greetings lantern wielders, this update contains a batch of features, adjustments, and improvements that I have been working on while making the upcoming larger 0.6.0 update.
I had hoped to get all this patched in sooner but I decided to take a bit more time to add the Lanternless mode. The next major update is coming along well but there is still more work to be done. I am now pivoting away from adding features to focus on the upcoming levels. I hope you can all try out some new areas soon. Thank you for playing the game in the meantime, enjoy the update!
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0.5.2 Lanternless update
- added support for Lanternless new game route
- added finger snapping
- updated lantern hook damage balance and behaviors
- added Crypt Circuit time trial, available after most Crypt locks opened
- added a hidden utility bracelet
- added something that appears when you skip a certain area
- added surf gliding for Wyvern enemies
- reworked Skullaxe enemy mechanics and art
- updated Hand and Lone Exoskeleton encounters to be replayable
- updated a boss drop to re-drop pickup on level-load if missed
- rebalanced boss fights slightly
- rebalanced general enemy stamina recovery behavior
- adjusted Solarium scene visuals
- adjusted door and lever visuals
- added climb path along cliffs of the Depths with lever gate to Chasm
- adjusted Depths lever switch position and effects
- reworked Cistern end room to access a weapon and peek into another area
- adjusted and added player movement sounds
- tweaked player kick jump strength falloff
- improved player speed increase from slide hop
- fixed some issues for player sliding down slopes
- added some move icons to recollections menu
- reworked equips menu to open and list inventory more consistently
- improved map interface for unmapped areas
- improved map camera controls to drag and refocus better
- updated map menu to hide checkpoints from unmapped regions
- updated map menu to show active checkpoint
- added support for more areas to be properly listed in map menu
- changed "Burden" input to be cancelable to help buffer hook pull
- adjusted menu UI scaling for uncommon screen ratios
- added save slot info text to stats menu
- updated continue menu to select most recent played save slot
- added leaderboards button to main menu, along with global records save file
- reset leaderboards to new version "0.5.2"
- added support for viewing archived leaderboard versions
- added separate leaderboard category: Lanternless
- added equipment tier ranking system for leaderboards
- updated trials to block equipment swapping in menus
- reworked trials to check equips and tag runs with loadout
- added trial quick-restart button in pause menu
- tweaked some equipment menu descriptions
- fixed Claw lantern hook enemy hang state exploits
- fixed lantern protection oob issue while in trial
- adjusted scene loader error handling
- fixed collision issues while surfing enemies
- fixed a collision issue with kicks near geometry
- fixed minor issues with pausing the game
- fixed overcharge visual issue with skullaxe enemy
- fixed issues with trigger and look input for controllers
- fixed some text correctness, length, and typos
- fixed some scene issues
- adjusted various area music to play in more circumstances
- added 'upgradeall', 'gamespeed' cheat commands
- minor optimizations and fixes