Break the Loop

Mastodonte

Released
May 16, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    What if saving humanity was never the answer?

    In Break the Loop , you fought tirelessly to stop the invasion… over and over again… But after so many failures, maybe it's time to switch sides? In The Mindvasion , you’re done protecting humanity—this time, you are the invader. Possess creatures, unleash chaos, and make sure th

  2. Developer post
  3. Developer post

    Patch 1.1 - March 13

    Korean Translation Thanks to MG2000, Break the Loop is now available in Korean! Many thanks to him for all his hard work. Balancing We've received a lot of feedback about the difficulty of Cataclysm mode. In addition to new mechanics to learn, enemies were gaining too many stats,

  4. Developer post

    Patch 1.0.11 - September 09

    Bugs Fixed a bug with text tips during loading screens Fixed a display bug in the credits Fixed a bug with the Condemned that could cause a crash (thanks to Foarte Mișto) Balancing Reduced the damage and health points of all enemies by approximately 10% (for all difficulty levels

  5. Developer post

    Patch 1.0.10 - July 22

    Bugs : Fixed issue where total damage would not disappear Fixed passive bug with summoned units for Hellmut (thanks to Kahinir) Fixed bug with Friedrich's skill 3 (thanks to Herbert) Corrected several minor bugs

  6. Developer post

    Patch 1.0.9 - July 10

    Hello! New update: a few bug fixes and some balancing adjustments for certain skills that were sometimes overlooked by players. Bugs: Fixed a bug with the Torment capsule Fixed a bug that occasionally occurred when launching a skill Fixed a bug during hero switching in a dialogue

  7. Developer post

    Patch 1.0.8 - June 28

    Bugs: • Fixed a bug that occurred when launching the game for the first time (thanks GreenDino) • Minor bug fixes Other: Added icons for Random and Chaos selection even when they haven't been unlocked yet.

  8. Developer post

    Patch 1.0.7 - June 20

    Hi everyone! Today's patch includes a few bug fixes and a little balancing. Based on player feedback and the data we've gathered, we think Break the Loop is fairly well-balanced: normal mode is relatively manageable, and cataclysm mode offers an interesting challenge. One last th

  9. Developer post

    Break the Loop in a bundle!

    We're proud to partner with Wild Wits Games to offer a Frenchy bundle that smells like baguette! Are you a fan of turn-based strategy games? You'll love this bundle! Aetheris + Break the Loop at 25% discount available now! Try both games and give us your opinion on our discord !

  10. Developer post

    Patch 1.0.6 - June 03

    Bugs: Fixed a bug that (still) prevented the achievement "How Much?!" from being unlocked. Fixed a bug that caused the game to freeze when choosing whether or not to transmit data (thanks Novanebula). Fixed a bug with Modjo and Pay2Win (thanks Vincenzo).

  11. Developer post

    Patch 1.0.5 - May 30

    Bugs: Bug fix with Upery, who wouldn't transform into a sheep against Yot-Soghoth (thanks to 寂寞的哲学家). Bug fix with the achievement How Much?!? which was more difficult to obtain than expected (thanks to Marcos). Tooltip error fix with the Cheeky capsule (thanks to 寂寞的哲学家). Sorry

  12. Developer post

    Patch 1.0.4 - May 28

    Bugs: Fixed a bug with the bear event where the game could crash when the bear came to help the heroes. (Thanks Artosor). Fixed the negative Burn effect that could appear with the Bonfire capsule. (Thanks Skoflt). Fixed the No Grudges capsule, which could cause strange bugs if it

  13. Developer post

    Patch 1.0.3a - May 24

    Bugs : Fixed a bug that prevented the recently added Italian language from being available (thanks Alessandro). Fixed a bug with the Imp's -10% charm, which accumulated when leaving and re-entering the game (thanks Skoflt). Balancing: Nerfed Albrecht's Noble passive (22/22/22 reg

  14. Developer post

    Patch 1.0.3 - May 23

    Language: Thanks to our community and Alessandro's hard work, Break the Loop is now available in Italian! Bugs: Fixed a bug where the hero replaced by a dialogue event would not return (thanks Skoflt) The game now saves your animation speed choice (thanks Marcos) Fixed a bug with

  15. Developer post

    Patch 1.0.2 - May 20

    Bugs: • Fixed a bug with the Opportunism capsule that caused a crash when it was disabled by the Corrupted Forge event (thanks to 初雪樱花). • Fixed a bug with the Midas capsule that could increase the healing of heroes when they were corrupted by Yot Soghoth (thanks to deee). • Fixe

  16. Developer post

    Patch 1.0.1 - May 17

    Balancing: Yot-Soghoth seems to be a bit too strong for a first major boss on normal difficulty. We are increasing the loss of corruption when a corrupted hero heals the boss. The encounter in Cataclysm remains unchanged. Bugs: Fixed a bug with Upery not transforming into a sheep

  17. Developer post

    Break the Loop 1.0 is out!

    Hi everyone A few years ago, two brothers made two big decisions: to adopt a dog (Modjo ːsteamhappyː) and to embark on a video game project. What began as a hobby quickly became an intense and exciting professional adventure. Today, we're proud to announce that Break the Loop is

  18. Developer post

    #TurnBasedThursdayFest live

    Presentation of Break the loop by various streamers. But make up your own mind by testing our demo before release on May 16!

  19. Developer post

    Break the Loop release date

    The Mastodonte team is pleased to announce that Break the Loop will be released on Steam on May 16th. The demo is currently available, feel free to test the game and wishlist it if you're interested!

  20. Developer post

    Last days for the Kickstarter

    The Kickstarter campaign is about to come to an end! If you haven't already done so and would like to benefit from the advantages of Kickstarter , now is the time to take advantage. 🔥 The Alien invasion is already going to annihilate humanity, but it is still possible to impleme