Discord Server for Feedback and Friends
Holy shit we've done it. We went from 1000 commits to 2300! So more than doubled whats in the game. There's a ton here so let's get into it.
Major Features:
- Planet 2!!!
- Planet 1 now has a boss monster
- New character model and animations (Press P to change color, we'll make this better later)
- Ship model that better matches the Lodestar aethestic
- New Weapon Available
- Abilities (Grapple and Bomb) are now seperate from the equipped weapon so you can use both at the same time
- New missions available!
Features from your Feedback:
- New revamped music!
- Bomb does damage to enemies.
- Sprint is default, shift is walking
- A lot of foliage has collision turned on
- Fixed all known areas where you can jump off the map
- More grapple hook locations that are more meaningful
- Hidden cave and destructible walls are now more clear
- Biotech Station now no longer needs to be built and is next to equipment station (you can get HP regen here)
- You can now grapple to players and enemies
- UI improvements to icons and layouts
- Proficiency now shows up as you gain it
- Shotgun reworked to be more melee range based
Minor Features:
- You can now see buffs and debuffs on your character
- Zinc + Sapphire Added to the game
- New upgrades to unlock
- Lore readjusted to match gameplay better
Bug Fixes:
- Some players unable to login should be able to login now
- Getting into game should be much faster
- Multiple on-start fatal errors have been resolved
- Multiple on-start sequence play (and replay) errors have been resolved
- Saving ship resources now works
- Saving building resources now works
- Resources will update in real time in inventory screen
- You can no longer infinitely mining a node with the swap bug
- You should no longer be able to shoot multiple weapons at once. (weapons are now mining,shotgun,sniper)
- Dialogue should no longer fail to play on non-host players
- Multiplayer lag should be significantly reduced
- A handful of sound bugs have been corrected (plays in MP, reduced lag, hearing at infinite distance, etc)
- A handful of animation bugs have been corrected
- Music in special areas won't keep playing on death
Known Bugs (we're working on them):
- Sometimes non-hosts can shoot two grappling hooks
- You can fly the ship down to the planet (this does nothing)
- Destructible rocks can cause significant lag on low-end machines (and some lag on high-end)
- You can't resources that you are mining any longer
- Loading old save games will likely be a bad time
- Saving while in the dropship will be a bad time
- Non-host droppod can be laggy and have animation problems.