Situation Normal

Coming soon

ia97liesMiceMarc

Planned release
2027
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Diagonal Aim Fixed & Controller Improvements

    Diagonal Aim Fixed & Controller Improvements After spending quite some time debugging, I finally found the cause of the frustrating diagonal aiming some players reported. The issue turned out to be an incorrect controller deadzone setting that made diagonal aiming much harder

  2. Developer post

    Situation Normal Demo Available Now

    The first public demo of Situation Normal is now available on Steam. Situation Normal is a fast, chaotic 2.5D action platformer where the player sets the pace. Move carefully and situations escalate gradually. Rush forward and everything starts happening at once. The demo include

  3. Developer post

    Lab Update - First Rooms Playable, SWAT System Online

    The Lab is now partially ready to play, first game tests are already performed and it's looking good. What’s in First 5 Lab rooms New SWAT system Stay silent → no SWAT Get detected → SWAT deploys Maze Lab currently marks the end of available content Clearer vending machines (weap

  4. Developer post

    Lasers and a New Boss

    🚨 Lab Update — Finished All Sections A new build is up with the first laser rooms and the playable Lab boss fight . Lasers are now a new environmental hazard in the world of Situation Normal . Most Lab rooms use static lasers that activate briefly when the player enters their se

  5. Developer post

    New Lab Rooms: Guards, Silencer, and Lethal Pistons

    🚨 Lab Update — First Playable Sections A new build is up with the first playable Lab areas. These rooms introduce the Lab’s infiltration loop: guards, silencers, wakeups, alarms, and lethal machinery. 🧪 New Content • Lab Corridor (Intro) Introduces security guards Introduces th

  6. Developer post

    World 1 Complete and the Evac Route Fully Alive

    Hey Agents November was about one thing: finishing the full in-and-out loop and making it run fast, stable, and destructive. A few highlights straight from the changelog: 🏃 Evac Route World 1’s evacuation route is now fully complete. All major rooms received their destruction pa

  7. Developer post

    Evac Route Overhaul and a Lot More Boom

    Hey Agents October was about one thing: making destruction feel better. A few highlights straight from the changelog: 💣 Bombs Switched to radial shrapnel destruction — walls can now protect you. Final bomb version feels and sounds deadly. Explosion sounds reworked, large blast a

  8. Developer post

    Explosions, Chaos, and a Quiet Aftermath

    I finally added proper explosions. They’re cheap and low-poly, but they change the mood completely. Suddenly, the room feels alive — and a little unsafe. Funny thing: this took less time to implement than I expected. The hardest part was not overdoing it. That’s it for now. Suppo

  9. Developer post

    We're Still Here – Working on Comic-Style Sound Effects

    Hi everyone, Don’t worry — we’re still alive! Progress takes a bit longer with our tiny team and limited time, but we’re hard at work behind the scenes. Right now, we’re focused on adding comic-style text effects — on-screen captions like “PEW PEW” and “BOOM” that appear the mome

  10. Developer post

    Full Menu Overhaul: A Retro Arcade Makeover!

    What’s New? Retro Arcade Design: The entire menu has been redesigned with a nostalgic, classic arcade style that feels fresh and exciting. Centered Menu Entries: All menu options are now perfectly centered below the title, making navigation smoother and more visually appealing. N

  11. Developer post

    Steam Deck Ready!

    We’ve got exciting news for you: Situation Normal is fully Steam Deck compliant, delivering a seamless and thrilling gaming experience on the go. Whether you're dodging explosions or uncovering Dr. Hibble's secrets, everything runs smoothly on your Steam Deck. Want to try it out?

  12. Developer post

    New Gameplay Highlights: A Sneak Peek into Testing

    I’ve cut together the best moments from our recent playtesting sessions – from epic victories to hilarious failures. This game is challenging, but you’ll love every moment. Check it out! There are still 3 slots available for playtesters – sign up and be part of the action!

  13. Developer post

    Recruiting Playtesters for Operation: SNAFU!

    We’ve got some exciting news: we're opening up 3 slots for playtesters to test the demo of our upcoming action-packed platformer, Situation Normal! Want in? Join our Discord at and request the playtester role. We’ll review all applications and, if you qualify, you'll receive a St

  14. Developer post

    New Explosive Ideas

    We're introducing exciting new mechanics to boost your in-game experience. Not only can you dash with recoil, but now explosions generate shockwaves, shoving you through rooms and obstacles. Prepare for a thrilling challenge as knockback forces from both guns and bombs give you n

  15. Developer post

    Bugfixes and Enhanced Characters and Cam

    Bug Fixes Resolved issues with dashing. Fixed the broken load game. Character Adjustments Reworked the existing characters. Adding arms. Visual and Gameplay Enhancements Made the scene brighter. Proper gun placement on character and correct moving arms when aiming in different di

  16. Developer post

    Working hard for a public Demo

    Bug Fixes Resolved issues with the back button during fullscreen toggling . Fixed HUD problems after switching to fullscreen. Corrected a 144Hz issue affecting the walk cycle (still some issues left). Fixed the aim mechanic (still needs more tweaking but it is more precise now).

  17. Developer post
  18. Developer post

    Herofest in Bern 13.10. - 15.10.2023

    We are happy to be at Herofest in Bern and looking forward to seeing you at our booth ːsteamhappyː

  19. Developer post

    Zurich Pop Con & Game Show

    We are at the Zurich Pop Con & Game Show from 30.9. till 01.10.2023, save the date, and visit our booth!!

  20. Developer post

    Working on new Threats

    We're excited to share that 'Situation Normal' is actively in development. Take a sneak peek at a liquid hot metal preview from our first world, the machinery. Stay tuned for more updates as we continue to bring the game to life!