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1.0.1 Patch notes

  • The Employees panel has been separated from the overview panel
  • Staff Quarter capacity bugs have been fixed
  • Employee indicator is now clickable and opens the employees panel
  • Save/Load crashes have been fixed
  • Research notification indicator now works properly
  • Event panel holograms have been reworked
  • Crashes/bugs when assigning employees have been lifted
  • Jumpgates now have range/transfer time displayed in the build menu and info panel
  • Jumpgate build tooltip has been separated to allow for two tooltips
  • Pirates/Raiders not leaving bug has been fixed
  • Employee stats have been rebalanced
  • Employees now have an effect on commercial modules (only positively, as to be able to increase sales prices)
  • The game now starts with 2 applicants
  • Repair drone animations have been reworked/improved
  • Fixed a bug where the money indicator would display the wrong amount
  • Battery charging/draining has been slowed down (as to stop oscillating)

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12634073 · public branch

    Steam updated · First observed