Released
Feb 13, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    0.5.2 hotfix 2

    added numbered labels to key fragments in map when toggling key list fixed an issue with an infinite falling softlock in a certain scene changed overkill damage to only destroy one layer instead of instakill fixed an issue with a boss intro sequence after scene reload fixed some

  2. Developer post

    0.5.2 hotfix 1

    fixed trial reset bug that impacted Chapel City trial added some ammo pickups to Crescent trial fixed trial starting while typing in command console changed trial hands to not reset at start from explosives added a UI symbol for trial ammo state increased trigger size for a Depth

  3. Developer post

    Update 0.5.2 - Lanternless

    greetings lantern wielders, this update contains a batch of features, adjustments, and improvements that I have been working on while making the upcoming larger 0.6.0 update. See below for a summary: New Stuff and Area Adjustments a new trial "Crypt Circuit" is now hidden in the

  4. Developer post

    Update 0.5.1 - Quality of Life After Death

    hello again Urn denizens, the first update following Early Access, packed with vital Quality of Life features, is now available. There were nearly no content additions (I was strictly fixing and polishing things) so it gets a minor patch number "0.5.1", despite the amount of othe

  5. Developer post

    0.5.0 hotfix 3

    fixed HUD weapon slots to show entire set correctly modified HUD keychain arrangement updated ground indicator smoothness and added option to hide it in Game Settings added out of bounds handling for hand boss added note to wall-run move about entering wall-runs from dives added

  6. Developer post

    0.5.0 hotfix 2

    fixed vines doors not taking damage from explosives added map door help message added depths exit help sign

  7. Developer post

    day 1 patch (0.5.0 hotfix 1)

    had some fixes earlier today that are now patched into the game: fixed library book sometimes not learning available moves upon purchase adjusted bell cutscene trigger after chapel fight fixed a missing collider on a chapel window fixed dives phasing you through breakable doors f

  8. Developer post

    ENCHAIN is OUT NOW in Early Access!!

    your bones heard right, ENCHAIN is finally available right now. a complete main quest across 4 interconnected areas awaits you, with hidden keys, shortcuts, secrets, movement tech, and tense battles to discover! reminder that the game is absolutely Early Access and there are unfi

  9. Developer post

    Early Access slight delay of a day or so...

    hello, welcome to Early Access launch day! -- is what I want to say. Unexpectedly, I have to announce a very minor delay. I am currently unable to release ENCHAIN due to a pending build review from Steam . By now it seems unlikely that the review will complete before the end of t

  10. Developer post

    ENCHAIN resurrects into Early Access on February 12th

    Incredible news for skeletons! On February 12th, ENCHAIN will be available for Early Access release. If you were a fan of the Demo, this will be more of that, with expanded mechanics, movement, and features. This has remained a solo project for the many years following the last D

  11. Developer post

    2023 Development Update

    Hello skeletal spawn, ENCHAIN is nearly ready to start Early Access, but again I have needed more time than expected. I want to use this post updating you all on the past year of development. The year of 2023 Immediately, thank you for your patience in this drought of updates fro

  12. Developer post

    Early Access Gameplay

    Early Access release still planned for 2022, or as soon as possible. Stay tuned for updates. (most development clips will be seen on Twitter ) Thanks for your patience everyone!

  13. Developer post

    Demo Update 0.3.0 - Holiday 2021

    Hey crypt dwellers, a new 0.3.0 update has been published for the demo. As you know, Early Access has been delayed to 2022. To make up for that (and to get feedback) I wanted to release yet another "final" demo update before the new year, with all the core redesigns I've worked o

  14. Developer post

    Early Access Delay

    I've made the decision to delay ENCHAIN Early Access to 2022. I'm really sorry about this. I would like to explain my reasoning and talk about what it means for the game in a bit of detail. Since announcing Early Access, I planned to spend most of my time making new stuff for ENC

  15. Developer post

    Early Access Announcement

    Greetings lantern wielders. ENCHAIN will release for Early Access on Steam this December 2021 . (edit: delayed) See the announcement trailer: This release will not be the final release. Think of this release as just the first episode of the full game, with much more to come in 20

  16. Developer post

    Demo Patch 0.2.1

    Change notes: Replaced unreachable chasm key with a large link Added dive-slide sign in chasm Lock in crypt now has tutorial prompt Gun charging bugs fixed Wall jump polished: cancels velocity if you're not wall-running to make wall jumps easier VSync no longer breaks when changi

  17. Developer post

    ENCHAIN Dev Stream - Advanced Tricks and Sequence Breaking

    Featured in the Next Fest, ENCHAIN is an upcoming mix of action, FPS, platforming, and souls-like gameplay! Still early in development, much is subject to change Drop by the live stream to see the solo developer play the demo and answer your burning questions. Going to probably f

  18. Developer post

    Demo Update 0.2.0 - Next Fest

    Welcome back, chasm climbers. Since the last demo patch, improving the experience for new players has been at the forefront of my mind. At the same time, I've been adding brand new features pulling from all your feedback in the Discord. Demo Update 0.2.0 is up, and you can read a

  19. Developer post

    First Demo Patch 0.1.1

    Fan Art by crimebaby envy in Discord Greetings crypt dwellers! After getting your feedback, I have put together the first post-demo-release patch to improve the experience for everyone, available right now . Read about the most important changes below! See the final comments for

  20. Developer post

    ENCHAIN Demo Release

    The demo for ENCHAIN is finally LIVE for Windows PC on the Steam page with three areas for you to explore, just in time for Halloween! See for yourself what this retro-inspired "hack-and-hook" platformer has to offer. I’ve worked super hard to build this game for the past two (al