Vibrant Venture

Semag Games

Released
Jul 24, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Beta Patch 7.6.3

    A new patch has been released for Vibrant Venture, crucially fixing a game-breaking bug that sometimes occurred during certain prologue cutscenes. See the changelog below for details. Changelog Fixed sometimes dying during prologue cutscenes Fixed the player briefly moving faster

  2. Developer post

    Beta Patch 7.6.2

    A new patch has been released for Vibrant Venture fixing a few critical bugs. See the changelog below for details. Changelog Fixed being able to select and enter another during a level transition Fixed being able to clip into ceilings and floors by swapping characters while using

  3. Developer post

    Beta Patch 7.6.1

    Another patch with more fixes! We also redesigned a small section at the end of the first section in 1-2 and updated the moss tiles in World 1 to prevent them from blending in with the Brachin Goo tiles. Changelog Redesigned the final area in the first section of 1-2 Updated the

  4. Developer post

    Beta Update 7.6.0

    I was recently at a convention where people who'd never played the game before gave it a shot, which led to discovering a few issues! The serious ones are fixed in this update, and I also redesigned the Pet Selector menu to make room for a new "Browse" button. This allows you to

  5. Developer post

    Beta Patch 7.5.3

    Another small patch fixing a crash and some major issues with the camera during prologue cutscenes! Changelog Fixed the game sometimes crashing during scene transitions Fixed camera issues during prologue cutscenes

  6. Developer post

    Beta Patch 7.5.2

    Another little patch for ya which fixes some annoying issues! Changelog Fixed players sometimes falling through platforms on lower framerates when respawning in the Level Builder Fixed being unable to see other players' names in 3-Bonus during a multiplayer session

  7. Developer post

    Beta Patch 7.5.1

    Just a small patch fixing a couple of issues, the most annoying of which was in the Level Builder! Changelog: Fixed being invincible in the Level Builder Fixed the Homing Attack momentarily tinting the player gray upon being used

  8. Developer post

    Beta Update 7.5.0

    Hey all, while we continue to chip away at the Beta 8 update, here's a little accessibility update with some bug fixes sprinkled in! We've added a new Game Speed modifier to Assist Mode! This lets you slow the game down to whatever feels comfortable, giving you more time to nail

  9. Developer post

    Beta Update 7.4.0

    A new minor update is available for Vibrant Venture featuring a new character wheel open prompt UI, improved Xbox controller support on Linux, bug fixes and more! The new "Open" prompt is intended to help new players build the habit of opening the character wheel when swapping ch

  10. Developer post

    Beta Update 8192.12.9

    Get ready to experience a new Vibrant Venture spinoff: lemon 🍋 In this objectively better game, you collect lemonade, solve the mysterious Cardinal apparition and get your teeth kicked in by its brutal difficulty and boss fights! Do you have what it takes to conquer lemon? I dou

  11. Developer post

    Beta Update 7.3.0

    Based on player feedback, we've made a few more adjustments to the level scoring system to make it less punishing overall. The time penalty has been reduced, the damage penalty now has a cap, and the death penalty has been reworked into a tiered system where the first few deaths

  12. Developer post

    Beta Update 7.2.0

    A new minor update has been released for Vibrant Venture! This update adds Challenge Coins to the Level Builder , allowing you to create optional challenges and routes in your custom levels! The "My Levels" menu has also been updated, now displaying your best gem score, highest c

  13. Developer post

    Beta Update 7.1.0

    A new minor update has been released for Vibrant Venture! For this update, we redid all of the house sprites for the town - check out some of the comparisons below: We also introduced a few balance changes to the scoring system. Firstly, each death now deducts 50 points from your

  14. Developer post

    Beta Patch 7.0.3

    This patch fixes an issue in the Level Builder: mislabeled buttons in the upload menu, which understandably caused confusion when trying to upload a custom level. Sorry about that! See the changelog below for details. Fixed mislabeled buttons in the Level Builder upload menu (Can

  15. Developer post

    Beta Patch 7.0.2

    This patch fixes a softlock and some other weird issues related to the new prologue cutscene. Once again, this was reported by our amazing Discord community ! See the changelog below for details. Fixed viewing the red Power Crystal prologue cutscene in the town causing you to rea

  16. Developer post

    Beta Patch 7.0.1

    This patch fixes a few visual issues reported on our Discord server . Thank you for the reports! See the changelog below for details. Fixed a tile error in 2-S Fixed the "No-hit failed!" notification not working properly for boss levels Fixed jumping in front of Hickory's shop in

  17. Developer post

    Beta 7 OUT NOW!

    IT'S TIME FOR A NEW MAJOR UPDATE!! And possibly the final major beta update ..? I'll explain everything as we go. This update is huge. Like, stupidly huge. I even managed to implement online multiplayer , something I've been strictly opposed to since the game's inception! Let's g

  18. Developer post

    Beta 7 Releasing November 22nd!

    After more than half a year of development, the Vibrant Venture Beta 7 Update is almost here! This update brings two of the biggest additions yet: online multiplayer and the long-awaited World 3 boss fight . Online Multiplayer Play alongside your friends through Steam's peer-to-p

  19. Developer post

    Beta Patch 6.0.10

    This patch fixes one (1) single issue with the World Map. If you saved in certain spots and then reloaded, you would appear on the wrong layer and outside the map. Now, thanks to this patch, you'll spawn where you should spawn, and not out of bounds. That's all.

  20. Developer post

    Beta Patch 6.0.9

    Two more issues were recently discovered in the Level Builder. Rather than waiting for the upcoming Beta 7 update, I've decided to release these fixes immediately! Fixed Brachin Goo not connecting to ground tiles in the Level Builder Fixed a bug that caused graphical artifacts wh