Hey there! 🐱💥 This weekend is extra special—it's not only my birthday, but it's also #BandcampFriday, and to celebrate, we're giving away the Super Catboy soundtrack for FREE on Bandcamp! This offer is only available for the weekend, so don’t wait! 💡 How to claim your FREE sou
Hey there! 🐱💥
This weekend is extra special—it's not only my birthday, but it's also #BandcampFriday, and to celebrate, we're giving away the Super Catboy soundtrack for FREE on Bandcamp! This offer is only available for the weekend, so don’t wait!
💡 How to claim your FREE soundtrack:
Head over to our Bandcamp page, and download it completely FREE! And if you feel like supporting the amazing musicians behind the soundtrack, you can "pay what you want" and 100% of the money goes straight to them! 🎶💖
🎵 Grab the Super Catboy Soundtrack here 🎵
But hurry, it's a limited-time offer! Snag it before it's gone! 😺
Thanks for all your support, and happy #BandcampFriday from your Pixelpogo team! 🙌
PS: If you haven't joined our Discord Community yet, now's the perfect time! We might drop a sneak peek of our next project there very soon™.
Dear Super Catboy Fans, We are purr-fectly thrilled to celebrate the one-year anniversary of Super Catboy! It's been an incredible journey, and we couldn't have done it without your clawsome support and enthusiasm. Over the past year, we've been amazed by the love and creativity
Dear Super Catboy Fans,
We are purr-fectly thrilled to celebrate the one-year anniversary of Super Catboy! It's been an incredible journey, and we couldn't have done it without your clawsome support and enthusiasm.
Over the past year, we've been amazed by the love and creativity you've shown for our game. Your feedback, fan art, and community spirit have been truly a-meow-zing.
As we mark this special occasion, we want to extend our heartfelt thanks to each and every one of you. Your dedication has made Super Catboy the cat's pajamas, and we're excited to continue this adventure together.
Thank you for being a part of the Super Catboy community. Here's to many more memories of feline fun and paw-some gameplay!
With gratitude, The teams @ pixelpogo & Assemble Entertainment
Pawsitively exciting news for indie game lovers! Super Catboy is proudly participating in the Steam event "Games Made Baked in Germany." 🥳🥳 ➡️ Check out the 🌭 Games Germany 🌭 event page here! 📺 Watch the 🔴 IGN live showcase 🔴 here! This celebration of German indie develope
Pawsitively exciting news for indie game lovers!
Super Catboy is proudly participating in the Steam event "Games Made Baked in Germany." 🥳🥳
This celebration of German indie developers showcases some of the finest indie games from the region to a global audience. As part of the event, "Super Catboy" is available at a claw-some 50% discount. Don't miss this purrfect opportunity to experience the action-packed adventure and support indie devs from Germany!
https://youtu.be/OzTLp-PFU68
Meowth that's right! (sorry guys we had to do this - its so much fun)
1.0.4a brings all the 1.0.4 changes to MacOS, and fixes a recently introduced bug for both Windows and MacOS. So both versions are identical again. 1.04a Hotfix: - Bats during the flame thrower event spawn at the correct heights again. 1.0.4 Changes: Quality of Life (QoL) - Lives
1.0.4a brings all the 1.0.4 changes to MacOS, and fixes a recently introduced bug for both Windows and MacOS. So both versions are identical again.
1.04a Hotfix:
- Bats during the flame thrower event spawn at the correct heights again.
1.0.4 Changes:
Quality of Life (QoL) - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad.
Critical Bug Fixes - Reworked graphics settings, full screen option now works correctly for non-integer resolutions such as 800p or 1440p. - Constant analogue stick or mouse input signals from some devices (graphcis tablet, racing wheels, some notebook touchpads) should no longer block normal keyboard and gamepad signals - The game will no longer start in a tiny window on a second start if no graphics settings were touched on the first start - Enemies can no longer lose interest during a fight scene and walk off the screen, causing a semi-softlock
Localisation Fixes - Replaced some incorrect translations (regarding the dash functions) in several languages for the options menu. - Spanish localisation now displays the correct ¡ and ¿ characters - All keywords in all languages are now capitalised in the options menu.
