Screw Drivers

Creactstudios · Headup

Released
Aug 20, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Major update - Unlocked Sandbox/Creative mode, tank tracks, nitro and trees

    Good morning fellow everyone, I am cooking more than ever. So I have a huuuuuge update for you. Most importantly: Creative/Sandbox mode is now unlocked from the beginning! And apart from that, I added tank tracks, nitro, lots of trees, and you can now help me create the ghosts fo

  2. Developer post

    More bug fixes, some map editor and a little bug (easter egg) - v1.1.23

    Good morning Screw Drivers I have another small update for you, a mixture of bug fixes and some map editor improvements. Here is the changelog of v1.1.23: New Features I added the king bug to the map editor (yes, really). Place it somewhere. It will start charging player cars pas

  3. Developer post

    Some quality of life update to our map editor - v1.1.22

    The map editor overhaul is here The map editor got a decent quality of life update: you can now move and rotate everything you have already placed, snap elements onto each other, and test drive your map as a real race. On top of that there is a whole pile of multiplayer fixes. Ne

  4. Developer post

    Screw Drivers 1.0 — Full Release!

    Screw Drivers 1.0 — Full Release! ːsteamhappyː It's been the craziest of all roller coasters of developing what started as a hobby project 10 years ago into a fully released game on Steam. And now, after two years in early access, Screw Drivers is now fully released! Before divin

  5. Developer post

    Screw Drivers races into full launch on August 20!

    Good morning fellow Screw Drivers, It's been waaay too long, and I hope you're all doing well! In today's update we've got some big news to share. On August 20th, Screw Drivers will turn into a premium title and receive a large update at the same time. First off, the most importa

  6. Developer post

    Two small patches - v0.5.5.19

    Good morning fellow Screw Drivers, Over the last three days we uploaded two small updates, basically patches to fix some issues with the last big update. So these are the changes we made: Fixed a bunch of bugs with chains. Now cars should not get errors or have floating chains, s

  7. Developer post

    Major update - Multiplayer, Gears, Chains, New Maps

    Goood morning beloved Screw Drivers, This one is a long one, so here is a TL;DR. Only one thing to note, before you dive into all the new stuff: Since Marc and me are currently busy working another project we had to accept to pay the bills, we won't be able to work much on Screw

  8. Developer post

    A quick update to all of you

    Good morning to the best community, Simon here. Some of you probably already wondered why there haven’t been many updates lately, both of the game and from us devs. Don’t panic, we’re still here and alive. The reason why things went unusually slowly in the last couple of weeks is

  9. Developer post

    ❗Update Required❗

    Hey friends, We want to let you know about an important update. A recently identified security vulnerability within Unity has been spotted, and while there is currently no evidence of impact on users, we’re taking all relevant steps to ensure you’re on the latest and safest versi

  10. Developer post

    Update | Update | Update | Update

    Gooood morning fellow Screw Drivers, we have brought several small updates over the last couple of weeks, and we gotta admit that we were just a little bit too lazy to post the patchnotes for every one of them. But now it's time to fill you in on all the things that happened in t

  11. Developer post

    New Update brings Major Performance Optimizations and countless Bug Fixes!

    Happy Friday and welcome to the biggest performance optimization we ever did! With this update, we reprogrammed and restructured the whole project from the ground up. We took our core systems like the building editor, the driving physics and the vehicle calculation, and reassembl

  12. Developer post

    Pretty Fly DLC, Racetrack Map and Physics Changes

    Gooood afternoon everybody, this one is a big one! ːsteamhappyː After working day and night for the last two months, without any sleep or eating, we now have one of the biggest updates ever. And not only that, we also added airplanes to the game. Since the Steam Workshop is alrea

  13. Developer post

    Big Announcement Stream - Thursday, April 10 at 3 pm CEST

    👀 Something’s turning… and it’s not just screws! Big moves. Bold news! Join Simon, Mark, Nova, and Lucas if he has time! Craaazy cool stuff is happening. Don't miss it, even if you have to wake up at 3 am or skip school! (Just kidding, please don't skip school!) You’re gonna wan

  14. Developer post

    Show and Tell #2 - '50s-Style Bus by CatBurger23

    How long have you been playing Screw Drivers? I installed Screw Drivers on June 25th of 2024 and I've spent over 800 hours in game by now. I added the supporter pack soon after installing the game and recently bought the first DLC. How did you find out about the game, and what ma

  15. Developer post

    🔥 Get your Engine roaring with the Performance+ Update V0.4.1.12!

    Greetings, Drivers! Even though it's almost February: We wish you all a happy, healthy and successful year 2025! And we are starting the new year with update v0.4.1.1.2, or as we call it: The Performance+ Update ! We took the whoooooole projekt and lifted it onto the new Unity ve

  16. Developer post

    Saturday Patch

    Happy Saturday everyone, we've prepared a small patch for the bugs we introduced with the latest v0.3.15.9 update. So here is a small and sweet patch for v0.3.15.10: Bug fixes Removed the camber from offroad suspensions again. We will postpone the whole balancing of suspensions u

  17. Developer post

    🐍 Screw Drivers supports Razer's Sensa HD Haptics and Chroma peripherals!

    Greetings all! If you've been playing or following Screw Drivers for a while (since around mid-September or earlier), you may have noticed that we announced at the time that the game would be one of the early bird titles to support Razer's Sensa HD Haptics peripherals. You know,

  18. Developer post

    🔥 The Stunt Showdown DLC is OUT NOW; plus Update V0.3.15.9 released!

    Happy DLC Launch Tuesday everybody! This might become our longest update posting so far, and the reason for that might be that we’re releasing our very first DLC, the Stunt Showdown ! If you want to support us and Screw Drivers further, you can now get the Stunt Showdown DLC and

  19. Developer post

    📺 Tune in for the "Stunt Showdown DLC" Announcement!

    Happy Tuesday, friends! Are those stunt challenges, a new island, and an array of amazing new building parts? YES! Today, we're excited to have a double announcement for you: because today we will not only run a broadcast, we will run it to announce our very first DLC for Screw D

  20. Developer post

    🏝️ Time to show off your creativity! Join the Isola Tornanti Postcard Contest!

    🏝️ It's time to show off your creativity: Join the Isola Tornanti Postcard Contest! 🖼️ Isola Tornanti invites all drivers and engineers to participate in our first-ever Postcard Contest! Show us how you capture the spirit, beauty, and charm of the new Isola Tornanti in a postca