-Framerate is now saved and loaded upon start of app
-Lowering the framerate cap can lead to less CPU demand of the app, perhaps leading to less performance bottleneck, at the cost of possibly more noticeable jitter, but it has a direct effect on the app's demand for resources, so feel free to experiment.
-Tweaked the UI to provide more stable performance when not interacting with the desktop UI
- News and updates
- Portable Farm
- Framerate saving patch