Minor Bug Fixes - Fixed missing result screen font in some levels in non-Latin languages - Shotgun and minigun now show correct sprite before being picked up - Numpad debug keys that allowed manipulation of wind speed removed from snow levels - Crawling dogs falling off cliffs now count as kills - Can't kill 102% of the enemies in the last level anymore :) - Special weapons don't cast a shadow in the air
Level Changes - The edge of the planks in the mine cart level is now more visible - Corrected order of cat parts in some levels - Repositioned cat parts in some levels - Fixed some misplaced colliders and visual tiles in several levels.
Other Changes - Changes to item drop rates: - Smaller enemies can now drop items. - Larger enemies have a reduced chance of dropping items. - Crates have a higher chance of containing items.
If you haven't seen it in the latest news post, we have created a Community Discord Server, feel free to join and chat with the devs and each other, share fanart or discuss speedrun strategies.
Quality of Life (QoL) - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad. Critical Bug Fixes - Reworked graphics settings, full screen option now works correctly for non-integer resolu
Quality of Life (QoL) - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad.
Critical Bug Fixes - Reworked graphics settings, full screen option now works correctly for non-integer resolutions such as 800p or 1440p. - Constant analogue stick or mouse input signals from some devices (graphcis tablet, racing wheels, some notebook touchpads) should no longer block normal keyboard and gamepad signals - The game will no longer start in a tiny window on a second start if no graphics settings were touched on the first start - Enemies can no longer lose interest during a fight scene and walk off the screen, causing a semi-softlock
Localisation Fixes - Replaced some incorrect translations (regarding the dash functions) in several languages for the options menu. - Spanish localisation now displays the correct ¡ and ¿ characters - All keywords in all languages are now capitalised in the options menu.
Minor Bug Fixes - Fixed missing result screen font in some levels in non-Latin languages - Shotgun and minigun now show correct sprite before being picked up - Numpad debug keys that allowed manipulation of wind speed removed from snow levels - Crawling dogs falling off cliffs now count as kills - Can't kill 102% of the enemies in the last level anymore :) - Special weapons don't cast a shadow in the air
Level Changes - The edge of the planks in the mine cart level is now more visible - Corrected order of cat parts in some levels - Repositioned cat parts in some levels - Fixed some misplaced colliders and visual tiles in several levels.
Other Changes - Changes to item drop rates: - Smaller enemies can now drop items. - Larger enemies have a reduced chance of dropping items. - Crates have a higher chance of containing items.
If you haven't seen it in the latest news post, we have created a Community Discord Server, feel free to join and chat with the devs and each other, share fanart or discuss speedrun strategies.
Discord Invite Link
Patch for the MacOS-Version will follow soon. (Our only team member with a Mac is on vacation right now^^)
Super Catboy Soundtrack You liked the music of Super Catboy? We've released the Super Catboy Soundtrack on many different platforms! On Band Camp you can stream it for free or pay what you want and support the Devs and Musicians behind Super Catboy directly! Also streamable on: S
Super Catboy Soundtrack
You liked the music of Super Catboy? We've released the Super Catboy Soundtrack on many different platforms!
On Band Campyou can stream it for free or pay what you want and support the Devs and Musicians behind Super Catboy directly!
Thanks for all the feedback! We worked hard to fix most of the noted bug and issues players have experienced. Most outstanding might be the changes to the Airship Outside level and the Dobermann Boss . On top of that a lot of smaller and bigger bugs where fixed. Level Changes Air
Thanks for all the feedback! We worked hard to fix most of the noted bug and issues players have experienced. Most outstanding might be the changes to the Airship Outside level and the Dobermann Boss. On top of that a lot of smaller and bigger bugs where fixed.
Level Changes
Airship Outside
Added visual indicator before wind takes full effect
Wind duration adjusted.
You can now climb and hold on to walls while the wind is blowing without being permanently disconnected.
Fixed some colliders so that you don't fall through the floor on the wing platforms when landing on the edge of them.
Added a little secret passage
Doberman Boss
Spreads his shots over a wider angle, giving the player more time to avoid them.
It is now easier to jump over or duck under.
Grenades can now also be punched back after landing on the ground.
Reduced the time it takes for a grenade to explode.
Added a visual indicator just before the grenade explodes.
The ceiling in the second battle is higher, making it easier to dodge his shots.
Canyon 1
Fixed wrongly placed colliders that would allow you to glitch through a wall and not be able to return to the main area.
Factory 1
Added a collider so you can't go out of bounds anymore.
