Space Station Tycoon

Lunheim Studios

Released
Nov 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.0.1 Patch notes

    The Employees panel has been separated from the overview panel Staff Quarter capacity bugs have been fixed Employee indicator is now clickable and opens the employees panel Save/Load crashes have been fixed Research notification indicator now works properly Event panel holograms

  2. Developer post

    1.0 Hotfix (2/11/2023)

    Minor bug fixes. Fixed a crash that would happen while loading a save file.

  3. Developer post

    1.0 Full Release Patch Notes

    After three wild years orbiting in early access, Space Station Tycoon is ready to blast off into full release. We would like to use this opportunity to thank our amazing community that supported us along the way. You guys are awesome. From that first shaky launch to now, it's bee

  4. Developer post

    14.10 Hotfix

    Fixed a crash that would happen when the android merchant visits. Nerfed employee revolt frequency. Clamped the number of employees that can resign to 5. The repair bay now gets unlocked earlier at level 3. UI improvements.

  5. Developer post

    11.10 Hotfix for 0.9.8

    Fixed save/load crash (saves are still compatible). Radiation storms have been rebalanced. Fixed Asteroids not spawning/locking game bug. Arcade bugs have been fixed.

  6. Developer post

    Hotfix 25.09

    Fixed a crash that would happen after leveling up. Small bug fixes.

  7. Developer post

    Hotfix 0.9.8

    Fixed a crash. Fixed visitors staying for too long.

  8. Developer post

    0.9.8 Hotfix

    *Fixed a bug where the game would crash when building jumpgates.

  9. Developer post

    Patch 0.9.8 Major Update

    The galaxy map and its progression has been completely reworked. Employees now periodically ask for a raise. Added junction points that make jump gates reach farther away. Incoming events and threats are now visible on the galaxy map as they approach the station. New event: Radia

  10. Developer post

    0.9.5 Balancing and Crash Fix

    Fixed a crash that would happen after clicking on the Motel building. Rebalanced commercial and energy buildings.

  11. Developer post

    0.9.5 Hotfix

    Fixed a crash that would happen after loading a game.

  12. Developer post

    0.9.5 Update Patch Notes

    Major Changes Research map has been completely redesigned for a better feel for progression. UI is made more consistent and clean. Maximum level is capped at 7. Most of the modules are now unlocked through the research system instead of after long grinds to level up. New system t

  13. Developer post

    Crash Fix

    Fixed some major crashes that affected a fairly large portion of the players. Developer's note: We are working really hard on the 1.0 update so maintaining the current Steam version is getting harder by the day. We apologize for the lack of speed in that sense. Hope to greet you

  14. Developer post

    0.9.45 Patch Notes

    The majority of the UI has been overhauled to improve visual harmony and the player experience. Crash while building new station fixed. Crash while connecting jump gates fixed. Minor balancing adjustments. Developer note: As we get closer to the 1.0 release by the day, player fee

  15. Developer post
  16. Developer post

    0.9.43 Patch Notes

    - Fixed a crash that would happen when jumpgates/stations were deleted. - Fixed a crash that would happen when battery module is deleted.

  17. Developer post

    0.9.42 Patch Notes

    Fixed major crashes. Rebalanced thought system and removed issues. Rebalanced early-game. Fixed some overly shiny materials. Fixed graphical issues. Retextured the turret. Motel has been nerfed. Fixed billboard ads not displaying correctly.

  18. Developer post

    0.9.41 Patch Notes

    Fixed a bug with the large docks. Fixed a bug with employee training. Though system has been improved to provide more meaningful feedback. Level requirements have been rebalanced. The motel has been reworked. A crash that would happen after level 7 has been fixed.

  19. Developer post

    0.9.4 Bug Fixes and Balancing

    Balanced level requirements. Rebalanced security buildings. Fixed minor bugs. Fixed satisfaction calculations. Fixed visual bugs.

  20. Developer post

    0.9.3 Major Bugfix Patchnotes

    Fixed an issue with customer satisfaction levels. Fixed an issue where the customers wouldn't visit any facilities. Fixed an issue where visitors would take too much time to visit your station after loading a game. These bugs seem to affect a big portion of our players so doing t