Portable Farm

Bar Shift Games

Released
Nov 2, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

7 posts
  1. Developer post

    Free for all!

    I have decided to make the game free for all users to access the full game, as the game has not been updated in a while and I do not see myself working on it very effectively in the future, please enjoy the game, thank you for all the wonderful time you spent on enjoying the game

  2. Developer post

    Permanent Price Decrease!

    Hello everyone! Long time no see. Good news today! I will be decreasing the price of the game permanently due to the lack of development going on it at the moment. Please enjoy, and happy farming!

  3. Developer post

    NEW Update with Content for Portable Farm!

    A new area in the location menu has been added in this update! The mines are a place of deep underground rooms, each dotted with valuable ore waiting to be harvested! Beware though.. the mines are very dark, use your trusty lantern to light up the darkness! Unlock each floor perm

  4. Developer post

    Coming soon to Portable Farm

    The next update to Portable Farm will act as an active-play counterpart to the idle style of the farm, providing a new location to visit.. the Mine! It will allow players to spend their money by unlocking deeper and deeper floors on the mine, and being able to reset the mine floo

  5. Developer post

    Big Update Time!

    Note: This update ONLY affects the full game, the demo will not be receiving the location menu or crop complexity update, as it's not needed to test for performance. Changelist: -Crops can now grow up to 10% slower or faster depending on if they have the same crops near them (wil

  6. Developer post

    Framerate saving patch

    -Framerate is now saved and loaded upon start of app -Lowering the framerate cap can lead to less CPU demand of the app, perhaps leading to less performance bottleneck, at the cost of possibly more noticeable jitter, but it has a direct effect on the app's demand for resources, s

  7. Developer post

    Small patch time!

    -Rain now should not un-till the ground as it hydrates blocks -Rain no longer is attached to the watering can value, so those with upgraded watering cans will see the rain work less efficiently, but still work as originally intended. -If a crop does not require tilled ground to b