Factory 2
Some oil barrels now have alternating flames
Treetops
Added a collider and camera limiter so you can't go out of bounds anymore.
*Various mini-adjustments in some more levels
Quality of Life (QoL)
Slightly increased iframes (invincibility time)
Increased the damage collider for Catboy's punches, making it easier to hit enemies when they are standing in the same spot as Catboy himself.
Flamethrower punch sound removed
Spring gun sounds now have a stereo effect and get quieter the further away they are.
Bug Fixes
You can now punch during the landing animation
Cat parts display in bike levels now counts correctly
Fixed >100% score in certain levels
Fixed not being able to reach 100% in airship outside level
Fixed jitter of catboy sprite when standing still
Fixed black screen when dying for two different reasons at the same time
Catboy no longer drops a weapon immediatly when collected while in the air
Swat Dog Enemy shows the correct damage sprite now
Catlovers! The first patch for Super Catboy has already been released thanks to your overhwelming feedback! Find all details below: Quality of Life Added an option to turn screen shake off in the graphics menu Adjusted certain sfx volumes Adjusted the volume of music Made chainin
Catlovers! The first patch for Super Catboy has already been released thanks to your overhwelming feedback!
Find all details below:
Quality of Life [QoL]
Added an option to turn screen shake off in the graphics menu
Adjusted certain sfx volumes
Adjusted the volume of music
Made chaining of dash jumps slightly easier
Bug Fixes
Fixed final boss becoming permanently invulnerable
Fixed being able to go out of bounds in most levels
Fixed ceilings in Mansion 2 Level in which Catboy could get stuck
The Fortune Cat pieces no longer respawn after using a checkpoint
The Fortune Cat pieces now display correctly when collected after respawning from a checkpoint
The Fortune Cat pieces now display correctly in the bike level
Fixed a bug leading to invulnerability when landing on a spring in a damaged state
Fixed a bug causing boss gauntlet coins to land in unreachable places, soft-locking progression
Fixed incorrectly displayed default audio settings on first launch
Thank you so much for your support. Please feel free to provide us with any feedback!
-Your Teams of Pixelpogo and Assemble Entertainment-
Pspspspsps! We're running around with the zoomies because we've just launched our fast-paced run-n-gun adventure platformer Super Catboy here on Steam. Become the titular hero Catboy and his sidekick Weapongirl as you battle through hordes of enemies in stunning 16-bit locations
Pspspspsps! We're running around with the zoomies because we've just launched our fast-paced run-n-gun adventure platformer Super Catboy here on Steam. Become the titular hero Catboy and his sidekick Weapongirl as you battle through hordes of enemies in stunning 16-bit locations. Take down the evil Dr. Ungefug and finally get back to doing cat stuff.
Don't miss the exclusive 20% off launch-discount on Super Catboy!
Super Catboy is an exciting, 90s-inspired platformer that combines elements of run-n-gun and beat ‘em up games. In his mission to eliminate Dr. Ungefug, Catboy must run, jump, dash and fight his way through the game’s diverse biomes, from snow-capped mountains to derelict factories. And clearly, someone left the catnip out because Catboy is going wild. Along the way, players must take down countless dastardly and despicable doggos equipped with powerful weapons. So this is why cats hate dogs.
Players won’t only be testing their skills on foot as Super Catboy also features challenging motorbike and mine cart chases as well as bosses to master, all while uncovering the fun and action-packed story of these adorable characters. Put away your crinkly toys, cough up that hairball and get ready to scratch some eyes out!
Features
Jump Into Nostalgia: Enjoy the 90s-inspired 16-bit graphics combined with catchy tunes that feel like you’ve jumped right into the past!
Run Kitty Run: Equipped with the latest dashing sneaker technology, Catboy must run, jump and dash his way through different brightly colored levels, including snow-capped mountain ranges, mystical forests and derelict factories.
Take Down Doggos: Use Catboy’s plethora of purrfect powers and weapons to take down hordes of dastardly anthropomorphic dog soldiers.
Tell Me A Story: Super Catboy features a unique story to unlock as you progress through each level. Learn more about the game’s loveable characters and challenging bosses the more you play!
Before you leave: Cat-lovers listen up!
Perfectly fitting, Super Catboy teams up with Space Cats Tactics, and offering you the cat-tastic "Pawsome Pals Furever" bundle, you should definitely check out! https://store.steampowered.com/bundle/33482/Pawsome_Pals_Furever/
Super Catboy is available right now for Windows-PC and MacOS, here on Steam!
