

    Patch 2.0.0 - Planet 2, New Boss, Visual Overhaul, Ability Reworks

    Discord Server for Feedback and Friends Holy shit we've done it. We went from 1000 commits to 2300! So more than doubled whats in the game. There's a ton here so let's get into it. Major Features: - Planet 2!!! - Planet 1 now has a boss monster - New character model and animation

  18. Developer post

    Demo Patch 1.1.0

    Features! Waypoints have been added to the game. Finding the drop pod and hidden cave has never been easier. Shroommuffin quest has really been fixed this time. Get to the last mission! Scorpions have an increased amount of effects and sounds. Your suggestions implemented! Major

  19. Developer post

    Demo Patch 1.01

    - Warping at the beginning of the game and traveling around the planet now shows the warp sequence. - Destroying buildings will now collect and refund their resources instead of them just being lost - We no longer show decimals for resources outside of production rate values. - B