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Super Catboy Patch #1 has arrived!

Catlovers!
The first patch for Super Catboy has already been released thanks to your overhwelming feedback!

Find all details below:

Quality of Life [QoL]

  • Added an option to turn screen shake off in the graphics menu
  • Adjusted certain sfx volumes
  • Adjusted the volume of music
  • Made chaining of dash jumps slightly easier

Bug Fixes

  • Fixed final boss becoming permanently invulnerable
  • Fixed being able to go out of bounds in most levels
  • Fixed ceilings in Mansion 2 Level in which Catboy could get stuck
  • The Fortune Cat pieces no longer respawn after using a checkpoint
  • The Fortune Cat pieces now display correctly when collected after respawning from a checkpoint
  • The Fortune Cat pieces now display correctly in the bike level
  • Fixed a bug leading to invulnerability when landing on a spring in a damaged state
  • Fixed a bug causing boss gauntlet coins to land in unreachable places, soft-locking progression
  • Fixed incorrectly displayed default audio settings on first launch

Thank you so much for your support. Please feel free to provide us with any feedback!

-Your Teams of Pixelpogo and Assemble Entertainment-

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.