Cat-lovers! Only 3 days left until our action-packed high-bit pixel art platformer Super Catboy will be released here on Steam! Are you ready to fight off the evil Dr. Ungefug and his army of despicable doggos? Play the free Super Catboy demo on Steam now & don’t forget to wi
Cat-lovers! Only 3 days left until our action-packed high-bit pixel art platformer Super Catboy will be released here on Steam!
Are you ready to fight off the evil Dr. Ungefug and his army of despicable doggos?
Play the free Super Catboy demo on Steam now & don’t forget to wishlist the game, to get notified as soon as it will become available on July 24th!
We're super fu*king hyped to announce the release date for our fast-paced run-n-gun adventure platformer Super Catboy . On July 24th , you will be able to dive into this 90s-inspired, 16-bit world with protagonist Catboy and his eccentric but adorable sidekick Weapongirl on Win-P
We're super fu*king hyped to announce the release date for our fast-paced run-n-gun adventure platformer Super Catboy. On July 24th, you will be able to dive into this 90s-inspired, 16-bit world with protagonist Catboy and his eccentric but adorable sidekick Weapongirl on Win-PC and MacOS here Steam. Play through a wild adventure that perfectly captures the golden era of action platformers.
Meet Catboy, the not-so-average hero of this not-so-average story. Leaving nothing but chaos in his wake, Catboy is determined to thwart the plans of his evil creator Dr. Ungefug so he can go back to doing cat things. Laying in the sun. Scratching everything. The good stuff. Unfortunately, this quest won’t be easy, as Dr. Ungefug has created an army of anthropomorphic dogs that will stop at nothing to take Catboy down.
Super Catboy combines elements of platformers, run-n-gun and beat ‘em up games in a combination that makes for a fast-paced, high octane action title. Designed in a modernized pixel style, Catboy must run, jump, dash and fight his way through different diverse biomes from snow-capped mountains to derelict factories. Equipped with an impressive arsenal of weapons, Catboy and Weapon Girl will take down countless barking mad doggos utilizing both platforming and melee combat. Inspired by games like Mega Man X, Metal Slug and Donkey Kong Country, Pixelpogo’s goal is to stay true to their roots and deliver a title that taps into player’s nostalgia in just the right ways.
Features
Jump Into Nostalgia: Enjoy the 90s inspired 16-bit graphics combined with catchy tunes and feel like you’ve jumped right into the past!
Run Kitty Run: Equipped with the latest dashing sneaker technology, Catboy must run, jump and dash his way through different brightly colored levels, including snow-capped mountain ranges, mystical forests and derelict factories.
Take Down Doggos: Use Catboy’s plethora of purrfect powers and weapons to take down hordes of dastardly anthropomorphic dog soldiers.
Now That’s a Bonus: Unlock bonus stages, including motorbike and minecart chases.
Tell Me A Story: Super Catboy features a unique story to unlock as you progress through each level. Learn more about the game’s loveable characters and challenging bosses the more you play!
Super Catboy is set to release for PC and Mac via Steam on July 24th.
To get notified as soon as the game releases, on July 24th, wishlist the game now! https://store.steampowered.com/app/1376910/Super_Catboy/?utm_source=steam-news&utm_campaign=release-date-reveal
Cat-Lovers listen up! Kicking off right now: the Games+ Germany Event here on Steam! Discover & explore many amazing indie games made in Germany. Among many outstanding games, you can also find our upcoming retro high pixel art action platformer Super Catboy . Play the free d
Cat-Lovers listen up! Kicking off right now: the Games+ Germany Event here on Steam! Discover & explore many amazing indie games made in Germany.
Among many outstanding games, you can also find our upcoming retro high pixel art action platformer Super Catboy.
Play the free demo and don’t forget to wishlist the game to get notified about latest news and updates of Super Catboy!
Regardless of their backstory, powers, abilities, or stature, heroes are vital to both real and fictional worlds. Let’s celebrate Heroes of all kinds with the Heroic Sale here on Steam by Twin Sails Interactive ! Discover 30+ publishers and 125 games, including some very well-kno
Regardless of their backstory, powers, abilities, or stature, heroes are vital to both real and fictional worlds.
