Diagonal Aim Fixed & Controller Improvements
Diagonal Aim Fixed & Controller Improvements After spending quite some time debugging, I finally found the cause of the frustrating diagonal aiming some players reported. The issue turned out to be an incorrect controller deadzone setting that made diagonal aiming much harder
Diagonal Aim Fixed & Controller Improvements
After spending quite some time debugging, I finally found the cause of the frustrating diagonal aiming some players reported.
The issue turned out to be an incorrect controller deadzone setting that made diagonal aiming much harder than intended on some controllers. It was especially frustrating because I couldn't reliably reproduce it myself.
This update includes:
Fixed the controller deadzone affecting diagonal aiming.
Improved controller aiming responsiveness.
Reduced unnecessary snapping.
Improved target acquisition to make aiming feel smoother while still requiring accurate player input.
The goal isn't to make the game easier. I want the controller to do exactly what you intend, while keeping the challenge where it belongs: mastering the combat.
A huge thank you to everyone who played the demo and beta version and shared feedback. Your reports helped track this issue down.

















