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Beta Update 7.3.0

Based on player feedback, we've made a few more adjustments to the level scoring system to make it less punishing overall.

The time penalty has been reduced, the damage penalty now has a cap, and the death penalty has been reworked into a tiered system where the first few deaths are punished more heavily than the ones that follow.

Give it a try and let us know how it feels!

Changelog:

  • Reduced the time penalty for slower level clears
  • Added a tiered death penalty, with heavier penalties for the first few deaths and smaller penalties after that
  • Capped the damage penalty