Let’s celebrate Heroes of all kinds with the Heroic Sale here on Steam by Twin Sails Interactive! https://store.steampowered.com/app/1376910/Super_Catboy/?utm_source=News&utm_campaign=HeroicSale
Discover 30+ publishers and 125 games, including some very well-known franchises.
We are once again featured at the amazing DevGAMM! The physical event will take place in Gdańsk, Poland, this year and will give devs and publisher a playground to network. Among other great opportunities, from March 1-2, a conference will be held, gathering game industry profess
We are once again featured at the amazing DevGAMM! The physical event will take place in Gdańsk, Poland, this year and will give devs and publisher a playground to network. Among other great opportunities, from March 1-2, a conference will be held, gathering game industry professionals for top-notch sessions to show off their projects!
For a full program, and all details about this year's DevGAMM in Gdańsk, head to the DevGAMM homepage:https://devgamm.com/gdansk2023/
But this is just the beginning! Besides new projects being showed off, DevGAMM! will also have its very own Steam event! Enjoy and discover lots of amazing indie devs, outstanding indie games, play free demos, get your favorite games with discounts & fill up your steam wishlist with many new games coming along!
Super Catboy is also featured! Enjoy the free demo!
Roses are red, Violets are blue. The Indie Cup Celebration is waiting for you! Indie games, demos, discounts - get yourself a treat! But why the wait - it's time to play the Super Catboy demo and shred! Perfectly fitting for Valentine's Day, the Indie Cup Celebration is kicking o
Roses are red, Violets are blue. The Indie Cup Celebration is waiting for you! Indie games, demos, discounts - get yourself a treat! But why the wait - it's time to play the Super Catboy demo and shred! https://store.steampowered.com/app/1376910/Super_Catboy/
Perfectly fitting for Valentine's Day, the Indie Cup Celebration is kicking off! All details about the 250+ featured and carefully selected indie games, demos, discounts, and more can be found here: https://store.steampowered.com/curator/38747278/sale/indiecup2023
For this week’s Super Catboy Devlog, you get the opportunity for new insights regarding two important topics which might be of interest for you. FIRST: The Main Gameplay Pillars of Super Catboy Let’s go all the way back when Super Catboy was still a product of our imagination: We
For this week’s Super Catboy Devlog, you get the opportunity for new insights regarding two important topics which might be of interest for you.
FIRST: The Main Gameplay Pillars of Super Catboy
Let’s go all the way back when Super Catboy was still a product of our imagination: We’ve put our heads together for quite some time, trying to pin down and define what our game should look like. Since we grew up with games and having distinct favorites, it all came down to an homage to all those brilliant retro games we all love. Thus, Super Catboy was shaping up pretty quickly, and we ultimately decided to combine some well-known and beloved genres that we thought were bound to be married but, to our surprise, have never been combined before.
It features elements of classic Jump ’n’ Runs, Run ’n’ Guns and Beat ’em ups. Also adding variety through refreshing bonus levels like motorbike rides or a crazy mine car getaway – guess you get the reference. Our goal was always to create a game that is split into individual levels while still featuring a captivating story, charming characters and a vibrant fantasy world that is inspired by 90s cartoon series, games and movies. The different areas of the game world itself ranges from forests, snow-covered mountains or the bottom of the sea right up to an evil laboratory, a Wild West inspired canyon and a lot more! All these levels are designed to deliver as much action and variety as possible. They basically feature both massive explosions and exploration aspects - John McClane and Indiana Jones would be proud!
In case you’re a collector type of guy, we got you covered, too! Because, every level has 4 hidden golden cat parts waiting for you to find them.
The combat in Super Catboy is best described as fluid. The transition from melee attacks to the use of firearms is seemless – and a lot of fun, of course! From Bruce Lee to Rambo in no time! While the ammo for his gun is limited, Catboy can use his super sharp cat-claws in almost any situation without hesitation or drawbacks, even midair. But, no worries, ammunition can be found almost everywhere.
