New
A new production chain: Smoked Eggs – a food required by “Elites”


New building: “Egg Smokehouse”
New building: “Chicken Coop” – introduces a new production mechanic. Place the building so that it is adjacent to a “Duck Farm”. It can be adjacent to more than one building – then its productivity is the sum of all neighboring “Duck Farm” buildings.
A new way of using some “Miracles” purchased in the Divine Shop. You now throw a potion at a target location in the city (e.g., onto burning buildings to extinguish them).


“Miracles” that now work this way:
fire extinguishing Miracle,
demon banishment Miracle,
epidemic cure Miracle.
More Miracles of this type are planned, e.g. the Instant Reforestation Miracle.
Improvements
Added a range-increasing upgrade to the Shrine and Temple buildings.
Added a coal upgrade to several production buildings.
Changed the Restaurant recipe for the “Scholars” tier.
Added a tooltip to the output product icon in the production building window.
The Granary upgrade now provides more global storage capacity.
Balanced the costs of road decorations.
Balanced the costs of some production buildings.
Upgrading the Warehouse, Granary, and Research Building now increases their upkeep cost.
Balanced the consumption of some resources required by citizens.
The Upgrade tool can now upgrade Celestial Tower and Grand Celestial Tower.
Fixed
Product trends now include Restaurant production.
Fixed an issue when placing road decorations.
Fixed an issue where Wukong’s bonus was applied to a Market even when the Market was not within range.
Fixed an issue with registering houses within the range of religious buildings when their range was increased.
Fixed missing buildable elements in “Gardens” in free build mode.
Fixed Ao Guang’s bonus – improved descriptions and behavior so it correctly affects Orchards.
Fixed detection of whether a house is surrounded by a stone road and the tax bonus granted for it.
Stability
Fixed crashes when placing fields or add-ons to pens.