A New Chapter for Celestial Empire - Roadmap Update
Yesterday marked the beginning of our sale for Celestial Empire , and we thought there was no better time to share not only what's happening now, but also a glimpse at what's coming next. As we continue developing the game, we're excited to give you an updated look at our roadmap
Yesterday marked the beginning of our sale for Celestial Empire, and we thought there was no better time to share not only what's happening now, but also a glimpse at what's coming next. As we continue developing the game, we're excited to give you an updated look at our roadmap and the features we want to bring to your cities in future updates.

Projects
Among the most recent additions we're working on are the new Projects that will allow you to shape the world around your city in entirely new ways. From expanding administration, faith and scholarship, to improving trade, storage and craftsmanship - each Project will influence the way your city interacts with the wider world and help you compete with other cities for influence and recognition.
We're also planning to introduce The Silk Road, which will open up new trade opportunities. This Project will become available alongside the Nobles tier, bringing a new dimension to your city's economic development and competition with other cities.
In the future, keep an eye out for another Projects branch focused on military and defense. We're still working on these features, but they'll play an important role in facing future combat challenges and, together with the other Projects, will be key to earning the Emperor's favor and by that, building your city's position as the most important city in the Empire.
Orbs
We're also expanding the possibilities of Orbs, giving you new ways to combine and strengthen them. By merging Orbs, you will be able to create stronger ones, with their properties determined by the Orbs used in the process. You will also be able to empower them with additional resources, increasing their existing bonuses or adding entirely new traits.
By combining and empowering your Orbs, you'll be able to push them beyond their usual limits and eventually reach the Mythic tier - a level that cannot be obtained through other means.
The new Orb mechanics will be introduced as one of the choices available when advancing to a new tier. When moving up to the next social group, you will be able to choose between two different bonuses, meaning that not every city will automatically have access to Orbs.
As part of this change, Fertility will become a permanent part of the base game, meaning that every city will have access to it without having to select it as a Tier Choice. Food Rations will take its place as one of the available Tier Choices, while Orbs will become another option. If you already have both Fertility and Food Rations selected, the additional choice will be converted into Orb Empowerment, ensuring that existing saves are not disadvantaged by the changes.
The updated roadmap also includes several features that are still further down the road, such as the previously showcased Nobles and Combat system, which you will be able to enjoy at Full Release.


As always, this roadmap represents our current plans and may change as development progresses. Thank you for continuing to follow Celestial Empire and for helping us shape its future!
And if you haven't joined us yet, our current promotion is a great opportunity to step into the world of Celestial Empire and start building your own city. We hope you'll stick around to see where we're taking it next - there's plenty more to come!






























This is a new building that increases Science Points production in Inventor’s Workshops within its range.
This is a new building that increases Science Points production in Inventor’s Workshops within its range.
This is a new building that increases Science Points production in Inventor’s Workshops within its range.





The resource produced by this building is Bronze Dishes, which are consumed as a need by all social groups, increasing their satisfaction.
reminding you that you can start a Festival
reminding you that you can insert a modifier into a free slot, which appears after building another monument