After all, the level design is supposed to be challenging but not unfair. Just like the classics of the golden days! On top, we also added several boss fights, since these were always the real treats. Who doesn’t remember that specific moment, triumphing over the big bad boss of a game, back when we were kids? We still do! You’re not only going to face evil sharks, but also giant bulls and moles with killer claws. Because, why not? :-D
SECONDLY: Dope Tech in Super Catboy
We’re going to take you back in time now – to 1994 to be exact. That’s the time Super Catboy actually takes place. But, it’s an alternative 1994 where VHS rental shops are still a thing on the one hand, but on the other flying cars and dashing technology are a real thing. And the credit for the much-loved Hover technology goes to... No, not Doc Brown, or Marty McFly, ...but none other than Weapongirl’s grandpa! Unfortunately, he totally forgot to file a patent application, and now the technology gets sold all over the world by big business tycoons. Who would’ve thought? But still, he never stopped and is always striving to make new inventions – this is the thing that satisfies him most. He’s a happy guy nonetheless, living together with his granddaughter in a small house with a workshop.
Nowadays, the Hover technology can be used anywhere. But the most popular use can be found in transport vehicles like cars and trucks. Motorbikes also benefit a lot from Hover technology.
Due to their low weight, the Hover energy can be used to create impulsive boosts, which cater towards much higher top speeds of limited duration. The same applies to Gadget Grandpa’s newest invention (and yes, that’s his nickname): Dashing Shoes. These allow for super quick directional movements and very long jumps, which makes it the perfect gadget when combined with a cat’s agility. Nowadays, the dashing technology can be found in several inventions, like hovering platforms and bouncers, both midair and on the ground. As you can see, Gadget Grandpa is already a living legend ¬ not only because of his inventions but his humble and lovable nature.
That’s it for this week’s Super Catboy Devlog. We hope you enjoyed the read and learned something meow about our favorite Catboy. Stay tuned for more information in the future.
Did you see our latest retro-trailer? No worries, perfectly fitting for our devlog, we share our retro trailer once again. Enjoy!
“Dr. Ungefug or: How I learned to stop worrying and love world domination” Cunning and as evil as it gets, he wants no less than total world domination. In his megalomania he bred an army of human-like dog soldiers in his laboratory, deploying them all over the world with his air
“Dr. Ungefug or: How I learned to stop worrying and love world domination”
Cunning and as evil as it gets, he wants no less than total world domination. In his megalomania he bred an army of human-like dog soldiers in his laboratory, deploying them all over the world with his airships. These poor doggos started their life as normal baby pups, but have been genetically altered to walk on two legs and brainwashed to attack everything that gets in their way.
Dr. Ungefug also tried his luck creating submissive versions of several other animal breeds, including moles, bulls, sharks and cats…with varying results. Some of them became mighty monsters, while others turned out to have too much mind on their own, including Catboy.
The young Ungefug attended science school together with his friend Gadget Guy (who, in a shocking, unforeseeable twist, later became known as Gadget Grandpa) but never really had any success. While Gadget Guy developed one break-through invention after the other, such as the hover-technology, Ungefug failed to create anything useful at all. This negative energy led him to drop out of science school, disappearing into the underground for many years, until he came back from the shadows with an army of evil goons. His dog soldiers come in many forms and sizes. They carry a wide range of different weapons from knives to rifles to heavy machine guns. Some are equipped with shields to defend themselves.
Click the pictures below to enlarge them and to enjoy them in full size!
He even taught others how to reasonably ride a motorbike… well sort of.
A special character and Ungefug’s right hand is Catgirl. She is a creature very much like Catboy, but driven by dark intentions. There is a lot of mystery concerning this character, which might be revealed during the course of the game.
-Your Retro Games-, Catlovers, Super Catboy creators, masterminds, and developers Pixelpogo: Arthur and Thomas-
Super Catboy takes place in a fictional world on an earth like planet that combines 80s and 90s aesthetics with modern sci-fi technology, allowing for things such as hovering vehicles. The world is inhabited by humans and normal animals, and the existence of the anthropomorphic a
Super Catboy takes place in a fictional world on an earth like planet that combines 80s and 90s aesthetics with modern sci-fi technology, allowing for things such as hovering vehicles. The world is inhabited by humans and normal animals, and the existence of the anthropomorphic animals that got created by the evil Dr. Ungefug is yet to be revealed.
Catboy is the titular hero of our game and was also created by Dr. Ungefug. During an airship crash he becomes conscious in front of his broken breeding chamber and while exploring his surroundings he soon meets the first anthropomorphic dogs that got sent there to investigate the crash site and capture surviving subjects.
