2026 Development Update
Hi, here's an update on how Subell's Abyss is developing, and some information on the currently planned scope of the game. I'm a solo developer and only work on the game in my spare time, but there is still a steady stream of content being added. Subell's Abyss is currently plann
Hi, here's an update on how Subell's Abyss is developing, and some information on the currently planned scope of the game. I'm a solo developer and only work on the game in my spare time, but there is still a steady stream of content being added.

Subell's Abyss is currently planned to have:
18 large interconnected areas - Done, but most need additional props, art, and mechanics.
5 unique enemies per area, total 90 - Halfway done. This is what I'm working on right now. I can crank out one every 2 hours or so when I have energy.
1 boss per area - Done!
Final boss/Secret bosses - Not done.
Randomly generated passive relics that increase your stats or trigger effects - Done, but likely needs a balance pass.
Undetermined large amount of weapons - Currently around 30, need many more.
Undetermined medium amount of skills - Only have around 5 right now.
10 to 20 random events - Only have one right now.
Progression system - Mostly done. Defeat bosses to get keys to unlock more of the world. Need to work on some overarching progression after unlocking all connections in an area.
Shop system - Done!
Quest system - Still in the design phase.
Online Multiplayer - Maybe. It appeared to be working at one point, but is pretty broken right now. I'll make an effort to see if fixing it is viable at some point.
Performance optimization - Game runs decent when there aren't too many enemies/projectiles spawned in, but needs some optimization for larger groups.
So, quite a bit of work remaining. I'm optimistic though, since most of this is just adding more things I already have a workflow for producing. I'm also expecting to have a little more time and energy to work on it soon, which would help immensely.

I also posted a few Youtube videos and shorts about the game over the past months. Here's one of a witch bossfight:
See you next time.