Right before the crash
Catboy in breeding chamber
Anthropomorphic dogs created by Dr. Ungefug
Instinctively, Catboy will resist and put up a fight against the dogs, only to be discovered by Weapongirl. Upon noticing him, her first reaction is, of course, shooting in his direction. But she quickly realizes that Catboy is not like the other hostile anthropomorphic animals, and decides to help him escape. Giving him his first gun, the two take away on her motorbike.
Weapongirl is a weapon-fanatic crazy young lady, who arguably can be a bit hot-headed.
She loves motorbikes, every type of gun, rifle, rocket-launcher or grenade, which makes her feel a bit lonely sometimes, due to other girls of her age having different interests…
Weapongirl lives with her Granddad, whose name is Gadget Grandpa - well not really, but that’s how they call him anyway, because he is a great tinkerer who always has some new inventions to try out. He supports Catboy on his way to save the world and equips him with technology like the dashing shoes.
Relaxing moments in the game, with Catboy, Gadget Grandpa, and even some motorbikes in the back
News channel 6 has caught wind of Dr. Ungefug’s evil plans and they have sent out a team of reporters trying to get some good material of Catboy and his friends fighting for justice whenever they can. They usually arrive at the scene when Catboy fights one of Dr Ungefug’s evil boss creatures.
News channel 6 van
Sergeant Wilkins is the main hero of the game. Without his brave involvement Catboy would have never been able to manage anything. All credit and honor is due to him. At least that’s what he thinks. He appears occasionally, to see if everything is in accordance with the law.
Sergeant Wilkins
-Your Retro Games-, Catlovers, Super Catboy creators, masterminds, and developers Pixelpogo: Arthur and Thomas-
If you thought a 16-bit pixel art game about a punk-as-F#@! kitty cat couldn’t be done, think again! Today, together with developer Pixelgogo , we are ecstatic to reveal an all-new Super Nintendo-inspired trailer for Super Catboy , celebrating the release of a new demo as part of
If you thought a 16-bit pixel art game about a punk-as-F#@! kitty cat couldn’t be done, think again!
Today, together with developer Pixelgogo, we are ecstatic to reveal an all-new Super Nintendo-inspired trailer for Super Catboy, celebrating the release of a new demo as part of Steam Next Fest.
The outrageously fun claws-out action-platformer is slated for a release this summer and tells the tail of the eponymous Catboy and his spunky sidekick, Weapongirl.
The two unlikely heroes, armed to the teeth, will travel across a variety of treacherous biomes and claw their way through hordes of beastly dog soldiers to take down the nefarious Dr. Ungefug.
Through icy mountains, dense and dangerous forests, and desolate factories, the duo will take on waves of fur-midable enemies in this high-action adventure inspired by the “best in show” platformers of the ‘90s.
Super Catboy melds its retro high-bit pixel art style with modern, fast-paced run-and-gun mechanics to create a truly paw-inspiring gameplay experience. Play the new demo here:
Watch the funky new Super Catboy trailer here:
https://www.youtube.com/watch?v=iOTxQOx2AHE
Still reading, and you cannot get enough off of Super Catboy?
Well, ok then, we got you covered. Watch all-new gameplay footage and dev-commentaries starting February 21 with the Steam NEXT Fest on the official Super Catboy Store Page via the broadcast!
Super Catboy launches Windows PC and Mac via Steam and GOG in Summer 2022.
For more on the game and the retro-games- & catloving Pixelpogo developers, visit the official site at http://catboy.de
The fine folks at Pixelpogo also published their first Devlog, providing an inside look at the creation of Super Catboy: https://store.steampowered.com/news/app/1376910/view/3124937623712190344
To celebrate the Steam Next Festival, we will release an exciting new playable demo for Super Catboy. The demo will showcase brand new, never before seen content, so be sure to be one of the first players to try it out. Super Catboy is an action-packed platformer created in a hig
To celebrate the Steam Next Festival, we will release an exciting new playable demo for Super Catboy. The demo will showcase brand new, never before seen content, so be sure to be one of the first players to try it out.
Super Catboy is an action-packed platformer created in a high-bit pixel art style, combining the best elements of the golden 16-bit platformer era of the 90s with some ‘pawsome’ new mechanics! And let’s not forget; there’s plenty of CAT CONTENT!
The demo will go live at 7pm CET/10am PST/1pm EST February 21st, 2022. It will end 7pm CET/10am PST/1pm EST February 28th, 2022.
Super Catboy is scheduled to release on Steam in Q2022.